The Wall Mustn't Fall cover
The Wall Mustn't Fall screenshot
Genre: Strategy

The Wall Mustn't Fall

0.8.2


  • Fixed bug with Vampire Hunter's passive constantly increasing cast count

0.8.1


  • Fixed the shop giving out super expensive weapons at level 1 (The complete opposite of what was supposed to happen. Sorry to everyone taking advantage of it.)

0.7.3


  • Fixed unit / equip discount upgrades being reversed.

0.7.2


  • Fixed equipment not being used when the game is loaded
  • Fixed unit aim speed growth not being applying

0.7.1

A bit of an emergency patch.

  • Fixed an ApplyDamageToAffectedTargets out of bounds error.

0.7.0


  • Added ability to resume save. The game is automatically saved at the beginning of a shop phase and deleted (backed up for now) upon death.
  • Mouse scroll now modifies game speed (May be switched to something else later by default. Weapon switching may become the new default, but there will be an option to rebind keys at some point.)
  • Added lock checkbox below speed slider. (To prevent accidental speed changes)
  • Overkill doesn't count on records anymore
  • Rember

0.6.2

Fix for PassSpellCasterToAffectedTargets crash.

0.6.1


  • Fixed bug with +3 exp not working if there is only one unit on the field
  • Fixed bug with lightbringer / gunmage dots not working anymore
  • Gold generator cost now goes up by 4 gold per quality
  • Dynamite mobs now relocate after throwing a few dynamites

0.6.0 - (After 0.9.0 is 0.10.0, not 1.0.0)

Small content update.

  • Added new enemy at level 23
  • Added new boss at 25



  • Fixed crossbow unlock mentioning written bounties
  • Increase base hero aim speed 5 > 6.5
  • Hard scaling moved up to level 26

0.5.10


  • Curse Weaver's Bound Agony now does 4% hp reduction with it also returning over time. (It stacks)
  • Fixed unintended interaction with 4th boss and hp reduction.
  • Fixed boss chest possibly appearing inside castle