Rogue Frontiers cover
Rogue Frontiers screenshot
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Rogue Frontiers

Quickfix Part 2 - Controller

Part 2 of the quickfix.

Quick fix - controller support

The newly added controller support was messing up some UI interactions. I've removed it temporarily.

Build 0.49 is up - small tweaks


  • Added more rocks to the starting area.
  • Added the torch to the quest list for crafting.
  • Changed the torch recipe.

Base building update - Base Core


  • Several icons added to represent buildings you can construct.
  • The base core now only requires wood to construct.
  • The ambient temperature has been increased to make nighttime less harsh.
  • Added introduction text to the loading screen. The same text is in the Journal as well.

Minor update

1. Added a step to the starting quest chain and removed another.

Early Access is here!

After several years in development, with a complete re-design and a switch from Unity to Unreal, Rogue Frontiers is finally in Early Access!!!!!

If you buy the game, please submit feedback as it will all be used to improve the experience for everyone. This is a true Early Access release, so expect balance issues and bugs.

In this release, the following main components are in:

  • The Forest Biome
  • The Plains Biome
  • The Desert Biome
  • Crafting of many items including armor, weapons, and tools
  • Base building (wood and stone)
  • The Horde (that attacks your base every 10 nights unless you make the required sacrifices.)
  • Farming
  • Weather system (do not go out at night in the cold without a fire nearby and/or clothing!)
  • Melee and bow combat
  • Single Player
  • Multiplayer (non-dedicated server for this release.)


Coming SOON in future updates:

  • Dedicated Servers
  • Additional biomes
  • Icon updates
  • Spell-casting
  • Skills based on usage
  • Additional crafting
  • Balance and bug fixes


Planned for later updates:

  • Character classes
  • Reinforced stone buildings
  • Mounts
  • Official servers
  • Smarter Horde modes
  • Portals
  • Balance and bug fixes
  • Overheating
  • Additional crafting

Update 33 and 34 are here!


  • Some AI can cast spells
  • Some AI can cast Area of Effect spells
  • Some AOE spells can cause debuffs
  • Fixed berry bread recipe
  • Fixed new wheat graphics
  • Added fertilizer status to planter readout
  • Fixed bug where AI could hit you multiple times in one hit
  • Added waterskin recipe to tailoring bench
  • Added sugar cane seeds to cheat chests
  • Fixed flimsy clothing recipes
  • Fixed horde bug spawn
  • Necromancer given more health
  • Several items adjusted in cheat chests
  • Fixed chainmain recipes
  • Brain oil recipes moved to the mixing station from the oiling barrel
  • Fixed Fertilized time left not replicating
  • Fixed cookie icon
  • Added some more loot
  • Changed cornbread description and name
  • Reduced damage taken from falling
  • Wraith too easily interupted
  • Damage being taken by fountain in island keep
  • Check into raincatcher not working
  • Horde night did not execute
  • Add glove recipes
  • Xlarge crop name fixed
  • Brain oil description fixed
  • Rhino brain oil recipe fixed
  • Cookies added
  • Cornmeal can be made in the millstone
  • Added cornmeal to the cheat chest
  • Palisade stairs have been fixed
  • Max water level set for rain catcher
  • Beets now decay
  • Stone turns into more fine stone
  • Chick healthbar fixed
  • Egg can be put in inventory and eaten
  • Dungeon spawn rate reduced
  • Books work

Update 32 is here!

