The Railroads Online! Discord server will be temporarily closed.
As mentioned in a previous statement, the development of Railroads Online! is secured and will continue as planned with the team.
Kind regards The entire Railroads Online! development team
RAILROADS Online! - The Official Roadmap
Hello everyone!
today the RO team is very proud to present you the Official Roadmap for Railroads Online!
Over the past few weeks, we have carefully selected the most requested features and put them in a meaningful order to integrate them into the game.
Below is an overview of the roadmap. In it you will find the main points of the respective updates. We tried not to include too many spoilers :)
“Completion of the Spline Update”
“Iron Hammer Update” -Player Permissions -kick players -ban players -in game text chat
“Wild Update” -day & night time cycle -weather -animals -ambience
“New Digs Update” -Roundhouse -Turntable -Signs -End of track device
“Road Bank Update” -create and name a company -send invitations to players -Company balance -Money transferable between players or companies
“Cartography Update” -tracks, trains, trees, players, industries, and facilities are shown on the map -telegraph office -placeable markers -velocipede & storage shed
“Eco Update” -Rebalance the economy
“Stock & Shop Update” -First 3 starting engines fully implemented -Long warehouse style building -transfer table -engines & rolling stock can be modifications -Research & Development -Engine & Rolling stock durability
“New Roots Update” -Fully modeled & Implemented first ⅓ of the loco tech tree -Fully modeled & Implemented rolling stock tree
“Express Update” -Character emotes for player to player hand signal interaction
“Villager Update” -Passenger & Cabeese tech trees Fully modeled & Implemented -Players can start a town -passenger cars: transports workers to industries creating a boost of efficiency
“Revolution update” -cranes can be upgraded -multiple crane levels 1-3 -lever 1: normal manual cranes -level 2: new gantry crane, automatic but only when workers are there -level 3: fully automatic, and loads more in one go
“Branch Update” -Fully modeled & Implemented (Remaining loco tech tree)
“C&C Update” -Creative & Career (Gamemodes)
“Interactions United Update” -UI update
“Stomping Grounds Update” -Bug’s list knockout
Exit of Early Access
1.01(post early access) -dedicated servers -procedural switches -mod/steam workshop support -Landscape update
Make sure to also check out the Roadmap Video by our Community Manager Nix on Youtube for more information! https://www.youtube.com/watch?v=IW6G3gzKfJE
Thank you!
Best regards,
The whole RO team
RAILROADS Online! - build 220701
Hello everyone!
the new build 220701 in the main branch has just been released.
changelog: -replaced model heisler -replaced model class70 -replaced model class70 tender -replaced model flatcar logs -replaced model flatcar cordwood -replaced model flatcar stakes -replaced model hopper -replaced model tank car -replaced model boxcar -replaced model caboose -Special Thanks again to Kyle Gabba and Daniel Gollery for doing an amazing job on the new models! (Those models replace the current ones only and are not available for the new splines yet!)
Warning: The new cars are slightly longer than the old ones so there can be some collisions when loading a savegame.
See you soon! ːsteamthumbsupː
RAILROADS Online! - PUBLIC BETA BRANCH - 220624
Hello everyone!
the new public beta branch build 220624 has just been released!
changelog:
-fixed class70 front number plate -fixed class70 tender firewood -fixed class70 water tank visibility -fixed class70 sand dome lid animation
-fixed flat car logs stakes -fixed flat car stakes stakes -fixed cars number and name plates height -fixed log car's connecting rod on the underside
-fixed new splines bridge catwalk's hit box -fixed new splines/track/bridges will not place at the base of water falls -fixed new spline switch's ground work randomly disappears when reloading a save
-replaced heisler locomotive
How can i access the Beta-Branch? Go to Steam->Library->Right Click on Railroads Online!->Settings->Choose "beta - Public beta branch" in the dropdown menu Please use the tag [BETA] when reporting issues from the beta branch.
See you soon! ːsteamthumbsupː
RAILROADS Online! - Official announcement of the developer
Dear community,
As I'm sure you've noticed, some official members recently left the Railroads-Online! team. This has raised some questions from you regarding the further development of Railroads Online! I would like to clarify these in the following as transparently and factually as possible.
1) Who left the team? Among those who have left the team are the Community Manager I appointed, some model makers and third parties, all of whom voluntarily filled these positions as a hobby in their spare time. These positions are mainly about creating new models and communicating with you so that I, as a developer, can fully concentrate on the programming.
2) Why did some leave the team? Since the work took place on a voluntary basis and the members invest a lot of free time, it is not always possible to combine main work, studies and career with the workload.
In the team we discuss further steps, which updates, innovations and processes are planned. We could not find a compromise on the following points: - Scheduling regarding spline update - New gauges and locomotives from version 1.0 - Various adjustments and expansion of the model range - Team development The different ideas could not be reconciled, which is why some members decided, among other things, to leave the team.
3) What's next? The team has grown significantly in recent months and the positions have already been filled. We hold weekly online team meetings where we discuss next steps to avoid past mistakes. We plan to release updates on the current projects more often so that you are always up to date.
I would like to emphasize that the further development of Railroads Online! is secured regardless of these events and will continue as planned.
I became self-employed last year to develop the game in order to constantly improve and expand it. The game and your satisfaction are important to me, which is why I continue to work on it every day with full commitment.
At the moment we are designing an adapted roadmap with which we are trying very hard to take the content you want and above all to bring it into the game in a timely and orderly way. A hasty and premature completion of version 1.0 through workshop content is not planned, I would like to continue the development with high-quality and individual content.
