Skautfold: Shrouded in Sanity cover
Skautfold: Shrouded in Sanity screenshot
PC PS4 XONE Switch Steam
Genre: Role-playing (RPG), Adventure, Indie

Skautfold: Shrouded in Sanity

6 vs 1 Boss mode added.

Exactly as it sounds... All 6 bosses, all at once. They scale to NG+ as well.

Do not expect any massive rewards, there is an achievement and a small item to commemorate the deed if completed.

I do not expect many completing this, it's incredibly unfair, even with obscene stats.

You can access it from the hub just like the survival mode by touching the new painting. Have fun :)

Survival mode fixes.

Hopefully fixed;

---Bosses not spawning, definitely fixed.
---Final stage, infinite lightning and Warne spawn. Fixed.
---Hito dying outside of bounds, countermeasure implemented. Now if he dies outside in survival or normal mode his defeated version will move back into the center of the room.
---Saragat clone bug, where the clone tried to access an object that no longer exists is now fixed.

Once again sorry for the bugs, I did test things and it's really concerning to me things like the infinite lightning never showed up.

Update on bugs.

I have noticed the addition of the Survival mode has introduced some new and rather bizarre bugs and issues on systems that had no issues before. Additionally there are some issues related to the final round of the Survival mode.

So I'd like to assure everyone I will be doing my best to fix all these issues as soon as I can. I tested the survival mode multiple times over and I am very sad to see these bugs.

I considered a re-roll to an earlier version of the game until they are fixed, but I rather ask that you bear with me until they are fixed, and I apologize for any issues caused.

Survival mode added, and some crows....

Added:

---Survival mode. a 20 stage survival/boss rush.

How to access: You need to have achieved at least 1 of the 4 endings to make Mr Warne appear in the hub room. Talk to him to get started. Fair warning, you only get what you earn, there is no magical treasure at the end besides the new Steam Achievement, "The Queen of Blood". However you get to keep everything you earn. The sanity system is disabled for the run so enemy spawns are fixed. So have fun trying to finish it, I also added a cute timer for barging rights, it calculates in-game time only when enemies are alive, so it's more accurate than a stopwatch.

---Crows, many of them....

I made the little fellas months ago but somehow never got the time to add them. They have no effect besides mood :)

Small update.

Changed:

---Tutorial butler placement and aggro range fixed, should not interrupt tutorial conversation now.
---Drastic change to how Len the First Knight's infamous instant kill works.
Now instead of killing the player it will "only" reduce their HP to 1, and if it's already at 1 will NOT kill the player.

Implemented:

---Baseline work for the survival mode implemented.... this will take a while, as I am focusing on Usurper.

Usurper store page available now.

Find it here: http://store.steampowered.com/app/603020/Usurper/

Usurper is the "sequel" to Shrouded in Sanity, it is a direct followup but because of a different genre and main character I rather don't call it Shrouded in Sanity 2.

Anyways add it to your wish-list to be updated when the game comes out :)

Devstream pushed to next wek.

Quick announcement, the dev stream is moved from today to next Saturday 5PM GMT 0.
In the meantime there is this 3 hour long interview we did with Crithit last week, that also has Steam keys peppered throughout, so if you missed it you can find it here:
https://www.youtube.com/playlist?list=PLmZtmChbXdNdcv9l1YK1HMmeqiWLJu0S7

I apologize for having to postpone it but I am really not up to it physically.

Hitlag added, and changes to Heavy attack.

Added;

---Hitlag, with the option to set % chance of it happening in settings, it might default to 0% if you altered default settings.
This "lag" triggers on all hits that deduct stamina or hp.

Changed;

---Heavy attack speed is increased from 80 frames to 60 frames to make it more viable.
---Heavy attack stamina cost reduced from 45 to 35 to make it more viable.



Quick reminder, we will once again stream on Youtube this Saturday at 5pm GMT0, drop by if interested, or just look up our earlier dev streams here:
https://www.youtube.com/channel/UCZmjESctR8Mj6A2i2sj9pZg/videos
We will be playing and discussing the demo of "Usurper" this time.

Thank you for reading, and have fun.

Trading Cards Now Here!

Hi folks,
That's right, there are now a set of 6 cards for you collectable junkies to... well... collect. On top of that, there are 5 unique emoticons and 3 backgrounds for you to spice up your Steam profiles/chat.

Enjoy!
Pugware

Livestream with the Devs II - Sat 5pm GMT

Hello!
As the last livestream seemed to go well, we thought we'd carry on where we left off for the next one this Saturday, 5pm GMT. As always, we'd love to see you there and answer any questions you may have about SiS. So come join us then. You can also subscribe to us on Youtube to get notifications of when we go live.

In any case, this is the link for our
Livestream Page, so feel free to bookmark it if you wish.

A week on Saturday, we're hoping to do a livestream on Usurper as well, so that should prove interesting for those of you looking forward to the game coming out.

As always, we will be putting the stream on our Youtube channel as soon as the stream ends.

Thanks for your interest, we hope to see you there!