Fixed: Guest showing +-100 happiness for winning a fight.
Fixed: Upgraded perk icons remaining.
I want to clarify something!
Hello everyone! First of all, thank you for being patient and supportive. Second of all, I am sorry that the released game had bugs that were really frustrating. As of today, all these bugs have been fixed. I apologize about that.
But, that is not why I am making this announcement.
I want to clarify something.
There has been an on going rumor lately, that the game will no longer be supported or developed after the release. This seems to be rooting on one of my previous comments on the forum, where I said that I would rather focus on making Tavern Tycoon completely bug free than adding new features.
From this, it seems like some users have received the impression that the game will not be supported after release and hence abandoned.
This is not true, as the patch release notes show, I've released 8 patches since release, which was 5 days ago.
I do understand how the story got a little twisted, and I feel that it is partly my fault that I have not clearly communicated.
Tavern Tycoon will be worked on as long as it needs and that has been the way since the first day Tavern Tycoon was released to Early Access two years ago. I am just more focused on providing a bug-free ,more polished game that deserves to be here on Steam at the moment.
Enjoy,
-Peter
Version 1.0i Released!
This patch fixes all AI getting stuck and guest room related issues.
Thank you!
Version 1.0h and DB040 Released!
Release Notes
Added: AI can now override pathing getting stuck.
Improved: shared guest room pathing.
Fixed: bards trying to enter archery range.
Fixed: guest not waiting by the restroom and wandering off.
Fixed: teleported guests getting stuck at destination.
Version 1.0g and DB039 Released!
Another patch here! I am noticing that the suffix for 1.0 version is not at "g" which means that it is the seventh patch in the last 4 days. My goal is to have a bug free version by next week Monday, a week from release day, and hopefully have a smooth ride from thereon.
Enjoy!
Version 1.0g Release Notes
Fixed: Staff happiness and tiredness resetting
Fixed: Furniture placement UI not showing the "end" button.
Fixed: After 5 years, mead happiness gained when mead quality is 100 returns zero.
As for the Dev Build, the AI queue system was refactored so that queue distribution is more efficient. Please test it if you are experiencing guests stop using Guest Rooms around Stage 6. This feature will be tested over the weekend in depth to make sure that it is ready for the Main Build by Monday.
DB039 Release Notes
Improved: AI queue system refactored for smooth queue distribution
Fixed: Staff happiness and tiredness resetting
Fixed: Furniture placement UI not showing the "end" button.
Fixed: After 5 years, mead happiness gained when mead quality is 100 returns zero.
Version 1.0f Released!
Release Notes
Added: Trade offer support for Endless Journey mode
Improved: Endless Mode AI pathing memory pool increase.
Fixed: Endless Mode C-shaped building prohibiting room placement.
Fixed: Guests mid fight going dormant if earthquake and a fight breaks out at the same time.
Fixed: Rooms or funiture selected when you drop staff as if you double click.
Enjoy!
Dev build DB038 Released!
I am releasing this build for those who are having trouble starting the game. Please try the developer build if you are experiencing game startup issues.
Thanks!
Version 1.0e Released!
This is the hotfix for guest queue going dormant. Please let me know via the bug report forum if the issue persists. Thank you!
Dev Build DB037 Released!
With this dev build patch, we are finally getting back to the desired release schedule. If you are experiencing issues with handymen getting stuck, please try the Dev Build. Thank you!
Release Notes
Fixed: Handymen and chess table repair not working.
Fixed: Endless Journey Mode getting stuck at 45% during loading.
Fixed: Not able to purchase properties
Fixed: Endless Mode guest price being too sensitive.
Fixed: Long signboard not visible in some Endless Mode Level.
Fixed: Getting stuck during tutorial if the resolution was 720p.
Fixed: Not able to purchase properties if the building panel was closed with RMB
Fixed: Not able to clear level 9.
Fixed: Endless Journey Mode reputation set to 300 instead of 3000.
Version 1.0d Released!
Fixed: Endless Journey Mode getting stuck at 45% during loading.