Genre: Shooter, Role-playing (RPG), Adventure, Indie Rust Feb 8, 2018 Community Update 203 September 25, 2018
Mazes, art, custom maps, and more.
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Community Update 202 September 18, 2018
Ape maps, chemists, addiction, and more.
View Post Community Update 201 September 11, 2018
Floating islands, slingshots, giant crystals, and more.
View Post The Performance Update September 6, 2018
We took this month to focus heavily on performance, with lots of optimization. Let us know how we did. We also have a look at some upcoming additions: a new boat event, slot machines, and more. This patch wipes the servers. Enjoy!
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Changes
Scientists at Military Tunnel throw grenades.
Scientists at Military Tunnel use syringes.
Workshop skins are now included in the main game download
Added prefab warmup to loading screen
Added new prefab pooling system
Added "Max Tree Meshes" graphics option
Added ladder trigger for custom maps
Added high frame rate camera movement
Added Smoke Grenade item
Added "Hide Sign" option
Added multi-threaded rendering
Added occlusion culling graphics option
Added new optimized impostor rendering
Scientists at Military Tunnel hear footsteps, explosions and gunfire.
Scientists at Military Tunnel use a new aim system.
Scientists at Military Tunnel use a new, more reactive, sensory system.
Optimized asset bundles
Optimized loot panels
Fixed various skin icon issues
Optimized various dynamic memory allocations
Health over time takes longer to convert into health
Optimized mesh LOD updates
Reorganized graphics and performance settings
Optimized low level memory pool
Pumpkin and corn now stackable to 10
Removed pumpkin condition
Workbenches now decay after a long period
BBQ allows deployables underneath
Repair Bench allows deployables on shelve
Pumpkins and corns give less seeds when consumed
Atmosphere volumes now visible from outside Bandit Camp
Optimized some rendering related dynamic memory allocations
Optimized localized ambience system
Scientists at Military Tunnel stay engaged with enemies.
Scientists at Military Tunnel now reload in cover.
Bandit guards now aggro smoke grenade throwers.
Bandit guards shoot better at long range.
Bandit guards now kill sleeping players after 20 minutes.
Recycler at bandit town is now better protected by bandit guards.
Junkpile scientists fire their pistol instead of just fleeing.
Animals now roam in a restricted distance from where they spawned.
Fixed entities sometimes showing wrong skins
Fixed stall during ocean patrol point generation on some custom maps
Fixed Nametag Performance issue
Fixed workbench phrases
Fixed passing loot through floor using BBQ exploit
Fixed Snow jacket name
Fixed RHIB disappearing on server restarts
Fixed rowboat becoming invisible
Fixed invisible supply signal smoke
Fixed being able to turn recycler on/off if you are not the user
Fixed boats decaying while in use
Fixed tree impostor shadow orientation
Fixed terrain texture not resized on graphics quality change
Fixed smoke grenade issues with glass windows
Fixed censor cube glitches around smoke grenade
Frame-rate stutter caused by ambience sound emitter removal
Removed world reflection quality as it is currently not supported
Removed "MoveToContainer failed!" message
Deprecated navmesh grid system removed.
Community Update 200 September 4, 2018
The most ridiculous custom build we've ever seen, a deep dive into the Legacy map remake, a real-life Compound Bow, and more.
View Post Community Update 199 August 28, 2018
Other games remade in Rust, custom maps, and more.
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Community Update 198 August 21, 2018
Weird maps, naked hunting, Rust IRL, and more.
View Post Community Update 197 August 14, 2018
Rust IRL, mapping, art, and more.
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Community Update 196 August 7, 2018
Art, maps, and more.
View Post The Bandit Town Update August 2, 2018
Bandits have made camp in our new swamps. You can trade, bet in their casino, or even take them on with the new Compound Bow. This patch wipes the servers.
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Changes
Added swamps mini biomes
Moved parts of the procedural generation to native code
Added Humanoid Shopkeepers to bandit town
Added Compound Bow
Added Bandit Town Casino
Added Farming tooltip with plant info
Added RHIB spawns
Team member names appear overtop of dots on map
Updated underwater vegetation visuals
Updated death match loot tables (Savas KOTH)
Added puzzles to Hapis Island
Made it so team indicators do not show through walls
Reduced cost of Revolver and DBS at compound
Fixed see through gap between single sheet metal door and doorways
Fixed food crates spawning on top of each others at MT
Fixed instances where the LS APC would get stuck against decor
Fixed missing ladder at LS pool side
Fixed too large colliders at powerlines concrete base
Fixed an out of bound exploit at MT
Fixed ambience memory leak + pooling error
Fixed demo playback errors
Fixed workshop skin icon upload
Fixed puzzles not being indestructible
Wire barricades no longer damage players through floors
Wire barricades slightly easier to place on rough terrain
Compound awning performance fix
Xmas gift box no longer marks player hostile
Oil barrel no longer marks player hostile
Fixed Fridge players getting pushed inside fridge
Fixed NPC vending machines appearing as Out of Stock
Fixed jackhammer holster position
Fixed AllowedContents breaking on server restart
Fixed streamer mode not hiding teammate names