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Genre: Sport, Indie

Rocket League

Patch Notes v1.34

THE HEADLINES

  • “Neo Tokyo” has been updated with a Standard Arena layout, and is now available in all Playlists
  • The Nitro Crate with new items has been added

NEW CONTENT

Arenas

  • “Neo Tokyo” has been updated with a Standard Arena layout, and is now available in all Playlists
  • The original “Neo Tokyo” has been renamed “Tokyo Underpass,” and is available to play in offline and private matches

Crates

  • Nitro Crate has been added
  • When received, the Nitro Crate will display as “Crate - Nitro” in your inventory

Community Flags

  • The Loot Crate Community Flag has been added

Zag Toys Rocket League Original Minis Pull-Back Racers

  • Select Pull-Back Racers will come with one code redeemable for a set of two exclusive in-game items
    • Original Minis Pull-Back Racers will be on sale later this Spring, and then codes can be redeemed via the Redeem Code button in the Extras menu
    • Exclusive Rocket Trail: Cold Fusion
    • Exclusive Wheels: ZT-17

BUG FIXES

General

  • [Steam] Fixed an issue where toggling Motion Blur on and off would cause a game crash
  • [Console] Light Shafts will no longer automatically re-enable if disabled in Video section of the Options Menu
  • [Steam] Vertical Sync will no longer automatically re-enable if disabled in Video section of the Options Menu
  • Rocket Trails viewed in the Garage when playing Splitscreen no longer display diagonally
    • Fixed Rocket Trails include: Alpha (Gold Rush), Bubbles, Cold Fusion, Datastream, Flamethrower, Frostbite, Helios, Hexphase, Hydro, Ink, Netherworld, Plasma, Slime, Snowflakes, Standard (All Colors), Treasure
  • Fixed an issue causing some glowing wheels to look incorrect when Painted. This fix affects the following wheels: Photon, Septem, Troika, and Voltaic
  • Side Boost locations on DFH Stormy, Urban Central, Urban Central (Dawn), and Urban Central (Night) now match those found in other standard arenas
  • Bunny Ears now flop in the correct direction
  • The “CCCXL” Decal for Ice Charger is now correctly named “CDXL”
  • Earned Assists now correctly display in the Leaderboards
  • The Ball Indicator now correctly displays on “Mannfield (Night)”
  • [Xbox One] The “Registered Voter” achievement has been fixed

Patch Notes v1.33

The Headlines

Today's update addresses stability issues on Xbox One, our new loading screens, and the invisible ball on Neo Tokyo.

Bug Fixes

General

  • Fixed an issue where the new loading screen format was causing players to crash out of game
  • Neo Tokyo (Private Matches) no longer has an invisible ball
  • Added protections to prevent Microsoft's new Xbox Live text filters from crashing Rocket League
    • These protections address game crashes largely related to use of in-game chat, Leaderboards, and Custom Training
    • In the future, In-game messaging will be added to notify players of when Xbox and PlayStation text filters are causing issues in Rocket League
      • When this messaging is visible, Match play will be unaffected, while in-game chat, Leaderboards, and Custom Training will have limited functionality

Patch Notes v1.32

The Headlines

Today's hotfix addresses several issues that came with our v1.31 Dropshot update earlier this week. This update is being deployed on all platforms (PS4, PS4 Pro, Steam, and Xbox One).

Bug Fixes

General

  • Fixed the double Boost spawn on Beckwith Park (Night)
  • The ball height indicator/decal will now correctly appear on the Blue team’s half of Arena Core 707
  • Optimized Dropshot dedicated server performance to reduce problems reported since our last update. This benefits all game modes as any server sharing resources with a Dropshot match was affected
  • Fixed an issue with player spawn position in Steam Workshop maps
  • Players who enter Training directly from the end game screen will no longer prevent their party leader from searching for another match.
  • Fixed an issue that allowed Party Leaders to search for a new match while already in a lobby if a new player joined the party.
  • Map-specific Loading Screens have temporarily been disabled while we investigate game stability issues introduced in the Dropshot update.
  • Additional performance improvements to Aquadome

Patch Notes v1.31

THE HEADLINES

  • Dropshot game mode is now available in the unranked playlists

  • Neo Tokyo has been removed from Casual and Competitive playlists

  • Turbo Crate has been added

    • Painted Endo bodies and Tachyon Rocket Trails can be found in the Turbo Crate

  • Seasonal Easter Items can be acquired March 22 to April 17

  • Season 3 of Competitive play is ending and Season 4 begins. Titles and items will be awarded for the highest rank achieved during the season

Complete list below...

