Repair 1. Fixed the problem that the secret skills that the player has learned are not displayed in the collected illustrations. 2. Fixed the problem that after the player has understood the Enlightenment Stone, he can still collect the Enlightenment Stone Illustrated Book even if he has learned the secret skill/internal skill/ability. 3. Fixed the display condition configuration of the cut off baby button 4. Fixed the problem of removing incomplete people from other worlds and still having incomplete people when returning to the main world. 5. Fixed the problem that the houses you own may not be gifted to NPCs
April-May development plan!
Regular update
Fix bugs, Improve game systems, Improve Mod Tool
April-May Update Plan
Top of Martial Arts 1. Adjustment of NPC combat strength 2. Adjustment of requirement for martial arts skills growth 3. Adjustment of combat system: addition of defense in combat system 4. Addition of Skills Stats system (Skills effect plugin) 5. Addition of fashion system (download model mods for direct in-game use)
20240411 V0.14.1.0 update
Optimization 1.Optimize the faint trigger hook
Repair 1.Fixed the issue of forgetting to determine whether there is a problem with the entity output field "output item id", resulting in an error in the pipeline prompt. 2.Fixed the handle control of the loop box in the pipeline page to scroll downwards 3.Fixed the problem of being unable to initiate discussions with relatives and friends 4.Fixed the logic loophole in adding sin value 5.Fixed the issue of exaggerated plots that can be selected from other forces 6.Fixed the issue where the whispering prompt exceeds the distance and is not recycled. 7.Fixed the issue where the weight of a player who becomes an NPC is reset. 8.Fixed the issue where players can expand dynasty power plots 9.Fixed the problem that after opening a territory and building a sect banner blueprint, "Mumbling U!" was not recycled and displayed as undefined.
20240403 V0.14.0.0 update
1.Added building renovation feature, now interacting at the door of a building allows for the selection of modifications such as expansion and decorative changes. 2.Blacksmith shop and Fabric Shop now have new automated production lines. 3.Added a collection system, which will be unlocked with more plots of land, and completing collections will award Fortune Jade (the original land Fortune Jade have been removed, and the overall quantity has been increased). 1.Lowered the requirements for cultivation Spirits. 2.Optimized some English version localization texts. 1.Fixed the abnormal sound issue after using Fortune Jade. 2.Fixed an issue where the roof and walls might not display after repairing a building. 3.Fixed an issue where you could not engage in verbal sparring when the Spirits is full. 4.Fixed an issue where the Unpleasant status might stack. 5.Fixed a display issue in the skill selection interface. 6.Fixed an issue where a child's attributes were reset to their original state after growing into an NPC. 7.Fixed an issue where the state of Breaking Breath and Breaking Meridian might not work after re-entering the game. 8.Fixed an issue where the Toxin-casting Spell could not be used out of battle. 9.Fixed some code errors that could potentially crash the game.
【Version Update】The Billions Version Introduction
Hey there, thank you for your patience! Now, we bring you a factory simulation system. You can use your extraordinary wisdom to design your own baseline and produce a variety of weapons and equipment through different formulas. Players can choose the production location of raw materials and improve efficiency by inviting other NPCs to work for your assembly line "politely". In the past time, many players would like a system to record exploration and various items in the game. Therefore, this update also brings an Achievements system, which can record the footsteps of all the heroes exploring the rivers and lakes step by step. At the same time, this version also adds a building blueprint modification function.
At the beginning of The Billions update, there are many issues in the game. We very much welcome all the heroes to submit issues through the in-game bug button or through the Steam comment section to help us discover bugs and optimize game content!
And we add an inner- button in the game to make your guys apply localization more suggestions easily.
Thank you for all the heroes' support!
Here is a detailed introduction to this update for The Billions:
1.The Assembly Line - Content Introduction
After updating the game to the latest version, Players can click on the operating construction at the door of their own Smithy (forging assembly line) or Fabric shop (weaving assembly line).
Players can click on the formulas to view the specific production process diagram. There are nine types of modules presented. Players can use the 'save' button in the lower right corner to save the template of the operating facilities currently built in the house for quick construction next time.
At the raw material input, players can select the source of raw materials (「Forest」 , 「Quarry」, 「Beast Fence」). Multiple selections are possible, such as two forests providing 2 woods at the same time. F At the synthesizer, players can select the target item to be forged. Special note: all factory simulation modules need to be connected by conveyor belts.
