Here comes the new and improved Sniper Rifle! We’ve upgraded the gun’s scope and improved stabilisation to make your aim even more precise! That target practice you got from our previous Skirmish will really pay off this weekend!
The players with the best kill counts with the Sniper Rifle at the end of the Skirmish take home the win!
Date and Time
Skyfront Skirmish: Snipe Up Your Life! will begin Friday July 27th at 8 PM UTC and end Monday July 30th at 5 AM UTC.
Prizes
First place in the Titan League – $ 50 Steam gift card
First place in the Master League – $ 25 Steam gift card
First place in the Rookie League – $ 10 Steam gift card
Rules
Players will compete in one of three Leagues based on the player’s experience at the beginning of the Skirmish:
a. Titan – players with at least ten hours of gameplay experience;
b. Master – players with one to ten hours of gameplay experience;
c. Rookie – players with up to one hour of gameplay experience.
Players can’t move up a League mid-Skirmish.
One winner will be crowned in each League. A total of three prizes will be awarded by the organisers.
Players will compete for the most kills with the Sniper Rifle during a single Deathmatch game.
In case of a tie on the leaderboard, the player with the least deaths in his/her winning game will take the lead. If no two players tie, your spot on the leaderboard will only be determined by your kill count with the Sniper Rifle.
A player’s high score will be registered at the end of the game or when the player exits the game.
You may use all weapons and special abilities, but only your kills with the Sniper Rifle will be counted towards your high score!
Players are forbidden from teaming up and assisting each other or using bugs or glitches with the intention of getting a better high score.
Abusive behaviour will not be tolerated in-game, especially in VOIP – keep it friendly!
Players may play against players from any League.
The high scores will be counted for games with a minimum of 3 players at the start of the game. NOTE! If the game starts with three players and two players leave before the end of the game, the high score of the last remaining player will be locked the moment the second to last player leaves the game.
The winners are the players with the highest scores in their League at the end of the Skirmish. A Skirmish will have a total of three winners – one in each League.
Arcade accounts are excluded from the Skirmishes (see Important Notes below).
Prizes will be awarded at the end of the Skirmish.
Skyfront will attempt to contact the winners of the Skirmishes, but to guarantee that you get your due prize asap, please contact the devs on Skyfront’s social media or Discord channel.
Important Notes
High scores from arcades will not be included in the Skirmishes. Separate events will be organised for arcades. That being said, arcade players are still more than welcome to join in on the Skirmishes, but their scores will not be counted towards anything.
All Skyfront Skirmishes will be moderated to ensure no one is cheating or breaking any rules.
Skyfront Skirmish – Overview
Skyfront Skirmishes are weekend challenges that Skyfront organises every couple of weeks. During each Skirmish, players will compete for a certain high score (e.g. most kills, best multikill, killstreak, most kills with a certain weapon, etc.) that will be announced the week of the event. Players will compete in one of three Leagues – Titan, Master or Rookie – depending on how many hours the player has spent in Skyfront. Play time is limited to the duration of the Skirmish and all weapons and special abilities are allowed, unless stated otherwise (e.g. if the Skirmish is devoted to a specific weapon).
Each future Skyfront Skirmish and the prizes of future Skirmishes will be announced separately.
If you love the Skirmishes or have any suggestions for what we could do better or differently, give us devs a shoutout on our Discord channel
Skyfront Skirmish: Heads Up!
UPDATE! We will be extending the Skirmish until 17 July 5 AM UTC because of a data log bug! Hey, on the bright side, you have more time to get that amazing headshot score!
Skyfront Skirmish: Heads Up!
July 13th 8 PM UTC until July 16th 5 AM UTC
Ooh, have we got a treat for you in our next patch! We can’t reveal what it is quite yet, but we will say that it has something to do with headshots.
To get you hyped and ready for what’s coming, we’ve dedicated this Skirmish to the art of getting the headshot!
The players with the craziest headshot scores in their League at the end of the Skirmish will take home the prizes!
