Addition 1.Added chat, added opponent's faction function to faction function. Players can use this method to join the sect they created. The other party needs to be the elder or head of the sect, and the favorability is not less than 100. 2.Added the function of moving mountains and filling the sea: After the player character completes the opening of the sky gate, you can open the map. A new land migration button will be added in the lower right corner. Click to enter and you can place the land in the current world at will. Click Confirm to reload the world. Click Return to cancel this change. Optimization 1.The triggering method of the Natural History Adventure has been optimized. It will now automatically find the player to trigger when there are more than 4 plots on the map. The Jianghu Book is still triggered near the highest point of the Eagle Chaser.
Repair 1.Fixed the issue where begging was not effective and items could not be obtained normally.
20240902 V0.16.5.0 update
Addition 1.Added the switch motion blur function in the game settings Repair 1.Fixed the issue of not giving items when giving alms
The Matchless Kungfu - Anniversary Giveaway
We can’t believe it’s already been a year since our release in Steam's Early Access,Without your support and love, we wouldn't have been able to keep going. To show our gratitude for your continued support, we will be hosting a giveaway event on our official Discord channel.
Prize: Steam gift card $20*5
How to enter: 1. Already joined our discord channel link:https://discord.com/invite/SVRbJpFwdf 2. Participate in our event topics on the giveaway channel
Good luck guys! The Matchless kungfu
202408023 V0.16.4.0 update
Addition 1. Added Beimangshan plot adventure and Shiyantun plot adventure 2. Added follow-up content of Zhuxiangtan Adventure Repair 1. Fixed the issue of giving non-tradable items when giving alms 2. Fixed the issue of not displaying tips when there are a lot of tips on the tips interface, where the position of the sub-controls is affected by the zoom box
Simple development VOL 3
A Chat with All Heroes~~
It's been more than a month since our last update. We sincerely thank you all for your timely feedback on bugs and other issues. However, due to various factors, our communication with you has been limited. You might not know what we’ve been working on, and that's on us. We admit we lack experience in this regard. After much thought, we’ve decided to share a brief development log to give you a glimpse into our upcoming work.
What We're Working on Now
Adventure Content Updates
Over the next three months, we will continue developing brand-new adventures, ensuring that each month we add at least three new adventures to existing land plots. We hope these additions will bring you a fresh experience in the martial arts world, with each plot featuring 1-3 different quests and minor exploration content. For example, as seen in our previous update, meditating under the Swallow Falls increases your health—an adventure that doesn’t rely solely on dialogue.
NPC AI LOD Range Adjustment
Many of you have pointed out that NPCs become stationary when you move far away from them. Initially, this design was meant to accommodate players with lower-end hardware to prevent lag when navigating through multiple plots.
In last week’s update, we introduced a new feature: AI activation range adjustment. We invite all heroes to help test this system's effectiveness. There are four levels: 1, 2, 4, and Unlimited. The first three levels are multiples of the original AI range, and setting it to Unlimited will allow AI activity across 144 plots in real-time. If you experience any lag, please reduce the range accordingly.
Players with systems that meet or exceed the recommended specs can set the AI range to 4x or higher for a smooth experience
NPC AI Optimization
We have introduced a new background evolution feature. Now, when NPCs are not in the active area, their relationship will still evolve. We will continue to improve this system based on your feedback and suggestions.
In addition, we have improved the aggressive behavior of NPCs. NPCs will no longer attack players because of low favorability. Instead, if NPCs dislike players due to negative behavior or conflict, they will express their dissatisfaction through whispers. NPCs will only attack players if they behave maliciously near these NPCs or have a grudge against them.
Sect Uniqueness Adjustment
We’ve heard from many of you that aside from differences in martial arts and geography, the sects don’t feel all that distinct. To address this, we’re planning a significant overhaul of sect gameplay to make each one truly unique.
Each sect will be given a special gameplay mechanic. For example, the Misfortune Sect will introduce a divination system, where drawing lots can grant various buffs and effects. The Drunken Sect will focus on brewing different types of alcohol, while the Poison Mist Sect will have more recipes for crafting poisons and medicines. Our goal is to make each sect more distinctive and embody the true spirit of the martial world.
(The above are development screenshots, representing only a portion of the content in development. Quantity and effects are for reference only.)