NEW CONTENT

Arenas

  • “Core 707” is now available when playing Dropshot

  • “Mannfield (Night)” is now available in all playlists

  • “Neo Tokyo” has been removed from Casual and Competitive playlists

    • The map will remain playable in offline and private matches

    • In a future update, Neo Tokyo will return to online play with a standard layout

Crates

  • Turbo Crate has been added

    • Painted versions of the “Endo” Battle-Car are available from this crate.

    • Painted versions of the “Tachyon” Rocket Trail are available from this crate.

Easter 2017

  • Seasonal Easter Items can be acquired March 22 through April 17

    • Easter Egg Antenna

    • Bunny Ears Hat

    • Easter Basket Hat

Achievements

  • Registered Voter

    • Head to 'Arena Preferences' and use all of your votes

  • Metaverse

    • Equip the Halo Topper and win a match on Starbase ARC

  • Brave the Elements

    • Complete a match on wasted land, under the sea, and in outer space

  • Damage Control

    • Win a Dropshot match via shutout

  • Full Course

    • Score a total of 18 Goals in Dropshot

  • Buckminster

    • x10 Damage a total of 320 panels in Dropshot

CHANGES AND UPDATES

General

  • Dropshot

    • The new Dropshot game mode is now available in the unranked playlists

    • The goal of the mode is to break the floor with the ball on the opponent's side, and knock the ball through the hole

  • AquaDome has undergone further performance optimization and its overall color saturation has been reduced

  • “Spell (Sando Remix)” by Hollywood Principle has been added to the soundtrack

  • In-game code redemption has been added

    • In the future, Players can go to the “Extras” menu, select “Redeem Code,” and enter codes to unlock in-game items

  • Arena Preferences

    • Preference weighting has been updated to be simpler. A map’s odds are now changed based on the net percentage of the lobby who like or dislike a map

    • If all players in a lobby Dislike a map, it will now never appear

    • If half of the players in a lobby Like a map, it will appear 50% more often

    • If one player Likes a map and another player Dislikes it, it will appear as often as normal

  • Time Played is now tracked as a statistic

    • Time played before this update will not be included in tracking

User Interface

  • Trading Updates

    • The Trade interface has been updated. All trade offerings will appear on screen without players needing to scroll the list.

    • The trade timer now runs for five seconds, up from three seconds.

  • Key Selection

    • A new “Key Selection” setting has been added to the Options Menu (Use Oldest, Use Newest, or Ask Me)

    • If the user chooses “Ask Me” a new UI modal will appear when opening a crate that allows players to pick which key to use.

  • Free Play Training

    • You can now select which map to train on after choosing “Free Play” from the Training Menu.

    • You can now exit directly to “Free Play” from the end of match menu.

  • Custom Training

    • Custom Training sequences can now be discovered and played cross-platform.

    • The Custom Training feature can now be accessed while offline

    • A new “Featured” tab has been added that spotlights selected Training Sequences chosen by the Psyonix team

  • Forfeiting a 1v1 match now requires confirmation.

  • Loading Screens now reflect the arena being loaded into as well as the game mode

    • Game Tips are now included on the new Loading Screen

  • Painted Items now show a colored border in the UI

  • PS4 and Xbox One players can now bind “Air Roll Left” and “Air Roll Right” from the Controls menu

  • PS4 and Xbox One players can now disable Light Shafts in the Video options menu

  • The default binding for Create Party and Invite Players has been changed to “X” on Xbox controllers, and “Square” on PS4.

  • The naming scheme for Crates has been adjusted
    • Ex: Instead of “Player’s Choice Crate,” it is “Crate - Player’s Choice”

Competitive

  • Season 3 has ended. Titles and items will be awarded for your highest rank achieved during the season

    • Season 3 Prospect Wheel

    • Season 3 Challenger Wheel

    • Season 3 Star Wheel

    • Season 3 Champion Wheel

    • Season 3 Grand Champion Title

  • Season 4 brings a new set of Skill Rankings to provide more clear divisions between skill levels

    • You are now classified into Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion ranks

    • The new Grand Champion rank will be harder to attain than in Season 3

    • There are now only four divisions per skill tier (e.g. Gold II, Division IV) due to each tier covering a smaller range of skills

  • Skill Reset

    • After placement matches, you will be assigned a skill rating influenced by your Season 3 ranking

    • This ranking will be lower than where you finished Season 3 and you will have to climb back to the highest rank you can reach

    • We are not doing a full reset like Season 3 due to the lengthy period of matchmaking disturbance it created. This “soft reset” means players start separated by skill to keep things balanced but can still climb back to top ranks

