Finally added the Act 1 Boss! Thank you very much to DieDae for making the voices and for Devin, Le_Fifi, Novoxs and Whosile for helping me test it! Spent longer than I thought I would on this, so I hope you all like it! Also did a lot of fixes, and changed a few core codes so I can easily add shields and change attack patterns in the future, going to first fix the networking bug with the guns when socketing/unsocketing magazines.
Bugs fixed and Improvements made
Fixed a few weapons being invisible
Added new swing/woosh sounds when swinging weapons.
Fixed opponents glitching when fighting too close to the player.
Fixed katana flying off hand.
Synchronized opponent attacks better through the network, so all players will always see the same attack animation, before it would occasionally show different animations.
Increased all gun damage by 20%, because sometimes shooting a goblin in the head with a pistol wouldnβt kill it, so it felt unrealistic.
Added warning when player is trying to logout during the run, because sometimes player would accidentally go back to the login scene.
Fixed sight socket from ppsh41.
Twohanded opponents grab the weapon properly when attacking(couldnβt do it for the Boss).
Hope you are all working out! Don't forget to eat lots of eggs and meditate! πͺπβ€π³π
Gabriel.
Half-Sword Technique and cooler grabbing system!
Added option to use Half-Sword technique. TohChika(Arigato again!) showed me videos of people grabbing swords by the blade to make it easier to aim the point of the sword to a weak spot of an armour or to switch the sides and hit the opponent with the pommel. For now hitting opponents with the pommel will do the same amount of damage as hitting with the blade, however in the future this is something that I can explore, such as making it that it will be more efficient to destroy shields or armour.
Also now grabbing items is cooler, such as Alyx style.
There is still a bug with the opponents when host leaves the server, fixing that.
Bugs fixed and Improvements made
Added Half-Sword technique.
Cooler grabbing system.
Finally fixed Shotgun Pump Bug!
Fixed hand angles to fit more with the players real life hand angles.
Increased Coins/Currency gain by 100%
Added option to switch locomotion sides. Making it that the player can move using the RIght controller and rotate using the Left controller.
Fixed Tutorial Buttons, now they do not teleport move around once you press them.
Made weapons 50% lighter.
Fog will slowly change color and intensity according to the Theme area you walk into.
Fixed very small sockets not saving position.
Thank you Devin and Razr187 for helping me test it!
Hope you all had a great week and managed to get your workouts! Almost done with these small improvements and fixes. Already started working on the Boss as well πͺπβ€
Remember, eating fats such as bacon and eggs is healthy, sugar is your enemy(except right after a heavy workout)!
Bugs fixed, optimization and quality of life improvements π΄πͺ
Another boring update of bug fixes, optimization and quality of life improvements. Gonna do a few more of these and then back to improving opponents and adding a Boss =)
Many thanks for TohChika once again for helping me with the translation to Japanese and for Devin for helping me test the game and give me suggestions!
Also gonna start adding less frequent updates, because sometimes I have been doing a little change that sometimes breaks the game, so now I can test things carefully before uploading a new version.
Bugs fixed and Improvements made
Fixed spider bugging for non hosts of the server.
Fixed game breaking if the host crashed or left the server.
Fixed opponents sometimes not getting up after getting knocked down or getting up, falling down and getting up again for non hosts.
Fixed stabbing opponents sometimes dealing zero damage.
Added First Aid Kit tutorial to the Tutorial Room.
Added translation for a few words.
Optimized items to decrease CPU usage.
Optimized information sent through the Net so it will lag less.
I hope all your muscles are sore because of all the heavy workouts you guys did this week and you guys heal fast and eat lots of eggs πͺππ³
Volume customization has been added
Finally added volume customization. Will continue working on quality of life, fixing bugs and adding a few little things, then going to go back to working on the opponents then a boss for Act 1 xD
And it seems there was a bug that new players couldn't create new characters, that was fixed.
Bugs fixed and Improvements made
Fixed a bug that new players might not have been able to create new characters.
Added volume customization.
Fixed a few Swedish translations.
Hope you all started this week with a workout! πͺ
Customizable graphics, finally! And sorry for non hosts about opponent bugs!
Finally added customizable graphics. Now you can play around and customize for the best performance.
And there was a bug for non hosts of servers that players couldn't damage opponents at all, that has been fixed. Apologies for that, the issue I had with a back up a few days ago has damaged some files, and I'm still fixing that. And thanks Devin for helping me find these bugs!
Hope you guys are having a good end of the weekend or I wish a good start of the week! β€
Apologies again, opponents were very buggy, that was fixed.
Apologies again, opponents were very buggy, that was fixed.
Network items bugs vastly improved, Better hit effects in multiplayer.
The network items bugs are way better now, although sometimes issues can still happen, in 1 and a half run there was only one issue with a pistol magazine and then other time with the key valve.
Also if you played this in multiplayer you must have noticed that about 90% of the time that another player hits an opponent, there is no hit or sound effect. That was fixed.
Bugs fixed and Improvements made
Improved network items bugs.
Fixed other player hitting opponent and not showing hit or sound effects.
Fixed voice chat being able to be disabled however not being able to be enabled until the scene changed.
Decreased Spider health by 30%.
Fixed players being able to drop items in other players sockets.
Fixed when creating a new character, the avatar would appear with the same colors of the previous character, however if player did not select any colors, then it would just create a new character with the standard armor colours(red).
Made Spiders try to stay a longer distance from the player by 25%.
Don't forget to workout and meditate everyone πͺβ€
Customizable sockets/pockets position
Still working on the bugs, gonna test it better multiplayer today with a friend.
Bugs fixed and Improvements made
Added customizable sockets/pockets position.
Improved stabbing( if there is an issue with this, please let me know the weapon that you had).
Decreased player health by 50%.
Fixed blood stream being stuck in the air.
Increased crouched speed by 25%.
Fixed most network bugs and lights now turn on again.
Did a quick fix in many network bug issues. Will test more tomorrow(today for me, it's already 2am).
Good night everyone, sleep well. Gabriel.
Apologies! Bugs! Only Gobilins were spawning and now network bugs
Apologies! There was a bug since yesterday, only goblins were spawning during the Run, that was fixed! Also I had an issue with a BackUp today and I was in the middle of fixing the network items so playing multiplayer is gonna be a bit broken for a few days, such as gun ammo disappearing. Hopefully tomorrow I can fix it. Also lights donβt seem to be turning on, medkits not working and other small network bugs. Will fix it as soon as possible.