Date and Time
Skyfront Skirmish: Heads Up! will begin Friday July 13th at 8 PM UTC and end Monday July 16th at 5 AM UTC.
Prizes
First place in the Titan League – $ 50 Steam gift card
First place in the Master League – $ 25 Steam gift card
First place in the Rookie League – $ 10 Steam gift card
Rules
Players will compete in one of three Leagues based on the player’s experience at the beginning of the Skirmish:
a. Titan – players with at least ten hours of gameplay experience;
b. Master – players with one to ten hours of gameplay experience;
c. Rookie – players with up to one hour of gameplay experience.
Players can’t move up a League mid-Skirmish.
One winner will be crowned in each League. A total of three prizes will be awarded by the organisers.
Players will compete for the most headshots during a single Deathmatch game.
In case of a tie on the leaderboard, the player with the least deaths in his/her winning game will take the lead. If no two players tie, your spot on the leaderboard will only be determined by your headshot count.
A player’s high score will be registered at the end of the game or when the player exits the game.
You may use all weapons and special abilities – choose whatever makes it easiest to target the head!
Players are forbidden from teaming up and assisting each other or using bugs or glitches with the intention of getting a better high score.
Abusive behaviour will not be tolerated in-game, especially in VOIP – keep it friendly!
Players may play against players from any League.
The high scores will be counted for games with a minimum of 3 players at the start of the game. NOTE! If the game starts with three players and two players leave before the end of the game, the high score of the last remaining player will be locked the moment the second to last player leaves the game.
The winners are the players with the highest scores in their League at the end of the Skirmish. A Skirmish will have a total of three winners – one in each League.
Arcade accounts are excluded from the Skirmishes (see Important Notes below).
Prizes will be awarded at the end of the Skirmish.
Skyfront will attempt to contact the winners of the Skirmishes, but to guarantee that you get your due prize asap, please contact the devs on Skyfront’s social media or Discord channel.
Important Notes
High scores from arcades will not be included in the Skirmishes. Separate events will be organised for arcades. That being said, arcade players are still more than welcome to join in on the Skirmishes, but their scores will not be counted towards anything.
All Skyfront Skirmishes will be moderated to ensure no one is cheating or breaking any rules.
Skyfront Skirmish – Overview
Skyfront Skirmishes are weekend challenges that Skyfront organises every couple of weeks. During each Skirmish, players will compete for a certain high score (e.g. most kills, best multikill, killstreak, most kills with a certain weapon, etc.) that will be announced the week of the event. Players will compete in one of three Leagues – Titan, Master or Rookie – depending on how many hours the player has spent in Skyfront. Play time is limited to the duration of the Skirmish and all weapons and special abilities are allowed, unless stated otherwise (e.g. if the Skirmish is devoted to a specific weapon).
Each future Skyfront Skirmish and the prizes of future Skirmishes will be announced separately.
If you love the Skirmishes or have any suggestions for what we could do better or differently, give us devs a shoutout on our Discord channel
Skyfront Skirmish: Buckshot Blaster
Skyfront Skirmish: Buckshot Blaster
June 29th 8 PM UTC until July 2nd 5 AM UTC
This week we added a new ability to Skyfront! The Jammer lets you disable your opponents’ abilities and swoop in to make the kill.
To celebrate this cool addition to our abilities arsenal, we decided to dust off our best close-range weapon – the Shotgun – and let you guys get all up in each other’s faces!
Hey, we were feeling festive so we even gave the Shotgun a new name. Say hi to Yellow Thunder!
The players with the highest Shotgun kill count in their League by the end of the Skirmish will nab those coveted spots on the leaderboard!
Date and Time
Skyfront Skirmish: Buckshot Blaster will begin Friday June 29th at 8 PM UTC and end Monday July 2nd at 5 AM UTC.
Prizes
First place in the Titan League – $ 50 Steam gift card
First place in the Master League – $ 25 Steam gift card
First place in the Rookie League – $ 10 Steam gift card
Rules
Players will compete in one of three Leagues based on the player’s experience at the beginning of the Skirmish:
a. Titan – players with at least ten hours of gameplay experience;
b. Master – players with one to ten hours of gameplay experience;
c. Rookie – players with up to one hour of gameplay experience.
