The Wall Mustn't Fall cover
The Wall Mustn't Fall screenshot
Genre: Strategy

The Wall Mustn't Fall

0.11.0 - Old saves not compatible

Warning: Old saves not compatible



  • Rerolling can't be save scummed - Not sure about this change, I only made it because it was what I originally intended, but at the same time I don't believe in stopping people from playing the game however they want to. I may revert this if enough people care.
  • Apply perk system bug actually fixed for real this time (I think.)
  • Items now showing damage type
  • Items should now benefit from damage stat bonuses
  • Fixed gun damage potion not scaling
  • Fixed potions showing up in shop with 0 stats
  • Potion color / bottle to effect now saves also
  • Level now displays in shop start button after loading game
  • Hud hides during boss loot selection
  • Alt stats on units and hero now display stats (So you can see current state of permanent changes)
  • Fixed an issue with some talents / abilities being duplicated upon reload

0.10.0


  • Fixed another keynotfoundexception (oops)
  • Changed upgrade menu to say Refund Talents instead of Reset Talents
  • Added boss at 30
  • Fixed caltrop hitting friendly units

0.9.3


  • Removed quality tooltip used for debugging on potion
  • Fixed text in boss loot
  • Fixed fire being visible through placement boxes
  • Changed text from 'full repair' to 'max' in upgrade tab to make it fit.

0.9.2


  • Potions no longer gain quality dependent on current level
  • Fixed biplanes not coming in (level 28)
  • Fixed a keynotfoundexception

0.9.1


  • Fixed crash happening on round end
  • Fixed non active relics showing activation triggers.

0.9.0 (0.10.0 is next, not 1.0.0) Saves from previous versions will not load

Warning: Saves from previous versions will not load



Changes



  • Replaced items with active relics, they are no longer consumed upon use and will typically have a cooldown.
  • Active relics can be right clicked and configured to trigger themselves when certain things happen.
  • The only consumables that remain are potions.
  • All potions are permanent bonuses
  • Added tank enemy
  • Added biplane enemy


Balance



  • Removed fighter class from vampire hunter
  • increased necro skeleton summon aoe 8>16


Fixes



  • Fixed vampire hunter unlock tooltip being larger than the screen
  • Fixed conflagration going into the ground
  • Fixed poisebreaker spells not clearing at end of round
  • You can now sell items without having to remove them from your party units.


Improvements (hopefully)



  • Added blue border around cards that will give experience to units
  • Added blue border to synergies that you already have
  • Several other UI Changes

0.8.6


  • Fixed bug with loading, allowing you to buy too many units which would cause a crash
  • Maybe fixed bug with the never ending level. (hopefully.)

0.8.5


  • Fixed spells still being casted while paused / picking boss loot
  • Fixed target area of rocket turret
  • Fixed summon damage being able to go down to 0

0.8.4


  • Hunter level 1 synergy changed from 100% more casts to +1 cast
  • Fixed bug with II being the only relic that spawns after equip level 5 if it's unlocked
  • Fixed bug with saves being unable to load properly if the game was saved with a card locked.

0.8.3


  • Fixed issue with loading games that stopped units from gaining experience and instead created another unit.