  • Matchmaking Abuse

    • In the interest of enforcing fair competition, a small number of accounts have been identified as abusing the matchmaking system, and will receive a hard skill reset. These accounts will not receive Competitive Season 3 item rewards

  • Placement Match Updates

    • The placement match system has been revised to allow players to climb faster if they win the majority of their placement games

  • When rejoining a Ranked Match, the default option is now “OK” instead of “Cancel”

Esports

  • An “Esports” button has been added to the top of the main menu

    • The Esports button will take you directly to live, official Rocket League tournaments on Twitch, including live RLCS streams

    • This button will only be visible during associated live events

  • Spectators can now see a player’s Boost Meter and Rumble Power-up when in Player View

BUG FIXES

General

  • The Boost Meter now rounds down when you have a fractional amount of boost.

  • Split screen parties can now play Rocket League on any render quality
  • Party Members can now rejoin Private Matches after exiting to the Main Menu.

  • Fixed a rare issue where items would disappear after a completed trade

  • The achievement “Rocket Genocider” has been fixed

  • Xbox One: Removing a split screen user from a party no longer ends the party

  • An issue with the Dominus GT tail lights not working properly has been fixed

  • Turning on/off Color Blind Mode no longer causes the field to change colors in Free Play

  • Players can no longer pass through the Arena wall on Double Goal (Rocket Labs)

  • Trading with one player in your party no longer prevents you from trading with other party members afterwards

  • Painted Items are now displayed correctly in the Trade-In menu

  • Lobos Wheels now have glowing eyes on both sides of your Battle-Car

  • The gun turrets behind the arena in Starbase ARC no longer shoot indefinitely

  • Fixed an issue causing Motion Blur to be incorrectly disabled on PS4 and Xbox One

  • Optimized the performance of the majority of the Rocket Trails in the game

Patch Notes v1.30

The Headlines

Today's update addresses several issues that came with our v1.29 Hot Wheels update earlier this week. This update is being deployed on all platforms (PS4, PS4, Pro, Steam, and Xbox One).

BUG FIXES

General

  • Fixed an issue with the ball collision code, changing it back to pre-v1.29 (Hot Wheels update) conditions in all Offline matches, and Free Play
    • This update has already been pushed out to our servers for Online matches
  • Toppers (Cavalier, Mohawk, Pixelated Shades) now correctly display on all Battle-Cars
  • Fixed an issue with Twin Mill III engine audio not following the Battle-Car

Patch Notes v1.29

THE HEADLINES

  • The Hot Wheels Twin Mill III and Bone Shaker Battle-Cars are now available for purchase in the Showroom
  • Rocket League now supports PS4 Pro with 4K rendering
  • Player’s Choice Crate Series 1 has been added. This crate includes community favorite items voted on by the players

Complete list below...

NEW CONTENT

(DLC) Battle-Cars

  • Added “Twin Mill III” DLC Battle-Car, including…
    • (DLC) Six new Decals:
      • Flames
      • Javelin
      • Overline
      • Speedster
      • Pyro
      • Primo
    • (DLC) One new Wheel:
      • OH5
  • Added “Bone Shaker” DLC Battle-Car, including…
    • (DLC) Six new Decals:
      • Bone Jack
      • Diablo
      • Inferno
      • Pro-Street
      • Starstruck
      • Stripes
    • (DLC) One new Wheel:
      • WW5SP

Antennas

  • Hot Wheels Antenna
  • Treasure Hunt Flag

Toppers

  • Hot Wheels Topper
  • Shark Bite Topper

CHANGES AND UPDATES

General

  • "Player’s Choice Crate Series 1" can now be found rarely after online matches
    • This crate includes community favorite items voted on by the players
    • Painted Decals are now available through the Player’s Choice Crate
  • Rocket League now supports the PS4 Pro with 4K rendering

BUG FIXES

General

  • “Infinite Power!” and “Mad Scientist” Achievements have been fixed
  • “Lightning” Wheel is now properly named “Voltaic”
  • [PS4]: “Insufficient Space” now properly displayed when attempting to save a reply when the console’s hard drive is full
  • [PS4]: Saved replays will work properly when transferred from one PS4 to another
  • Vehicle driver- and passenger-side windows no longer have Blue or Orange tint when Black Market decals are equipped
  • Pressing shoulder buttons simultaneously no longer causes Item overlap on vehicle customization screen
  • Chain link pattern no longer visible when using certain Rocket Trails
  • Fixed performance issues with the Proton, Dark Matter, and Hypernova Rocket Trails.
  • Licensed Car items can no longer be forced onto other Battle-Cars

Patch Notes v1.28

Changes and Updates

Bug Fixes

  • Fixed a trade window issue causing painted item attributes to be incorrect.