Due to the unexpectedly high demand, there is still potential for optimization in the entire process. Please bear in mind that not everything is running perfectly yet, we are constantly working on improvements.
Railroads Online! is the product of the fascination for railways - for the whole community. It will remain so.
I would also like to expressly deny any rumors that have arisen that I have quit, given up development or plan to sell the game!
I hope to have clarified some of your questions and look forward to continuing to build and develop Railroads Online! together with you.
Kind regards Keume
RAILROADS Online! - PUBLIC BETA BRANCH - 220610
Hello everyone!
the new public beta branch build 220610 has just been released!
changelog: -fixed bug where track pieces would be replaced on load game -fixed start track around betsy at the freight depot: won't be deleted or saved -fixed bridge II missing catwalk collision -fixed flatcars Bogies on wrong respective ends -fixed flatcars Brake combination lever A end -fixed flatcars ride height is too high -fixed flatcars deck uses flat car planks under the bunks -fixed flatcars ends -fixed flatcars use Safety Appliances Act stirrups and grabs -fixed flatcars builder 'Virginia and Truckee' -fixed bobber caboose hand brake -fixed bobber caboose smoke particle effect -fixed bobber caboose stove door -fixed bobber caboose metal rack for firewood -fixed bobber caboose brake pawls -fixed bobber caboose handbrake on end with crew desk -fixed bobber caboose capitalized letters on letterboard -fixed boxcar model trucks -fixed boxcar model brakes -fixed boxcar model description -fixed oil tank car fill level mesh -fixed oil tank car road name text -fixed oil tank car variations of Safety Appliances Act stirrups and grabs -fixed oil tank car trucks -fixed oil tank car trucks with body-hung brakes -fixed oil tank car builder Lake Tahoe Ry -fixed class70 sand dome -fixed class70 max text length cab -fixed class70 whistle bars -fixed class70 headlight option 3 missing number boards on front -fixed class70 throttle animation -fixed class70 throttle shading -fixed class70 cab lamp flame -fixed class70 tender firewood -fixed class70 front (spot plate) numbers brass -fixed marker lights brightness -fixed marker lights: hidden by default
How can i access the Beta-Branch? Go to Steam->Library->Right Click on Railroads Online!->Settings->Choose "beta - Public beta branch" in the dropdown menu Please use the tag [BETA] when reporting issues from the beta branch.
See you soon! ːsteamthumbsupː
RAILROADS Online! - PUBLIC BETA BRANCH - 220603
Hello everyone!
the new public beta branch build 220603 has just been released!
changelog: -replaced model class70 -replaced model class70 tender -replaced model flatcar logs -replaced model flatcar cordwood -replaced model flatcar stakes -replaced model hopper -replaced model tank car -replaced model boxcar -replaced model caboose -Special Thanks to Kyle Gabba and Daniel Gollery for doing an amazing job on the new models! (Those models replace the current ones only and are not available for the new splines yet!) -adjusted support height for pile trestle -fixed performance drop for new splines -added save and load function for new splines
Warning: The new cars are slightly longer than the old ones so there can be some collisions when loading a savegame.
The new cars will also come with different paint schemes in the final spline update!
How can i access the Beta-Branch? Go to Steam->Library->Right Click on Railroads Online!->Settings->Choose "beta - Public beta branch" in the dropdown menu Please use the tag [BETA] when reporting issues from the beta branch.
See you soon! ːsteamthumbsupː
RAILROADS Online! - PUBLIC BETA BRANCH - 220527
Hello everyone!
new public beta branch build 220527 changelog: -fixed UI texture switch right -fixed missing animation for switch left -fixed steel trestle: bridge segment alternates with pylon segment -fixed hidden client splines when too far away -fixed missing endcaps for ballast/grade spline -fixed bug where player could shortcut both spline ends to the same spline -fixed bug where client could not link to a spline after deleting a linked spline -fixed 3ft rail 1: can be linked to starting track -fixed abutment for pile trestle -fixed filter "all" - new splines can be deleted -added spawn new identical spline track when completing a spline -added incline input to free form spline mode -added switch lock as long as a switch is being used by a train -added query to only delete one spline at a time -added and improved radius and incline check for free place spline -optimized spline rendering
How can i access the Beta-Branch? Go to Steam->Library->Right Click on Railroads Online!->Settings->Choose "beta - Public beta branch" in the dropdown menu.
Please use the tag [BETA] when reporting issues from the beta branch.
See you soon! ːsteamthumbsupː
RAILROADS Online! - Spline Demo - BETABRANCH
Hello everyone!
The demo version for the new spline system has been released in the beta branch!
Features: -Easily create good looking track - no more fiddling -Set track radius, length and incline to create perfect curves or straights -Easily link up splines - with auto generated smooth transitions -Extended spline lengths -New Spline Type with procedural models -Changed season to "spring" Note: new splines are not compatible with the old splines
To be able to place the new tracks you have to bind the new keys. Go to Options->Controls in the Main Menu and manually bind the keys or simply press "reset controls".
How can i access the Beta-Branch? Go to Steam->Library->Right Click on Railroads Online!->Settings->Choose "beta - Public beta branch" in the dropdown menu.
Please use the tag [BETA] when reporting issues from the beta branch.
See you soon! ːsteamthumbsupː
RAILROADS ONLINE! - BetaBranch - Splines
Hello everyone!
The new spline system is slowly coming together so on May 20 there will be a first demo version in the beta branch!
Features: -Easily create good looking track - no more fiddling -Set track radius, length and incline to create perfect curves or straights -Easily link up splines - with auto generated smooth transitions -Extended spline lengths -New Spline Type with procedural models Note: new splines are not compatible with the old splines