Players can’t move up a League mid-Skirmish.
One winner will be crowned in each League. A total of three prizes will be awarded by the organisers.
Players will compete for the most kills with Yellow Thunder, the Shotgun during a single Deathmatch game.
Your death count will not affect your chance of winning – we are only looking at your kills with Yellow Thunder.
A player’s high score will be registered at the end of the game or when the player exits the game.
You may use all weapons and special abilities, but only your kills with the Yellow Thunder Shotgun will count towards your high score.
Players are forbidden from teaming up and assisting each other or using bugs or glitches with the intention of getting a better high score.
Abusive behaviour will not be tolerated in-game, especially in VOIP – keep it friendly!
Players may play against players from any League.
The high scores will be counted for games with a minimum of 3 players at the start of the game. NOTE! If the game starts with three players and two players leave before the end of the game, the high score of the last remaining player will be locked the moment the second to last player leaves the game.
The winners are the players with the highest scores in their League at the end of the Skirmish. A Skirmish will have a total of three winners – one in each League.
Arcade accounts are excluded from the Skirmishes (see Important Notes below).
Prizes will be awarded at the end of the Skirmish.
Skyfront will attempt to contact the winners of the Skirmishes, but to guarantee that you get your due prize asap, please contact the devs on Skyfront’s social media or Discord channel.
Important Notes
High scores from arcades will not be included in the Skirmishes. Separate events will be organised for arcades. That being said, arcade players are still more than welcome to join in on the Skirmishes, but their scores will not be counted towards anything.
All Skyfront Skirmishes will be moderated to ensure no one is cheating or breaking any rules.
Skyfront Skirmish – Overview
Skyfront Skirmishes are weekend challenges that Skyfront organises every couple of weeks. During each Skirmish, players will compete for a certain high score (e.g. most kills, best multikill, killstreak, most kills with a certain weapon, etc.) that will be announced the week of the event. Players will compete in one of three Leagues – Titan, Master or Rookie – depending on how many hours the player has spent in Skyfront. Play time is limited to the duration of the Skirmish and all weapons and special abilities are allowed, unless stated otherwise (e.g. if the Skirmish is devoted to a specific weapon).
Each future Skyfront Skirmish and the prizes of future Skirmishes will be announced separately.
If you love the Skirmishes or have any suggestions for what we could do better or differently, give us devs a shoutout on our Discord channel
Patch 17 – GIANT UPDATE
Buckle up, cause we're back with a giant patch of goodies for you!
The biggest change you'll notice the second you launch Skyfront is our new UI! We've given everything from the main menu to the in-game menus a proper face-lift! The new UI is more sleek, improves UX and oozes of esports polish!
We've also added a HUD that displays the player's HP, game time and score according to the game mode. You can customise the HUD as well as the hand display – which has also been revamped – from the Options menu.
Now you can also choose, which hand you want the display to appear on. Heck, you can even have it on both hands!
This patch also brings an addition to the special abilities available to you in Skyfront. Say hello to Jammer! The new ability jams the special abilities of all of your opponents in a 50 m radius for 6 seconds. Yes, we mean all special abilities, even a shockwave that's already heading your way! Look out Shield abusers!
Skyfront now also has music! We worked with composed Arian Levin to add some atmosphere to the menu and game end and beginning sequences. We're very proud of how it turned out!
Some minor updates include optimising the rocket and grenade explosions, which should help with the visual lag some players experienced when a lot of explosions went off at once.
The Shield effect has been updated and polished.
Adaptive weapon switch mapping is now optional and is set to disabled in the Options menu by default.
And to conclude this patch, we fixed a bug on the Egypt level that caused a number of effects, e.g. the fire and explosions to become transparent at times due to the skybox shaders.
Summer Kickoff Challenge – WINNERS
Huge congratulations to our winners!
