Outcore: Desktop Adventure cover
Outcore: Desktop Adventure screenshot
Genre: Platform, Role-playing (RPG), Simulator, Adventure, Indie, Visual Novel

Outcore: Desktop Adventure

German localization


  1. The game now supports the German language! This was possible thanks to the hard work by Alexander Leiner & Simon Dehne from PrismaLoc
  2. Fixed the mouse being able to leave the main screen when aiming a star
  3. Fixed the final boss's health bar extending out of the screen when the main screen's aspect ratio is less than 16:9

Workarounds to the annoying Black Screen bug

One bug that's been haunting the game since even before it was released is the black screen bug.
If you open the game and at any point your desktop shows up as a solid black screen, then congratulations, you've been hit with the black screen bug.

This without a doubt is the worst issue the game ever had. It makes the game unplayable, and I can't reproduce it on my computer so I can't even attempt to fix it. To make it worse, this bug happens to different people for different reasons, and therefore there isn't just one solution to this bug.

In this post, I'll discuss all the currently known ways to bypass the bug.

  1. When launching the game through Steam, choose either the 2nd or 3rd launch option - These options run the game using OpenGL (2nd option) and Vulkan (3rd option) instead of DirectX. For some people, this works.
  2. Disable fullscreen optimization - Steam user kowareta found a way that also fixes the issue for some people

  3. Turn off fullscreen effects in your graphics driver's control panel - Something I noticed is that the configuration of your graphics card can cause black screens. For example, if your "Antialiasing - FXAA" is turned on then you'll very likely get a black screen. Make sure to turn this off and any other fullscreen effects



That's all the known workarounds for now. If more will be found in the future then I'll make sure to update this post.

Italian language support


  • Outcore can now be played in Italian! Special thanks to Jessica Amoruso, Federica Carboni, Federica Crepaz & Martina Previtera from PrismaLoc for providing the translations.
  • The cursor will now be locked inside the main screen while aiming a star using a mouse.
  • Added another bullet point to this bullet point list to make it seem like a lot more was done for this update.

Korean/Polish support + Cursed AI Fanart winners

A bunch of stuff happened recently, and I feel like it's a good time to let you know about them in a post.

Korean + Polish support


First of all, Outcore is now available in Korean and Polish! Simply enter the game and pick a language from the settings menu.


The Korean translations were madeby Haylien, Lemonica, NaSeon, Osma, Sinjak & WaffleR and were managed by PrismaLoc.

The Polish translations were made by Alicja Skoczylas (Nene) & Daniel Zawadzki (Zawdan), and were also managed by PrismaLoc.

"Cursed AI Fanart" winners


Remember that Cursed AI Fanart competition from 2 weeks ago? There are 3 winners!


There's even a post on Twitter with a bunch of other submissions that didn't win, but were worth mentioning: https://twitter.com/OutcoreGame/status/1594344966633005058

If you didn't win or didn't get to participate, don't worry. I might hold more competitions like this in the future.

Anyway that's it, now get out of here

Nov 26 Update


  • The game can now be played in Polish! Huge thanks to Alicja Skoczylas (Nene) & Daniel Zawadzki (Zawdan) from PrismaLoc for providing the Polish localization
  • A bunch of bug fixes, but honestly I forgot to write them down so you'll just have to trust me on this one

Outcore's first "cursed AI fanart" contest!

Welcome to Outcore's first official "cursed AI fanart" competition!

Generate a cursed Outcore fanart using your favorite AI and you might be the lucky winner of a GAMING clown nose + "your" art will be featured on the game's official Steam page for a while.



The rules are below

  1. You can use any image-generating AI such as DALL-E or Midjourney, and generate an image either from text or a source image
  2. You must post the art either on r/outcore on Reddit, or on Twitter (and tag Outcore's page)
  3. Infants 4 months or younger are not allowed to participate
  4. No NSFW
  5. The art can be of any character/scenery from the game
  6. There may be more than 1 winner depending on how many people participate
  7. 1 random lucky contestant will be sent to the sun
  8. Deadline is Nov 19th
  9. Actually you know what? You can post it on whatever platform you like as long as there's a public link + you let me know about it
  10. I'm making this up as I go so I think it might be worth letting you know that by GAMING clown nose I'm talking about Outcore's DLC
  11. Uhhhhhh post the source text/image used along with your submission
  12. One entry per participant


Good luck!

November 8 Update


  • The game can now be played in Korean! Huge thanks to Haylien, Lemonica, NaSeon, Osma, Sinjak, WaffleR, and PrismaLoc for providing the translations.
  • Fixed a crash that happened when quitting the game
  • Fixed players being unable to move after dashing into some platform corners
  • Fixed missing translations in the creepy part of the game
  • Being happy is now illegal
  • Fixed star aiming using the mouse sometimes even though it's set to use the keyboard
  • Fixed keyboard star aiming being too fast
  • Fixed the basement locker still being locked after loading a save where the player is inside the basement
  • Readjusted the pause menu's text size

Dec 2 update


  • Fixed the firewall phase of the final boss being impossible to win on screens using 5/4 ratio.
  • Fixed the digging mini game being impossible to win on screens using 5/4 ratio.
  • Fixed cases where Lumi could be incorrectly rotated in some of her non-gameplay flashbacks.
  • Fixed invisible walls in the middle of the screen during the core phase of the final boss.
  • Fixed the game thinking a Lumi file was deleted add force crashing the game after defeating the final boss
  • Fixed Lumi not being able to leave to the internet for some players even though they're connected to the internet

Oct 30 update


  • Improved performance of the firewall phase of the last boss. During that phase, the game tests your average fps every second. If it's below 45, it nerfs the background effect until your average fps is above 45 or a certain minimum quality level is reached.
  • Removed the small delay when aiming your star with a mouse. That delay was useful back when the default aiming was via a keyboard but was unintentionally left for the mouse aiming too.

Oct 24 update


  • The black screen bug should now be fixed for most people
  • Firewall bricks now require 5 hits instead of 6 before they're destroyed