Star Traders: 4X Empires cover
Star Traders: 4X Empires screenshot
Linux PC Mac Steam
Genre: Simulator, Strategy, Indie

Star Traders: 4X Empires

Steam Update #25

Steam Update #25 brings some more improvements in pace of place, hover availability, and quality of life requests from our community.

Easily browse the Tech Tree with working hover support!

Pick the game you're looking for faster from the Games List by seeing the map & turn count.

Loading performance and the pace of actions taken on the map have been optimized to move faster.

2.4.7 - 11/2/2015
- Added mouse hover to Research Tree for quick access to unlocks
- Reduced wait time between attacks and training actions
- Improved Manage Games listing Map and Turn Count
- Improvements in speed of play
- Improved loading performance
- New Fog Saving System
- Simplified main menu, improved buttons

Steam Update #24

Star Traders 4X Empires v2.4.3 is a big one!

First up, it includes a lot of long missing options for desktop -- separate volume control for music and SFX, and the ability to set the window size if you are playing in windowed mode.

It also includes some big upgrades for the ship designer. The validation routines have been improved and clarified, and a warning will now appear i you are closing The ship designer has seen some

Please Leave a Review if you enjoy the game!

v2.4.3 - 9/1/2015
- Improved Ship Design Validation System
- Confirm Unsaved Changes in Ship Designer
- Fixed Faction Politics / Treaties Screens
- Fixed Paragon Scientist Award (175 Techs Required)
- Fixed bug with spamming Trade Treaties with $0
- Improved Templar Advisor, fixed errors and typos
- Fixed Reported Crashes with Planetary Invasion
- Increated Rate of XP for Invasion Ships < 5XP
- Added new Option to set Music Volume
- Added new Option to set SFX Volume
- Added new window size Options

Steam Update #23

Update #23 drops a big upgrade on the colony details screen. We've brought together an exciting bundle of the all of the quality of life features that have been requested for this screen and added them in a single big update. Now you have easy access to seeing what each colony is building, improved quick filters to access list of build options (around population, mining, factories) as well as an improved Quick Build list at the bottom of every colony screen.

What's next, you ask? Well, we're working on bringing together all of the quality life RFEs around the Colony List and pushing them into a big update.

But before that, we're going to roll in an advanced game options screen, options for music and SFX volume, and the ability to control resolution of the game in windowed mode. Can't wait to post this next update - so much more coming down the pipe.

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v2.4.1 - 8/22/2015
- Improved colony detail screen
- Build queue now displayed on colony detail screen
- Use quick filters in colony screen to see filtered project lists (click Housing to see Habs, etc)
- Quick build queue shown on all colony detail screens
- Added scrolling on colony detail screen

Steam Update #22 - bug fix

Steam Update #22 follows close on update #21 and fixes a crash around Critical Strike Talent.

Steam Update #21 released an exciting new set of upgrades. Version 2.3.9 sees mouse-hover sweeping across the map interface, now over ships, colonies, enemy planets, and enemy ships, as well as many of the HUD UI elements. More improvements in this area are coming as we peg down the full use of hover, and right click. If you're looking to move quickly between screens, clicking the middle mouse button is a universal "back" action (esc key).

Please leave a review to Support Devs and Updates

v2.3.11 - 7/28/2015
- Fixes crash with Critical Strike
- Fixed issues with Faction-specific technologies
- Fixes issues with refunds for improving upgrades
- Monster Display Box includes Hull Points
- Monster Display Box includes maximum damage
- Updated Gravity Driver weapon Mass values
- Improved Accuracy on some Railguns and Torps
- Map Hovers for Monsters, Colonies and Player Ships

Update #21

Steam Update #21 releases an exciting new set of upgrades. Version 2.3.9 sees mouse-hover sweeping across the map interface, now over ships, colonies, enemy planets, and enemy ships, as well as many of the HUD UI elements. More improvements in this area are coming as we peg down the full use of hover, and right click. If you're looking to move quickly between screens, clicking the middle mouse button is a universal "back" action (esc key).

Please leave a review to Support Devs and Updates

v2.3.9 - 7/28/2015
- Fixed issues with Faction-specific technologies
- Fixes issues with refunds for improving upgrades
- Monster Display Box includes Hull Points
- Monster Display Box includes maximum damage
- Updated Gravity Driver weapon Mass values
- Improved Accuracy on some Railguns and Torps
- Map Hovers for Monsters, Colonies and Player Ships

Steam Update #21

Thanks for the support, we've dropped another update!

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v2.3.7 - 6/30/2015
- Improved Text Formatting for Attack Bonuses
- Fixed Manufacturing Treaty
- Improved Diplomatic Manipulation
- Fixed Boarding 2 Debuff Duration for Xenos
- Fixed some Ship Designer text formats
- Fixed typos in Turn Log generation
- Boost to Zenrin Morale Loss Resistance (25% More)

Steam Update #20

The 20th update brings v2.3.5 and a number of great improvements to how your colony and turn events function.

Please leave a review if you enjoy the game!

v2.3.5 - 6/23/2015
- Fixed Invasion Crashes and Bugs
- Overflow CP from finished projects pays Credits
- 100 New Xeno Planet Name Types (Fixes "Xeno System" bug)
- Improvements and Tweaks to Degla Maps
- Ship Completed Messages list next Colony Project
- Improvements to Ship Designer, Ship Layouts
- Fixes to Empire Summary Pages

Steam Update #19

The 19th update to Steam continues the improvement project on invasion rules. Based on the heaps of user feedback and suggestions we are getting, we are continuing to balance and deepen the system for the most enjoyable yet challenging play.

This release also features a major boost to Repair rates to reduce turns spend waiting, and new Gravity Driver weapons.

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v2.3.3 - 6/7/2015
- Balancing and Updating Invasion Rules
- 3 New Gravity Driver Weapons
- Reorganized Gravity Driver Weapon Techs
- Repair Rate for Normal Reactors Boosted 50%
- Repair Rate for Heavy Reactors Boosted 100%
- Fix Armor Detail Display in Research, Load Out
- Fixed Reported Crashes & Bugs

Steam Update #18

Update #18 brings big improvements to the documentation, balance and rules for planetary invasion. We're excited to hear your feedback as we keep improving this system within the game, adding new angles by which to attack your enemy, and new strategic choices for you to make about how to protect your military transports against enemy retaliation.

Please Rate to Support Devs and Updates

v2.3.1 - 6/1/2015
- Major re-write of Invasion Rules
- New Damage Equations for Military Transports
- New Planetary Defense AI for Xeno
- New Library Entries for Planetary Invasion
- Added "Weapon Slots" to Library
- New Weapons: Starshot Lance Array, Imperator TPC-1, Heavy Gravcannon
- First round of updates to Propulsion Upgrades
- Fixed Range Display on Scan IV

Mac-Only v2.2.16

We've just released a quick Mac-only fix that resolves issues with scrolling in the tech tree. Sorry for this bug and it is now fixed!