Thank you to everybody – the newcomers and the veterans – that took part in the Summer Kickoff Challenge! It's been a weekend packed with crazy zero-G maneuvers and shootouts! ːsteamhappyː
To claim your prize, please contact the devs on Skyfront's social media or on our Discord Channel.
Summer Kickoff Challenge – Scores to Beat
The Summer Kickoff Challenge is in full swing!
You have a little over a day to get your name on that leaderboard!
To motivate you, here are your current scores to beat:
Summer Kickoff Challenge On NOW!
Summer Kickoff Challenge
June 21st 4:55 PM UTC until June 25th 6:55 AM UTC
Skyfront is hosting a special Summer Kickoff Challenge in line with the beginning of summer and, more importantly, the Steam Summer Sale!
Steam already lets you refund a product that you don’t like. Well, Skyfront is offering a money-back guarantee to the top three newcomers that purchase our game during the Summer Sale! If you make it on the Summer Kickoff Challenge leaderboard in our Rookie League, you get your money back in the form of a $ 10 Steam Gift Card. Simple as that!
Our veterans, we want to see you teaching the fledglings how we do it in Skyfront! And so, the top three players in our Master and Titan Leagues will also be awarded $ 10 Steam Gift Cards!
Go nuts, have fun, and keep an eye out for our Skyfront Skirmishes for your regular dose of VR shootouts!
Date and Time
Summer Kickoff will begin Thursday June 21st at 4:55 PM UTC and end Monday June 25th at 6:55 AM UTC.
Prizes
Top three players in the Rookie League– $ 10 Steam gift card
Top three players in the Master League – $ 10 Steam gift card
Top three players in the Titan League – $ 10 Steam gift card
Rules
Players will compete in one of three Leagues based on the player’s experience at the beginning of the Summer Kickoff Challenge:
a) Rookie – players with up to one hour of gameplay experience;
b) Master – players with one to ten hours of gameplay experience;
c) Titan – players with at least ten hours of gameplay experience.
Players can’t move up a League mid-event.
Three winners will be crowned in each League. A total of nine prizes will be awarded by the organisers.
Players will compete for the most kills during a single Deathmatch game.
Your death count will not affect your chance of winning – we are only looking at your kill count.
A player’s high score will be registered at the end of the game or when the player exits the game.
You may use all weapons and special abilities – use whatever gives you the advantage and suits your play style.
Players are forbidden from teaming up and assisting each other or using bugs or glitches with the intention of getting a better high score.
Abusive behaviour will not be tolerated in-game, especially in VOIP – keep it friendly!
Summer Kickoff will be moderated to ensure no one is cheating or breaking any rules.
Players may play against players from any League.
The high scores will be counted for games with a minimum of 3 players at the start of the game. NOTE! If the game starts with three players and two players leave before the end of the game, the high score of the last remaining player will be locked the moment the second to last player leaves the game.
The winners are the players with the top three highest kill counts in their League at the end of the Summer Kickoff Challenge. The Challenge will have a total of nine winners – three in each League.
Arcade accounts are excluded from the Summer Kickoff Challenge (see Important Notes below).
Prizes will be awarded at the end of the Summer Kickoff Challenge.
Skyfront will attempt to contact the winners of the Summer Kickoff Challenge, but to guarantee that you get your due prize asap, please contact the devs on Skyfront’s social media or Discord channel.
Important Notes
High scores from arcades will not be included in the Summer Kickoff Challenge. That being said, arcade players are still more than welcome to join in on the event, but their scores will not be counted towards anything.
Keep an eye out for Skyfront events at your local arcades! If you find a VR arcade that doesn’t have Skyfront yet, let us know, and we’ll do our best to bring the game to your home turf.
If you love the event or have any suggestions for what we could do better or differently in future Challenges, give us devs a shoutout on our Discord channel
Skyfront Skirmish: Positively Shocking
EDIT! We will be extending the Skirmish until Tuesday 12 June 5 AM UTC.
