Resilience: Wave Survival cover
Resilience: Wave Survival screenshot
Genre: Shooter, Adventure, Indie

Resilience: Wave Survival

Steam Build 76 - 10/02

[IMG]http://i66.tinypic.com/2vnjes2.jpg[/IMG]
*Fixed Buggy's Settings not saving
*Added Metal, Stone & Glass Building Prefabs (placeholders) Metal has Auto Open Door
*Added UI switches to Lights
*Added new pictures
*Added SciFi props
*Added new wooden foundation, flat to ground
*Wood ladders now stack on top of each other
(using ladders = space - up .... ctrl - down)
*Fixed weapon showing while in the buggy


Steam Build 77 - 10/02
*Fixed after spawning a new buggy and deleting it, you could become stuck in the old buggy. Now you wont be stuck :D

Increased Waves, New Buggy Settings UI!

Steam Build 74

[IMG]http://i66.tinypic.com/w20daw.png[/IMG]

*Added 10 More Waves to Wave Survival Mode, now 20 Waves before it restarts
*Added Buggy Settings UI to adjust things like, suspension, drivetrain etc..
*Added Buggy so you can spawn it
*Buggy's physics will work from ground textures, so if your on grass, sand or tarmac/rocks if will react different
*You can no longer use Build Mode if your in the Buggy
*Fixed all water not showing Players legs or certain items
*Added so you can scroll in and out if your in orbit camera mode while in the Buggy
*Added Nitro (Left Shift)
*Added Jump (E)
*Added Freeze (Q)
*Stop/Start Engine (I)

Known Issues -Build 74!
*Buggy can become stuck under hard braking (I go to desktop and return to game to temp fix it, doing this will make u be able to continue driving instead of restarting)
*While in the Buggy water doesn't show

Driveable Buggy added to Sandbox Mode & Fix!

Steam Build 73 - 06/02
[IMG]http://i66.tinypic.com/2lwn14o.jpg[/IMG]

*Fix for Saving Player Position in Sandbox Mode
*Added a 'Buggy' Driveable Vehicle to Sandbox Mode, Press F to enter/exit, C to change camera views and L for lights. (I will add a UI soon, so you can customise the Buggys settings... ie. Suspension, Mass, Speed, Drivemode.. etc) Its set to AWD Default. If you stay in the car it will auto right itself if you have an accident.
Flat Terrain map has Tarmac terrain Physics, Grimlock Island has Grass terrain Physics and Arid Wasteland has Sand terrain Physics.

Please Note! It wont save its position yet, I had issue where is was spawning inside itself, so kept it from this build.

I would love to hear your feedback!

Thank You :D: :ss13ok:
Jimbob

Steam Build 71 - 05/02

[IMG]http://i66.tinypic.com/w45s5.jpg[/IMG]

*Texture Resolution Slider temp disabled as its currently not working in Unity 5.3
*Adjusted Motion Blur
*Fix to water refraction on all maps
*Fixed some spawnable objects positions
*Added Easy & Hard Ai to Sandbox mode
*Added new Ferns and Nettles for Rendersham Forest
*Added new Alien Ragdoll near crashed UFO on Rendersham Forest
*Added new Alien Ragdoll to Sandbox mode
*Added new Acoustic Audio System prop to Sandbox (This and the Record player will soon play music)
*Adjusted Runway on Arid Wasteland
*Fix for rocks on Grimlock Island, disables bullet marks (they were huge)
*Adjusted SSAO for Sandbox Mode
*Fixed Flat Terrain map, you should no longer see Caustics

Steam Build 71b
*Temp disabed Quaility Settings, you can either use the sliders, or if you require lower texture use the selector on the splash screen before the game runs

New Water & Fixes!

Steam Build 70 - 04/02



*Fixed Explosions
*Fixed Water, updated Water Shader
*You can now adjust Terrain & Object Snow with different sliders
*Altered Alien Creature Shader
*Adjusted Eye Adapt x2 less bright
*Caustics are back, under water effect on terrain
*Fixed Plant rope ladder shader on Rendersham Forest
*Altered Gold Weapon Shader, plus snow should form proper now
*Fixed Wood Ramp for Sandbox mode, made legs longer

Snow is Here! Improved Graphics & More!