Future Plans
Lot Adjustment Function
We are currently researching and developing a feature that will allow players to modify the positions of land plots once certain conditions are met. Please be patient, as this feature is still in the works
Main Storyline
The main storyline has been a highly requested feature, and we’re working to provide a balanced and reasonable narrative experience within our current framework. We plan to enhance the story from the point where players arrive in Longquan Town to their eventual rise as the leader of the martial world. However, The Matchless Kungfu is not a linear narrative game. The story exists to fill in the missing elements of the world’s lore and background. Our primary focus will continue to be on gameplay, with the main story serving as a guide through key points in the game.
More Sects and Supreme Arts
We’re currently developing new sects and supreme arts, distinct from the previously introduced Royal City and Assassin paths. These new sects will each have their own complete systems of supreme arts and gameplay mechanics:
Skyforge Pavilion: Specializes in heavy weaponry. Their supreme art, "Force," allows them to accumulate and control "Force" during combat. The more "Force" they have, the higher the damage they can deal. However, accumulating too much "Force" can put them at a disadvantage.
Linglong Swordhouse: Focuses on the unique sword casket gameplay. The sword casket is a special piece of equipment that only Swordhouse disciples can fully utilize
Esoteric Buddhist Sect: Specializes in persuasion and conversion. They have a unique mechanism called "Persuasion." When certain conditions are met, they can directly convince opponents to abandon their weapons and seek enlightenment. Additionally, the Esoteric Sect excels in verbal duels and is highly skilled in Buddhist teachings.
More Immersive and Fun Features
Nickname System: Masters in the martial world often have nicknames or titles, like "Thunderbolt Hand" or "Golden Lion King." In future updates, we’ll be adding nicknames for special NPCs, who will be world-renowned experts with unique martial arts techniques. Players who complete specific quests can earn these nicknames and choose one to stand out in the martial world.
Acupoint Upgrades and Internal Skill Enhancements are also in the design phase and will be introduced in the next major update. We’re also working on several other improvements to enhance your experience, such as merging farm harvests, raising Gu insects, optimizing music gameplay, refining NPC AI behavior, and overhauling core stats to better tie in with abilities.
A Final Word
We’ve seen and heard all your thoughts and feedback. Every member of our team grew up with wuxia novels, and we truly understand the passion behind your suggestions. Many of your ideas are not just good—they’re fantastic. Internally, we’ve discussed them at length and believe they align perfectly with what we want to achieve. We’ve received many suggestions for feature optimizations, and these ideas are often things we’ve also dreamt of implementing. However, due to various constraints, we haven’t been able to immediately bring them to life in the game
Over the past few months, we’ve restructured much of the underlying code in The Matchless Kungfu, enabling us to support features that were previously impossible. This has allowed us to develop many of the exciting additions mentioned here.
At the end of this month, we’ll be releasing a detailed update plan and schedule for the next three months. We hope you’ll come back to see what’s in store. Finally, we want to express our deepest gratitude to all the heroes who have supported The Matchless Kungfu. Your support means the world to us, and we promise to keep improving and updating the game.
The Matchless Kungfu August 9, 2024
20240809 V0.16.3.0 update
Addition 1. Added Hongya Grotto and Biluoshan Adventure 2. Added a mysterious person in Zhuxiangtan Optimization 1. Optimize the main quest 1. A completion prompt will be given when arriving at Longquan Town. Subsequent content is being produced. 2. Optimize the Feijianping adventure and add new branches 3. Optimize the activation range of full-effect AI, now it has 4 gears Repair 1. Fixed the issue where the encounter NPC would refresh multiple times repeatedly 2. Fixed the issue where the reward encounter might not be triggered after the battle between the Little Saint of Heaven and the Little Overlord ended 3. Fixed some issues that could cause the adventure to fail to complete normally.