Take all closes the HUD
Using the pickup-all function reduces stamina by 100 points
Horde status UI shows details of horde night
Stone furnace can make everything the clay furnace can (and its own recipes)
Soulstone refinery crafting station added
You can craft soulstones which can be used as a fuel
Ghoul hearts are now called infected hearts
Infected hearts drop from most NPCs
Infected hearts can be turned into soulstones at the soulstone refinery
Fixed some vegetables sho‌wing up at pumpkins
Fixed horde status not showing properly on clients
Fixed blood statue not accepting sacrifices
Added spiked wall to cheat chest
Weather data shows up on the minimap properly for all clients now
Crop plots drain water more slowly
Leoric's Chamber spelling fixed
Chests in Leoric's chamber locked again
Horde night properly spawns all NPCs
Fixed various crops giving pumpkins
Radish, cotton, and turnip placement graphics appear now
Blueberries, jalapenos, habaneros show growth stages
XP does not show fractional digits now
Horde night text no longer covers buff graphics
Soulstones work as fuel now
Drinking from water jar instantly refreshes an amount of water
More deer spawn
Status buff text has an outline
Spawned loot stopped from dropping through the world
Deer flee
Planter graphics replaced with taller planters
There is a new Extra large farming plot that holds even more plants
Weather affects the look of terrain
Added another blood statue to zone 1
Updated main menu graphics and music
Rhinos are back
Fertilizer requires fewer resources to make
Added multiple attack points to AI
Thirst and hunger only lower stamina now and not health
Pecan flour recipe fixed in mortar
Pecan bread recipe fixed in oven
Changed backpack appearance
You can eat tomatoes now
Added beets to cheat chests
Reduced time refresh on 2nd set of cheat chests
Soulstones can power torches now
Changed wall torch graphic
Fixed crops not showing saved growth cycle on clients
Changed tomato plant graphics
New cloth type added, twine
Crop plots now require twine cloth instead of flax cloth
Soulstones work on torches
Add blood statue to cheat area
You can plant edible mushrooms
Campfire can use soulstones
You can personally craft twine equipment
Fixed storage chest save data
Fixed static buildings being destroyed when not having stability
You can consume radishes
Beets and cabbage give normal buffs
Mushrooms grow mushrooms and not turnips
Mushroom growth stage 4 after picking shows up
Cheat box has 10 mushroom spores to test with
Twine equipment crafting fixed
Food buff times increased to 20 minutes (from 5 minutes)
Fixed wheat stage 4 graphics
Changed graphics on wheat stage 2 and 3
Increased yield from wheat harvesting
Decreased flour requirements for all bread
Added some detail to food buffs (more to come when balancing is complete)
Fixed pigs (completely)
Updated Xlarge Farming Plot grow sockets
Added wheat berry bread
Added carrot bread
Heat zones work for clients

Update 31 is here!


  • Ore mines sparkle
  • All spawn areas have been updated
  • Additional creatures come out at night!
  • Added several more stone mines around the starting biome
  • Added more iron mines in the starting biome
  • Added a new Hilltop Town POI in the starting biome
  • Players should be able to log back in after disconnecting
  • The wolf no longer attacks too quickly
  • Barrels are no longer locked
  • You can stack wall torches 10 high
  • Fixed the door and reinforced door recipes
  • Fixed wood spiked wall trap recipe on the trap tinkerer's workbench
  • Boar and wolf experience fixed (was too high)
  • Updated all building graphics
  • Added hand armor
  • There are some research benches around the world now, you can turn ancient knowledge into them for experience
  • Resources are taken on crafting again
  • Flax icon changed to look different from wheat
  • Fixed oven name
  • Fixed spiked wall trap recipe
  • Increased the chance for seeds to drop from all plants
  • Reduced the chance of seeds from flax plants (from 100% to 50% like everything else)
  • Standing torch no longer requires cloth
  • Spiked gate no longer requires cloth
  • Reduced the # of deer
  • You can now craft medium and large crop plots at the workbench
  • Fixed set save data errors on some blueprints (internal fix)
  • Gateway saves properly
  • Time and weather save/load
  • Vegetable stew, pecan bread, and wheat bread are back
  • Difference size meat from animals gives different buffs (when cooked)
  • Vegetables are edible raw for buffs
  • Energy and health potions are back in
  • Health scroll is back in
  • Leatherworking is back
  • Humanoid AI explode and drop loot instead of bags
  • Composting bin is back in and will auto-compost
  • Added potato, tomato, watermelon, radish, and carrot crops
  • Added strawberries, blueberries, blackberries, cotton, turnips, green onions, and squash crops
  • Fixed seed bugs
  • Removed flint arrows from personal crafting (make stone arrows in workbench instead)
  • Fertilizer bin no longer takes outdoor damage
  • Fixed compost bin recipe
  • Compost bin now safe outside
  • Fixed double xp bug
  • Player loot now despawns much slower
  • More seeds added to the cheat chests
  • Many dropped items look like bags now, in order to make it easier to see and less likely to be lost in the terrain
  • Food buffs: Protein gives health, vegetables increase weight, carbs give energy
  • Vegetable stew rated as a level 3 buff instead of a level 0
  • Water bottle relieves more thirst over time
  • The stamina system is back in
  • The mini-map shows the weather again (and number of players)
  • Heat zones are back in
  • Tomatoes and berries grow back and do not require full harvesting
  • Horde night plays the activation sound for all players
  • Blood sacrifices play the particle effect for all players
  • Horde manager and blood statues save state