How to get NPCs' help
Players can stun NPCs and then carry them to the work module. This allows the NPC to start working (only one worker per module). Players can interact with a worker who is already working by the 'release' button, which interrupts their work.
2.Achievements System - Content Introduction
When the player's have 4 plots, they can trigger the adventure of the Encyclopedia. (It will also work when players have more than 4 plots) When this adventure is triggered, if the player's faction's plots are greater than or equal to 2, they can trigger the adventure of theJianghu Mystery. Once any character unlocks the systems, they are unlocked for all characters. After unlocking, they can be viewed in the Achievements, and the items obtained after unlocking are automatically included in the collection system.
Encyclopedia: Milliherb, Materials, Elixir, Cuisine, Mechanism, and Architecture. Jianghu Mystery: Weapons, Gear, Skills, Inner Kungfu, and Influence. After collecting a certain quantity, players can click on the top right corner to receive rewards.
3.New Function - Building Blueprint Modification
After this update, all buildings support remodeling. Players can modify their buildings, change decorations, and so on. Note: reducing the original floor area will not refund building materials. Expanding or adding facilities requires additional building materials. Expansion cannot exceed the original size limit. You need to click "Finish" to successfully complete the remodeling.
4.Improving for the Mod Editor:
1. Automatic reading of configuration tables. 2. Whispering bubbles can now be used in dialogue events. 3. Support for continuous plot events.
Above is the introduction to the new version of "The Billions". Heroes can now embark on your journey to become a business tycoon, building your own professional assembly line, "hiring" workers to work for you, becoming wealthy landowners, and exploring uncharted territories in the world according to the Achievements!
As always, if you encounter any problems while playing the new content. or if you have any better suggestions, you can tell us through the in-game bug submission link, or on the Steam forum, and in the comments section of this post!
Farewell, heroes! See you next time!
20240308v0.13.6.0 update
1. Fixed the issue where the prisoner’s interaction position was not actually canceled when releasing the prisoner. 2. Fixed an issue where facial color features may be restored when entering the game after creating a character. 3.Fix the logic loophole in the invitation follow button 4. The problem of floating error in the building interface 5. Fixed the problem of missing description of the maximum attainable level of the Chi bonus. 6. Fixed the issue where the prisoner data may not be correctly removed from the prison data after the captivity state is removed. 7. Fixed the problem that the attribute values may be restored after the child becomes an adult.
March-April Update Plan
Heroes! The development plan for March-April is here! ːsteamhappyːThank you very much for the massive feedback and suggestions from all the heroes on Steam, bilibili, Youtube, and discord. We'll look into it carefully and schedule optimizations and content additions based on our development capabilities and urgency.
The Billions Version
1. Add management-related gameplay, allowing players to configure their own equipment production lines, etc.
2. Add an in-game achievement system to helping players explore of no-played content.
3. Improve NPC AI.
4. Improve the building construction system.
5. Add events related to the The Billions version
20240131v0.13.3.0 update
Optimization 1.Add some English localization translations 2.Add some traditional Chinese localized translations
20240207v0.13.3.0 patch update
1. Fixed the text error in considering the processing result of the player after the NPC defeats the player. 2. Fixed the problem that players can still be recruited if they are Black Sparrows 3. Fixed the issue where imprisoned wanted criminals would still accumulate crime points. 4. Fixed the issue where pressing r would trigger the opening of the relationship page when opening other pages during the adventure but not ending the adventure. 5. Fixed the problem that the prop shortcut key will only respond once 6. Fixed the problem that handle Y does not work on the task receiving page 7. Fixed the issue where the last round of the auction will still count down when it is automatically completed. 8. Fixed the problem of incorrect attitude data between NPCs
20240131v0.13.3.0 patch update
1. Fixed the text error in considering the processing result of the player after the NPC defeats the player. 2. Fixed the problem that players can still be recruited if they are Black Sparrows 3. Fixed the issue where imprisoned wanted criminals would still accumulate crime points. 4. Fixed the issue where pressing r would trigger the opening of the relationship page when opening other pages during the adventure but not ending the adventure. 5. Fixed the problem that the prop shortcut key will only respond once 6. Fixed the problem that handle Y does not work on the task receiving page 7. Fixed the issue where the last round of the auction will still count down when it is automatically completed. 8. Fixed the problem of incorrect attitude data between NPCs