20240726 V0.16.2.0 update
Addition 1. Added adventures related to Feiyan Waterfall, Feijianping, and Jiuyouze plots 2. Added full-effect AI function. You can turn on the full-effect AI range in the settings. NPCs within the range will perform full-effect NPCs, fully act, and have various relationships with each other. However, this function has high requirements for device performance and may affect the frame rate. Please choose an appropriate range to play. 3. Added background evolution, added some background evolution functions. When NPCs are in an inactive area, they will also have certain changes in their relationship with each other. If they have a positive and intimate relationship with the player, they will also use pigeons to notify the player. Background evolution is currently in the trial operation stage. We will add and optimize the background evolution content every once in a while based on player feedback. Optimization 1. Optimize AI. Now NPC will not attack players directly because of low favorability. Now if NPC has low favorability towards players, they will express their disgust through whispers. If players perform malicious acts near these NPCs or form a bond with them, these NPCs will attack players. Repair 1. Fixed the problem that some tasks could not be completed under special circumstances. 2. Fixed the problem that the imperial guards in the imperial city might attack each other because of their reputation. Now all the imperial guards have the same reputation of being cruel and ruthless. 3. Fixed some strange bugs.
20240708 V0.16.1.0 update
1. Fixed the problem that the task of "Benevolent Doctor with Little Medicine" could not be completed normally after obtaining the task of "Sick Manor Owner". 2. Fixed the problem that there was no reward for completing the task without feather arrows. 3. Fixed the problem that the rumor of Fenglin Manor would cause multiple plots to be opened. 4. Fixed the problem that non-incomplete people would be judged as incomplete people during interaction. 5. Fixed the problem that it was impossible to join the Imperial Guards through bribery. 6. Fixed the problem that the task dialogue still exists after completing the task. 7. Fixed the problem that some tasks could not be completed normally. 8. Fixed the problem that after the player becomes the leader of the martial arts world or the head of a sect, there will be NPCs following and the adventure cannot be triggered normally. 9. Fixed the problem that the secret of the encounter of the Little Saint of Qitian could not be obtained normally. 10. Fixed the problem that there is no cooldown time for chatting. 11. Fixed the problem that some tasks can be submitted repeatedly.
20240705 V0.16.0.0 update
1.Some of the game's adventure optimization allows the player to actively trigger after discovery, instead of actively coming to the player 2. Optimized plot gameplay in the early stage, added tasks bound to the plot, and these tasks will be updated regularly in the future 3. Now restarting the game will have a main mission leading players to Longquan Town, we will improve this main mission in the future 4. Add a large number of nodes for MOD support 1. Fixed the BUG that bookshelf could not write books properly 2.Fixed some strange bugs.
【Version Update】 Introduction to the Mystical Version
Dear heroes, Thank you for your patience! Since the launch, many heroes have suggested adding some main storyline and legendary tales to the world So, here comes the Mystical version!In this update, we have added some background stories about the Great World into the game. As heroes unlock the main storyline, they will gradually rediscover this world. Meanwhile, the game's quest system has been rebuilt. The new version allows players to see the current and completed quests more intuitively. The original quest system has been retained as acommission system, where you can still accept commissions from NPCs to earn rewards. The event system has also been rebuilt. Some events will no longer trigger suddenly and interrupt the player's actions. New version supports heroes exploring the map to discover and actively trigger events. At the beginning of the Mystical version update, the game will some issues. We warmly welcome heroes to submit problems through the in-game bug button or the Steam comment section to help us find bugs and optimize game content!
Here are the detailed introductions for this Mystical update:
Quest System and Event System Overhaul
After updating the game to the latest version: New players will unlock the new quest system in the lower left corner after completing the tutorial. Subsequent updates will continuously add new events (ensuring at least one unique event per tile). Old players can unlock the new system upon entering the game (currently unable to accept the main storyline, which is still under development!).
The new quest system mainly has three modules: Click the envelope to switch. The envelope module on the far right displays the current quest type (important matters in the picture) Important Matters: Main storyline quests Biography: Legendary stories about Jianghu experts events: Strange and interesting events evented in Jianghu
Add Background Setting for the Great World
20 new events added
19 events optimized and modified
Events can now be accepted from NPCs with an exclamation mark (!) above their heads on the map
Characters dialogue logic has been remake for a more realistic
New quests will be highlighted in the quest system
That's all for the introduction to the Mystical version. Heroes can restart their journey in Jianghu to experience new storyline and unique events. If you have any good story ideas, feel free to tell us through the community!
As usual, if you event any problems or have better suggestions about new version, you can let us know through the in-game BUG submission link, the Steam forum, or the comment section of this log! Heroes, see you next time!