Enter the Museum! This large map will entertain you with quirks and facts (sort of...) about the world around you. All of this while chasing suiciders and crafting lethal tools, of course. The Museum will be available in the full version of Stayin' Alive after the next update, as we are working on the final stuff to make it functional.
Dev update
We recently announced an update that should have gone live no longer than this Monday, but we encountered some issues that took more time than expected to sort out. We currently expect to release it around next Monday. Sorry to keep you waiting!
See you soon and happy gaming!
February development update
Hello players!
Just checking in to summarize what we are up to. Before revealing the new map (happening soon!), we are going to update the game with a couple of things some of you asked for.
Player stats and ranking
This new menu page will list game stats (such as total game time, favorite tools, etc.), plus showing a personal medal and ranking based on your level. Brag with your opponents!
Later in the development, experience points will not only affect your ranking; high levels will unlock special items to customize your character. Keep in mind that customization is still a big work in progress!
Control mapping
Exactly what you'd expect: map controls freely both for mouse/keyboard and joypad.
OSX support
Apple computers will no longer be safe from Stayin' Alive.
We plan to roll out this update at the beginning of the next week, but we are trying to squeeze it in this weekend.
Stay tuned!
Update v1.2.0
Happy Valentine, folks! In Stayin' Alive death is in the air, but sometimes love too.
New content has been added in today's update! In this version:
Six new Instant Death items for Suiciders!
Some more sedatives around the maps
Savior AIs can now use the blowgun correctly
General improvements to AI (more to come)
Fixed issues with items spawn rate and position
Fixed a bug where the Blowgun could sedate Saviors too (but only visually)!
Fixed some illumination problems in StayingWell and Catacomb map
Minor changes and fixes to translations
Instant death items can be used only by Suciders while dying, to totally deplete the health in a single hit:
Fireworks - use after Autocombustion Kit
Nitrogen - use after Shears
Knives - use after Scalpel
Generator - use after Electroshock
Inflatable doll - use after Stimulant Cocktail
Ipecac Syrup - use after Poison
These items are often well hidden in the map but you can spot them by the orange/yellow icon. They cannot be grabbed but you can push them around, and will respawn after using them.
You will like them, we are sure!
More updates to come next, and a new map to be revealed soon!
Stay tuned and happy gaming!
Suicider instant death items coming soon!
Six new items are about to arrive in the next update! After the Savior power ups, it's now time for some Suicider-only goods. Use these items to speed up your departure with style... We're sure you will have tons of fun with them. :D
Update 1.2.0 is coming next week, just a bunch of days later than expected, and will contain these items plus the usual dose of bug fixing.
It's worth repeating that after this update, a new map will be soon revealed and added in the game. And we're not even halfway our plans! Aside from player requested features, we still have a lot to add before we go out of Early Access.
Keep an eye out and thanks for playing!
Update v1.1.2
New update is online! In this version:
Added Chinese and Russian translation!
Improved bots ability to find items
Bots no longer grab items instanlty while moving
Restored correct item throw direction
More randomness in item spawn
Minor performance optimizations
Temporarily removed South America server from the list
Upgraded many things under the hood
Stay tuned for more new content in next updates! Thanks for playing!
Russian and Chinese languages coming next update!
With our mad Photoshop skillz we'd like to announce that Russian and Chinese languages will be added in the next update, coming this week!
The update will also contain some fixes and improvements we are making under the hood, which took some time to sort out.
After that, another update will follow with special items for Suiciders! New, quick and memorable ways to bow out wth a blast... And keep an eye out for a new map coming quite soon. ;)
Thanks for playing with us, happy gaming!
Update v1.1.1
New update is online! In this version:
Fixed regression bug on achievements Behind the enemy lines and Home doctor
Fixed a couple of glitches in some Savior power-ups
Some changes to item positions and animations when grabbed (more to come)
Minor fixes and some cosmetic stuff added
More content is already in the works. Stay tuned, and thanks for playing!
Update v1.1.0
This update contains the first batch of many new gameplay elements we have on our roadmap!
Five new power-up items for Saviors!
Fixed non-working achievement Behind the enemy lines
Fixed some missing collisions in Catacomb
Improved bots behavior when searching for items and isolation rooms
Changed item interaction timing for better game feedback
Item guide now contains descriptions for Savior power-ups
Many new item sounds
Removed suspicious "parrots" floating around in the Hospital (really!)
Fixed some lighting issues on StayingWell and Catacomb
More smaller improvements and fixes
The new items are quite rare and will give Saviors some useful abilities:
Dash boots: run at higher speed using less stamina - continuous
Radar: show the position of all the Suiciders - continuous
Blowgun: shoot a sedative from any distance - single use
Teleporter: warp in front of a dying suicider if you got its cure item - single use
Elixir: refill to 100% the health of a dying Suicider - single use
Single use items will respawn after being used, while continuous items will mantain their effect as long as you hold them. Please note that some power-up icons have changed since the previous update!
Some balancing will sure be necessary, but don't worry, Suiciders are going to get some exclusive things later... ;)
Talking about the Hospital, we still have to re-open the third and fourth floor, that we closed some time ago due to issues with the amount of items spawned. We will work on that asap!
As usual, let us know what you think in the discussions. Even if sometimes we don't reply, we always read everything. :D
Thanks for playing!
New items coming!
Five new items are about to arrive in the next update! These items are Savior-only and will give them some useful abilities, both active and passive. Can you guess what they are?
Update 1.1.0 is coming next week, and will contain these items plus the usual dose of improvements. Keep an eye out! ;)
Update v1.0.4
We just uploaded some quick fixes:
Fixed issue for achievements based on isolation rooms
Items no longer go through walls when thrown too close to them
Suicider bots no longer stop in front of doors while dying
Achievements in question are I know my house, Years of service, Tomb raided. Detecting the use of all isolation rooms apparently did not work properly before.
Thanks for playing, stay tuned for incoming new content!