Version 30 is complete!!

SOOOO many fixes and changes have gone into version 30!!!!

  • Enemies have healthbars above their heads
  • Players have a special graphic around their health and show their % left
  • Deer have less health
  • A sand dune biome has been added
  • For testing only there is a special suit of armor in a cheat chest
  • Added 8 varieties of orcs
  • Added 18 new sword animations for attacks by some monsters (orcs to start)
  • Scorpions, feral dogs, and demon bugs now roam the new sand dune biome
  • The stone furnace recipe is learnable via a book you can find as loot
  • A new stamina potion that boost maxiumum energy is lootable
  • Updated main menu settings and visuals
  • Reduced golem health regeneration
  • Ghoul attacks are interrupted when they are hit
  • Corn selection fixed
  • Seed collision fixed
  • Bed and mortar fixed and can be placed again
  • Goblins are easier to hit
  • Spoiled meat turns into organic waste
  • Mounds you can dig now tell you to use a shovel
  • You can eat pecans for a small health and energy boost (they make you hungry)
  • Pumpkins and potatoes are back in the wild
  • The well quenches thirst for all players that use it
  • Added a new Armorsmithing crafting station to make advanced armor
  • Added a new Heavy Forge to make advanced blacksmithing items
  • Right Bracket to repair what you are looking at
  • 4 types of crossbows can be crafted now (along with bolts)
  • Wraiths and ghosts have appeared in the swamp
  • 3 levels of cloth armor have been added
  • 3 levels of leather armor have been added
  • 3 levels of chainmail armor have been added
  • Golems have had their health regeneration lowered
  • Boars and wolves received a health nerf
  • You can craft a Trap Tinkerers Bench now and make traps from it
  • Traps can be crafted and will cause damage to anything that touches them once placed
  • Traps include a wood spike wall, a small deathspinner, and a large deathspinner
  • Fishing is in! Use a fishing pole with worms to catch fish.
  • Trees drop fiber on destruction
  • Skeleton bow firing animation sequence has been fixed
  • You can tame pigs by feeding them
  • You can tame chickens and roosters by feeding them
  • You can breed chickens at the chicken coop using eggs you pickup
  • You can breed pigs at the pig pen
  • Footsteps make sounds
  • Dust storms are present in the sandy biome
  • Swine ragdolls on death
  • Crops no longer get water from wind
  • Woodworking bench name fixed
  • Furnace blueprint icon fixed
  • Torch requires twine instead of cloth now
  • Fixed Swine, piglet, and Hen healthbar graphics
  • Skeletons no longer spawn in viking village tree
  • Death loot timer increased
  • Respawn UI works after 2nd death now
  • Deer ragdoll fixed on death
  • Foundations can be stacked (20)
  • Reduced durability of all wood buildings
  • Added the cauldron back in
  • You can craft the mallet again in your personal inventory
  • Sharp stones can stack to (20)
  • Flax shack stops smoking when turned off
  • You can pickup most crafting stations with the Y key
  • Pickup all via the O key, shows a graphic for everyone now
  • Healthbars no longer blink in when creatures spawn
  • Torches are no longer blindingly bright
  • When a player levels up, their max health % should look correct now
  • Players get shared XP from all kills
  • You can tame deer with watermelon
  • Decent Leather armor is named properly now
  • Fixed clay furnace to smelt proper ingots
  • Fixed cauldron to be peaceable now
  • It can no longer snow except in the cold biome
  • Wall and standing torches last longer
  • Lockpicks are in the skeleton dungeon barrels randomly