Skyfront Skirmish: Positively Shocking
June 8th 8 PM UTC until June 11th 5 AM UTC
The Shockwave is the only lethal special ability in Skyfront. We want to see you make use of it the best you can! Aim the Shockwave like you would a gun and blast those opponents into oblivion!
The players with the highest Shockwave kill count in each League will be crowned the winners!
Date and Time
Skyfront Skirmish: Positively Shocking will begin Friday June 8th at 8 PM UTC and end Monday June 11th at 5 AM UTC.
Prizes
First place in the Titan League – $ 50 Steam gift card
First place in the Master League – $ 25 Steam gift card
First place in the Rookie League – $ 10 Steam gift card
Rules
Players will compete in one of three Leagues based on the player’s experience at the beginning of the Skirmish:
a. Titan – players with at least ten hours of gameplay experience;
b. Master – players with one to ten hours of gameplay experience;
c. Rookie – players with up to one hour of gameplay experience.
Players can’t move up a League mid-Skirmish.
One winner will be crowned in each League. A total of three prizes will be awarded by the organisers.
Players will compete for the most kills with the Shockwave ability during a single Deathmatch game.
Your death count will not affect your chance of winning – we are only looking at your kills with the Shockwave ability.
A player’s high score will be registered at the end of the game or when the player exits the game.
You may use all weapons and special abilities, but only your kills with the Shockwave ability will affect your chance of winning.
Players are forbidden from teaming up and assisting each other or using bugs or glitches with the intention of getting a better high score.
Abusive behaviour will not be tolerated in-game, especially in VOIP – keep it friendly!
Players may play against players from any League.
The high scores will be counted for games with a minimum of 3 players at the start of the game. NOTE! If the game starts with three players and two players leave before the end of the game, the high score of the last remaining player will be locked the moment the second to last player leaves the game.
The winners are the players with the highest scores in their League at the end of the Skirmish. A Skirmish will have a total of three winners – one in each League.
Arcade accounts are excluded from the Skirmishes (see Important Notes below).
Prizes will be awarded at the end of the Skirmish.
Skyfront will attempt to contact the winners of the Skirmishes, but to guarantee that you get your due prize asap, please contact the devs on Skyfront’s social media or Discord channel.
Important Notes
High scores from arcades will not be included in the Skirmishes. Separate events will be organised for arcades. That being said, arcade players are still more than welcome to join in on the Skirmishes, but their scores will not be counted towards anything.
All Skyfront Skirmishes will be moderated to ensure no one is cheating or breaking any rules.
Skyfront Skirmish – Overview
Skyfront Skirmishes are weekend challenges that Skyfront organises every couple of weeks. During each Skirmish, players will compete for a certain high score (e.g. most kills, best multikill, killstreak, most kills with a certain weapon, etc.) that will be announced the week of the event. Players will compete in one of three Leagues – Titan, Master or Rookie – depending on how many hours the player has spent in Skyfront. Play time is limited to the duration of the Skirmish and all weapons and special abilities are allowed, unless stated otherwise (e.g. if the Skirmish is devoted to a specific weapon).
Each future Skyfront Skirmish and the prizes of future Skirmishes will be announced separately.
If you love the Skirmishes or have any suggestions for what we could do better or differently, give us devs a shoutout on our Discord channel
Skyfront Skirmish: Stayin' Alive
Skyfront Skirmish: Stayin' Alive
May 25th 8 PM UTC until May 28th 5 AM UTC
This weekend we want to see your Killstreak skills! You might even say, skillstreaks, khm.
Stay alive for as long as you can while knocking out as many opponents as possible. All weapons and special abilities get the green light! The last man or woman standing in each League will take home the victory!
Date and Time
Skyfront Skirmish: Stayin’ Alive will begin Friday May 25th at 8 PM UTC and end Monday May 28th at 5 AM UTC.
Prizes
First place in the Titan League – $ 50 Steam gift card
First place in the Master League – $ 25 Steam gift card
First place in the Rookie League – $ 10 Steam gift card
Rules
Players will compete in one of three Leagues based on the player’s experience at the beginning of the Skirmish:
a. Titan – players with at least ten hours of gameplay experience;
b. Master – players with one to ten hours of gameplay experience;
c. Rookie – players with up to one hour of gameplay experience.