  • Fixed an issue causing increased boost and air turn speed before the first kickoff in some cases

    • This issue was addressed in an earlier server-side update, and this client update will ensure its effectiveness

  • Faulty “Dodge Forward” binding that caused the “No Flip” speed exploit has been removed

Patch Notes v1.27

Changes and Updates

Casual Playlists and Rocket Lab Arenas

  • Added Utopia Coliseum (Snowy) into the Snow Day Playlist

Bug Fixes

  • An experimental goal-post collision fix has been deployed
  • Removed the “GO!” counter in Custom Training
  • 'Seamless Bot Replacement' in Unranked online matches should now work as originally intended
  • Fixed an issue where players were stuck in the Replay Menu after deleting certain replays
  • Fixed an issue where selecting 'Free Play' forced the Loading Screen
  • Fixed an issue where Emoji entry on Xbox One was not displaying in some cases
  • UI scale setting in options should now save on PlayStation 4
  • Fix for rank label updating for division text and changing colors

Patch Notes v1.26

  • Casual Playlists and Rocket Lab Arenas

    • We have removed Rocket Lab Arenas from the Casual Arena rotation (for now). Rocket Labs Arenas were appearing too frequently and the current 'Arena Preferences' system does not give players who dislike Rocket Labs maps enough sway to avoid them.

    • * NOTE: New Rocket Labs Arena designs may appear next year in Casual playlists in a way that they can be more effectively influenced by Arena Preferences

    • We are also discussing alternative ways to get your feedback on new Arenas in shorter doses.

  • Stats, Settings, and Preset Data

    • Fixed an issue with the game client picking the wrong local profile from your save data. For some accounts that played splitscreen, this caused a “loss” of recorded stats, in-game settings, and car presets when the patch was released.

    • PC players should see their stats, settings, and presets restored with this hotfix. Unfortunately this was not possible for PlayStation 4 or Xbox One.

    • We are investigating solutions for next year that would prevent this from happening again by storing more of your information in our database so it cannot be lost due to this kind of bug, save-data corruption, or hardware malfunction of your PC/ Console.

  • Map Selection

    • Fixed an issue that allowed Wasteland and Neo Tokyo to appear more frequently than they did before the Starbase ARC Patch.

  • Misc

    • [Hotfixed] Fixed collision issue that caused vehicles to sometimes bounce when
      landing / caused the Batmobile to sometimes land “inside” the field.

    • The previous fix for the Batmobile "wobble-on-landing" had to be removed so that we can
      better address it in a future update.

    • [Hotfixed] (PC) Fixed rendering issue that created a flickering problem for some Arenas.

    • Fixed VSync for Mac.

    • Fixed the Vulcan DLC Showroom thumbnail so that it would no longer shows an image of Triton.

    • The “Current Tier” text shown after Competitive matches will no longer be colored Green or Red when changing Divisions if the “Hide Competitive Divisions” option is enabled.

Patch Notes V1.25

THE HEADLINES

  • Custom Training has been added on all platforms.

  • Players can now set Arena Preferences on all online Playlists.

  • "Champions Crate IV" can now be found rarely after online matches.

  • The "Gizmo" and "X-Devil" Battle-Cars have received a visual upgrade.

  • Steam Workshop support has been added for map creation on PC.

  • Color Blind support has been added.

Complete list below...

NEW CONTENT

Arena

  • Starbase ARC is now available in all playlists.

  • Wasteland (Night) is now available in all playlists.

  • Utopia Coliseum (Snowy) is now available in all playlists.

    • Utopia Coliseum (Snowy) will stay in all online playlists through early 2017.

    • Utopia Coliseum (Snowy) is a permanent addition to the Snow Day playlist.

Antennas

  • Satellite Antenna

  • Video Game Awards Flag (Updated for 2016)

  • Noclip Community Flag

  • NZXT Community Flag

  • SDMN FC Community Flag

  • Vikkstar Community Flag

(DLC) Battle-cars

  • Added "Vulcan" DLC Battle-Car, including...

