[Elysian Rendition] In rare circumstances it wasn't possible to exit the windmill after defeating the boss enemy there. Fixed.
The last build was accidentally compiled using the Unity for Playstation licence, and the watermark was being displayed in the bottom-right corner. Fixed.
Hotfix build 20201110 is live
Bug fixes
This build is an emergency fix to remove the migration to IL2CPP in build 20201009 released earlier today. Other developers have reported that Unity's IL2CPP backend can cause crashes when used with some Steam features.
Build 20201109 is live
Performance Improvements
Refactored the code that manages whether items have already been collected/discovered - it's now much more performant (now using transform.getChild).
Activated incremental garbage collection to time-slice recycling of memory (rather than executing it in larger chunks which can cause short pauses in the frame rate).
DOTween now automatically recycles memory by running garbage collection regularly.
Switched to AOT code compilation (IL2CPP). This delivers performance improvements in some parts of the game (specifically when processing floating point numbers).
Other Stuff
Updated the core Unity engine to 2019.4.14f1
Steam cloud save has been temporarily disabled while I investigate an ongoing issue which can sometimes cause data corruption for some players.
Removed the pumpkin from the Start screen. The Silent Hill items (dress, hat and shoes) are still unlocked though - that's permanent for everyone.
Here's a new code: select Unlock Goodies from the menu and enter BLUEMOON to unlock up to 12 more items for Lux. :)
Build 20201029 is live
Updated the core Unity engine to 2019.4.13f1
Since it's Halloween, the Silent Hill dress, hat and shoes have been unlocked permanently!
Here's a new code: select Unlock Goodies from the menu and enter ICECREAM to unlock up to 12 more items for Lux.
Build 20200914 is live
Improvements
Implemented more performance improvements for Lux's DNA mod effects. As part of this review, the issues with the Flash Bomb effect are definitely fixed now. I'm getting a solid 60 fps during combat in Saint Sophia on both Windows 10 and macOS Catalina, but please do let me know if you still see any issues and I'll get right onto it.
Other Stuff
Updated the core Unity engine to 2019.4.10f1
Cloud Save has been re-enabled. Everything seems to be working correctly, but please let me know if you experience any issues with your save files.
Here's a new code: select Unlock Goodies from the menu and enter RHETT4VP to unlock up to 12 items for Lux!
Build 20200828 is live
Bug fixes
Implemented additional performance improvements to Lux's DNA mod effects.
Other Stuff
Updated the core Unity engine to 2019.4.9f1.
Here's a new code: select Unlock Goodies from the menu and enter LUX4PREZ to unlock up to 12 items for Lux!
Build 20200805 is live
Performance improvements
Implemented major performance improvements to Lux's DNA mod effects by reducing their on-screen time and tweaking their shadow rendering parameters.
[Saint Sophia] Tweaked the performance of the anti-aliasing algorithm in Saint Sophia - it now uses less resources.
Bug fixes
A shader error in the particle effect played when Lux destroys crates was causing blue squares to be rendered. Fixed.
Some achievements were not being unlocked even though all the requirements were met. Fixed.
Some statistics for Tasks Completed were not being reported correctly. Fixed.
Other Stuff
Updated the core Unity engine to 2019.4.6f1.
Here's a code: select Unlock Goodies from the menu and enter SUMMER20 to unlock up to 12 new items for Lux!
Build 20200723 is live
Bug fixes
Stats were sometimes not being saved across sessions. Fixed.
[Dandy Valley] Some objects were floating. Fixed.
[Dogan Outpost] The soldiers in Dogan Outpost are now a little easier to kill.
[Rosa Park] Added mission text to the HUD to ensure it's clear what needs to be done.
[Rosa Park] Added code for this level to help debug any issues which may appear in future.
Other Stuff
Here's a new code: select Unlock Goodies from the menu and enter COLDBEER to unlock up to 12 new items for Lux!
Updated the credits to accurately reflect the people who contributed to the current version of the game.
Build 20200704 is live
Bug fixes
Upgraded the base engine to Unity 2019.4.2f1.
Various objects were not being rendered due to split meshes being removed by the upgrade process in the last build: - CEO Dobrovski's hair and shirt were not being rendered. Fixed. - [Dogan Outpost] Sheena was being rendered semi-naked. Fixed. - [New Shinjuku] Breakdancer's shorts were not being rendered. Fixed. - [New Shinjuku] Scavenger Mikey's shirt was not being rendered. Fixed. - [New Shinjuku] The shoes worn by Mad Millie (the "Silent Hill" nurse enemy in Kojimi Hospice) were not being rendered. Fixed.
Other Stuff
Here's a code: select Unlock Goodies from the menu and enter FKUCOVID to unlock up to 12 new items for Lux!