Players can’t move up a League mid-Skirmish.
One winner will be crowned in each League. A total of three prizes will be awarded by the organisers.
Players will compete for the best Killstreak during a single Deathmatch game.
Your death count will not affect your chance of winning – we are only looking at your Killstreak.
A player’s high score will be registered at the end of the game or when the player exits the game.
You may use all weapons and special abilities.
Players are forbidden from teaming up and assisting each other or using bugs or glitches with the intention of getting a better high score.
Abusive behaviour will not be tolerated in-game, especially in VOIP – keep it friendly!
Players may play against players from any League.
The high scores will be counted for games with a minimum of 3 players at the start of the game. NOTE! If the game starts with three players and two players leave before the end of the game, the high score of the last remaining player will be locked the moment the second to last player leaves the game.
The winners are the players with the highest scores in their League at the end of the Skirmish. A Skirmish will have a total of three winners – one in each League.
Arcade accounts are excluded from the Skirmishes (see Important Notes below).
Prizes will be awarded at the end of the Skirmish.
Skyfront will attempt to contact the winners of the Skirmishes, but to guarantee that you get your due prize asap, please contact the devs on Skyfront’s social media or Discord channel.
Important Notes
High scores from arcades will not be included in the Skirmishes. Separate events will be organised for arcades. That being said, arcade players are still more than welcome to join in on the Skirmishes, but their scores will not be counted towards anything.
All Skyfront Skirmishes will be moderated to ensure no one is cheating or breaking any rules.
Skyfront Skirmish – Overview
Skyfront Skirmishes are weekend challenges that Skyfront organises every couple of weeks. During each Skirmish, players will compete for a certain high score (e.g. most kills, best multikill, killstreak, most kills with a certain weapon, etc.) that will be announced the week of the event. Players will compete in one of three Leagues – Titan, Master or Rookie – depending on how many hours the player has spent in Skyfront. Play time is limited to the duration of the Skirmish and all weapons and special abilities are allowed, unless stated otherwise (e.g. if the Skirmish is devoted to a specific weapon).
Each future Skyfront Skirmish and the prizes of future Skirmishes will be announced separately.
If you love the Skirmishes or have any suggestions for what we could do better or differently, give us devs a shoutout on our Discord channel
Quiet Before the Storm
Skyfront has quite a few big things planned for the upcoming weeks. More about each of these below. But what this also means is that the patches we will be releasing in the following weeks will be smaller than usual. We will concentrate on bug fixes and some minor updates but will be putting most of our efforts into delivering the awesome gamechangers coming in the first half of the summer!
Now about those big fish we're frying.
As you may have guessed from the pic above, our primary goal atm is introducing our new Medieval Castle map.
Our concept artist has spent the past months researching awesome German architecture to bring you a wonderous zero-G castle with lots of nooks and crannies that promote fast-paced combat.
The size of the new map will be similar to that of our Greece map and we expect to complete it by mid summer.
We, however, will not be the only ones making maps. We are working hard to integrate Steam Workshop into Skyfront. As you probably know, Steam Workshop allows you to create and test your own maps in your favourite games.
Our team will be providing you with the necessary basic assets for Unity. What geometry and structures you choose to use is wholly up to you!
We are beyond excited to see what awesome maps you create in our zero-G world! If you're interested in creating content for the Workshop beta phase, contact us at sandra@skyfrontgame.com.
The Workshop option should be up in about three weeks.
The third behemoth of an update we're working on is our new UI. This includes revamping all UI elements from the main menu to in-game menus. We will also be tweaking the existing HUD on your wrist and will be creating additional HUD options.
The update will also improve the UX by removing scroll functions and making everything button-based.
We expect to launch the new UI by mid June.
Tell us what other improvements you would like to see in Skyfront in the comments or by posting them on our Discord channel at https://discord.gg/R86NJXV