New tutorial (you can skip it inside the settings)
Happy new year
Fixed: settings bug conflict (this one is related with dark magic)
Fixed: no more hard lock in celestial sanctuary (easy)
1.5.9: New tutorial
Global
New tutorial (you can skip it inside the settings)
Happy new year
Fixed: settings bug conflict (this one is related with dark magic)
Fixed: no more hard lock in celestial sanctuary (easy)
1.5.8: Weekly update
Global
Pact of Odmund reworked (I hope this one is the one)
Odmund starts with thunder strike (wrath is removed)
Synergies added with promotion mechanic
Items wich add stats to pieces are now retroactive (works for invocation too)
Having multiple kings allow the player to continue the game even if the main king dies
New spell: frozen hydra
Holy fire / Rotten land / Swarm of leaves / blizzard improved
Fire hydra costs 2 mana less
Toxic elemental: king effect reworked (now uses root)
Song of the archdeacon improved
New item: ring of queen+ (ring of queen reworked)
New item: worm of entropy
New item: fish of entropy
Stone of entropy improved
Fram product reworked (light)
Starving fish reworked
Fixed: ascension of the destroyed machine (easy & hard)
1.5.7.1 - Quick fix
Fixed starting energy on invoked pieces.
1.5.7 - Weekly update
Global
Damage while taking items from the devil room can't be absorbed anymore
Shukaris plateau: tiles are always top in easy / eternal rock reworked
Rocks now start with 3 HP
Pact of Drangelion improved
Psychodominator is more expensive (energy)
Flying bomb & Sick pick cost 1 mana less
Bubbles (water pillar) start with 3 HP
New item: miner helmet
New item: starving fish
New item: pickaxe
New item: spectral armor
Amuet of Amana improved
Silence manual improved
Rift generator's upgrades are cheaper
Fixed: divine shield (angel room)
Fixed: number of enemies inside the cathedral (hard)
Fixed: you can drop prehistoric hammer in shops
Fixed: amount of golds available in easy
1.5.6 - Weekly update
Global
Conclave event updated
Power aura : Knight effect works for all elements
Earth Gift: base effect is stronger / Queen & King effets are weaker
Pyramid improved
Water pillar improved
Fixes
King's stats of the coliseum
Curse of Necrom from a knight
1.5.5: Weekly update
Global
Angel room now provides a shield for the level
New item: prehistoric hammer (the return!)
New soundtrack for the wolf
Spells
Light angel is now a pawn
Fire elemental has a better range
Will o the wisp is now the lightning elemental (huge buff)
Dead Tree now the toxic elemental (huge buff)
Ice explosion replaced by Ice breaker (huge reworked)
Song of the Archdeacon: bishop effect now spawns a fire meteor / king effect now spawns a powerful earthquake
Levels
Horde du contrevent: rook's hook has queen ability
Huge buff of 4 apocalypse knights (normal / hard)
Regarding the new dead tree, crystal cave has been updated (easy / normal / hard)
Cathedral updated (normal / hard)
Fixes
Zoom / unzoom keyboard
Glossary spell research bar
Lightning nova knight effect
1.5.4 - Weekly update
Global
Sky temple updated (easy / medium / hard)
New item: abyssal codex
Smooth camera reworked: it no longer targets the selected tile but travel to cameras strategically placed in the level instead, and you should not fall outside the level anymore
Fixes
Spells inside the glossary match with the spell power
Water temple: fixed number of hydra spawned (hydra)
Purple marker displays correctly
Conjuration: correctly charges when a piece loses holy / curse with an other way than conjuration itself