Steam Build 69 - 03/02



[IMG]http://i63.tinypic.com/2jfac2a.png[/IMG]

*Upgraded to Unity 5.3
*Added Snow to everything (can control how much snow you want)
*Updated Sky Shader (Much better fog effects, and new Clouds)
*Updated Uber Shader
*Updated Terrain Shader (RTP)
*Added SSAA Option
*Added Eye Adaption Effect Option
*Updated Motion Blur effect (better for particles)
*Increased Bloom & Lens Dirt Effect
*Fix for some items not saving on Sandbox mode
*Fix for Tripods just stopping
*Fixed Rocks on Arid Wasteland
*Improved every material's shader
*RC12 & RC60 Ai both have increased HP for all difficulty's
*Added New Foundation (smaller and has a base)
*Made current foundation bigger
*Added new Wooden Ramp
*Made current Ramp Bigger
*Added 2 New Trees for Sandbox mode
*Added Alien Mushrooms for Sandbox mode
*Made Flat Terrain map have 4 different sections (grass, dirt, sand, concrete)
*Fixed some incorrect spacing for UI

KNOWN ISSUES -Build 69!
*Explosions are not working for some reason, I will address this asap!
*Water Transparency isn't working, i'm waiting on a updated shader for Unity 5.3
*Grimlock Island Rocks dont cover with snow
*Terrain has some flash spots, I'm working on a fix!

Steam Build 67 - 31/01

*Added SAVE to Sandbox Mode, with option to save multiple saves
*Updated Grimlock Island
*Updated Arid Wasteland
*Changed Spawnable Ai for Weapon Range

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Steam Build 68 - 01/02
*Fix for Ai spawner in Weapon Range, before it was spawning ragdolls
*Removed UI from Sandbox mode, added Instructions via a different method
*General cleanup of un-used assets

Steam Build 66 - 30/01

*Completely re-done Arid Wasteland map (few surprises whats to come)
*Grimlock Island replaced Rocks and Trees, replaced Dirt texture
*Completey re-done wave spawns (starts of with easy Ai and gets harder)
*Most Guns have new fire sounds FX
*Everything will now spawn in the centre and rotate in the centre on open-world survival mode
*Added new AI, RC12 Robot, RC60 Robot, Alien Solider, Alien Creature
*Adjusted some guns when aiming
*Added new image effect option SSAO
*Now you should hear AI talking :D
*Added Wooden Ramp for building mode
*Adjusted every material for better ambient lighting
*Fix to some UI's
*Added all normal Ai to build mode so you can spawn them

Steam Build 65 - 27/01

[IMG]http://i68.tinypic.com/2mr778p.png[/IMG]

*Updated Arid Wasteland map, now with rocks and trees
*Updated loading screens, loadouts & difficulty UI's
*Slight Improvements to Graphics
*Slight adjustment to wood prefab stairs
*Added animation to the Big Wooden Gates
*Updated dead trees billboard, it now has no leaves
*Now AI shud walk about if spawn on Arid Wasteland map
*Maybe some others I can't think of right now ;)

I also wasted 4 hours updating to Unity 5.3, but had a few errors and real bad fps due to a bug with particles. I will update when a fix comes. :D

Steam Build 64 - 26/01

*Added 2 more maps for Open-World Survival / Creative / Level Editor mode.
*Finished the wood building prefabs, including several walls, and low walls (let me know if you want to see anymore. please note! the big wooden gate needs to be animated.)
*Grimlock Island is x2 bigger
*Changed Explosion Sound FX
*Changed menu UI buttons (soon all UI will be updated to match)
*Fix Building Mode Player/Weapon Settings
(TODO! I will add a new Build Menu UI and Saving!)

(Try the vending machine ;P)


Steam Build 64b - 26/01
*Fixes for when you die in new maps, respawns to same level and not death screen
*Updated UI
*New loading screens
*Adjusted normal map on Arid Wasteland map
*Adjusted Texture on Flat Map
*Some minor fixes to UI's