    • (DLC) Six new Decals:

      • (DLC) Combat

      • (DLC) Cryo Flames

      • (DLC) Medic

      • (DLC) Space Worm

      • (DLC) ARC

      • (DLC) Armada

    • (DLC) One new Wheel:

      • (DLC) Vulcan

Decals

  • Flower Power (Merc)

  • The following skins have received a visual upgrade when used on the upgraded Gizmo and X-Devil:

    • Lightning

    • Flames

    • Skulls

    • Stars

    • Stripes

    • Tech

    • Wings

Rocket Trails

  • Lightning Yellow Boost

Holiday 2016

  • New Year’s 2017 Glasses Topper

  • Elf Hat Topper

  • Nutcracker Antenna

  • All 2015 Items:

    • Xmas Rocket Trail

    • Blitzen Topper

    • Christmas Tree Topper

    • Sad Sapling Topper

    • Santa Topper

    • Candy Cane Antenna

    • Holiday Gift Antenna

CHANGES AND UPDATES

General

  • "Champions Crate IV" can now be found rarely after online matches.

    • The new Crate features all-new items including the "Octane ZSR" Import Body.

  • The "Gizmo" and "X-Devil" Battle-Cars have received visual upgrades.

  • Custom Training

    • A new “Custom Training” editor has been added that allows players to create training sequences, and share them with others through PsyNet.

    • When you upload a sequence to PsyNet, a unique alphanumeric code is generated that you can use to share online.

    • The default “Browse” view shows the most played sequences on your platform to make it easy to discover new ways to train.

    • You can “Favorite” sequences to quickly access them later from the “Favorites” tab.

    • For the initial “v1” release, all Custom Training sequences are platform-specific.

  • Color Blind Support

    • A new “Color Blind Mode” option has been added to the Options menu that forces all cars and team colors to the default, high-contrast Orange and Blue shades.

    • A new “High Contrast Nameplates” option has been added that changes the shape and outline of the opposing team’s nameplates.

  • Postgame Highlights

    • At the end of each match, match highlight replays will now be played in the background behind the scoreboard.

    • The scoreboard can now be hidden with a button press to better view the match highlights.

  • Master Volume Control

    • A Master Volume Control slider has been added to Audio Options that allows players to adjust the overall volume of the game without having to change each category individually.

  • Controller Deadzone

    • A new Controller Deadzone option has been added that allows players to specify how large of an analog stick input deadzone they want.

    • The default value of 0.3 means that you must tilt the analog stick 30% of the way in a direction before your car begins to change directions on the ground or in the air.

    • Reducing this value makes your steering more sensitive, but can also lead to unintended changes in direction.

    • This value does not affect how the game detects directional dodge move input.

Online

  • (PC) Steam Workshop Map Support

    • The Steam Workshop has been enabled for PC players that wish to create and/or play custom community maps.

    • To participate, visit the “Workshop” section of the Rocket League Steam Community site and click the “Subscribe” button on any content that interests you, and the content will be automatically downloaded by Steam.

    • Open Rocket League, navigate to “Workshop” under the “Extras” menu to view and play downloaded content.

    • For content creators, we have provided the Workshop Uploader tool with this Steam build that allows you to publish map content to the Steam Workshop.

  • Arena Preferences

    • An “Arenas” button has been added to the Playlist menu that allows players to “Like” or “Dislike” specific maps.

    • “Liking” an arena increases the odds that you will play on it in online matches, while “Disliking” has the opposite effect.

    • When a server chooses the next Arena, the servers factors in the preferences of all connected players. A map is less likely to be chosen if multiple players “Dislike” said map.

    • Default: Your preferences are applied to all Playlists by default.

      • Custom: “Likes” and “Dislikes” can be changed on each Playlist.

  • Rocket Labs Updates

    • The Rocket Labs playlist has been retired.

      • All active Rocket Labs maps have been added to Casual Playlists

    • With the release of Starbase ARC, Octagon has been removed from the pool of active Lab maps.

    • Double Goal has been re-added to the active Labs map pool in all Casual Playlists..

  • Seamless Bot Replacement

    • When a player joins a match in progress, they are now spawned into the same position as the bot they are replacing.

    • Your camera will focus on the bot you will replace to let you orient yourself. A short countdown will play and you will be spawned into the match with control of your car.

BUG FIXES

General

  • Car customization will no longer be lost when equipping a licensed vehicle. Any incompatible items will now be re-attached when switching back to a non-licensed vehicle.

  • Aquadome wall distortion has been removed to fix double ball image issue.

  • Framerate on Aquadome has been improved for lower-end PCs.

  • Batmobile no longer “bounces” upon landing from a jump or aerial.

  • Players will no longer be randomly banned from matchmaking after a crash.

  • PS4 account data now properly loads when splitscreen is in use.

  • UI will no longer display the “New Item” indicator if the new item is a Crate and you have Crate notifications disabled.

  • Players no longer forced into matches if Party Leader joins a match.

  • Green shades of paint added to the primary car color selection in a previous update now work correctly in online matches.

  • The new Dualshock 4 controller is now natively supported on the PC version of Rocket League.