Rerolling can't be save scummed - Not sure about this change, I only made it because it was what I originally intended, but at the same time I don't believe in stopping people from playing the game however they want to. I may revert this if enough people care.
Apply perk system bug actually fixed for real this time (I think.)
Items now showing damage type
Items should now benefit from damage stat bonuses
Fixed gun damage potion not scaling
Fixed potions showing up in shop with 0 stats
Potion color / bottle to effect now saves also
Level now displays in shop start button after loading game
Hud hides during boss loot selection
Alt stats on units and hero now display stats (So you can see current state of permanent changes)
Fixed an issue with some talents / abilities being duplicated upon reload
0.10.0
Fixed another keynotfoundexception (oops)
Changed upgrade menu to say Refund Talents instead of Reset Talents
Added boss at 30
Fixed caltrop hitting friendly units
0.9.3
Removed quality tooltip used for debugging on potion
Fixed text in boss loot
Fixed fire being visible through placement boxes
Changed text from 'full repair' to 'max' in upgrade tab to make it fit.
0.9.2
Potions no longer gain quality dependent on current level
Fixed biplanes not coming in (level 28)
Fixed a keynotfoundexception
0.9.1
Fixed crash happening on round end
Fixed non active relics showing activation triggers.
0.9.0 (0.10.0 is next, not 1.0.0) Saves from previous versions will not load
Warning: Saves from previous versions will not load
Changes
Replaced items with active relics, they are no longer consumed upon use and will typically have a cooldown.
Active relics can be right clicked and configured to trigger themselves when certain things happen.
The only consumables that remain are potions.
All potions are permanent bonuses
Added tank enemy
Added biplane enemy
Balance
Removed fighter class from vampire hunter
increased necro skeleton summon aoe 8>16
Fixes
Fixed vampire hunter unlock tooltip being larger than the screen
Fixed conflagration going into the ground
Fixed poisebreaker spells not clearing at end of round
You can now sell items without having to remove them from your party units.
Improvements (hopefully)
Added blue border around cards that will give experience to units
Added blue border to synergies that you already have
Several other UI Changes
0.8.6
Fixed bug with loading, allowing you to buy too many units which would cause a crash
Maybe fixed bug with the never ending level. (hopefully.)
0.8.5
Fixed spells still being casted while paused / picking boss loot
Fixed target area of rocket turret
Fixed summon damage being able to go down to 0
0.8.4
Hunter level 1 synergy changed from 100% more casts to +1 cast
Fixed bug with II being the only relic that spawns after equip level 5 if it's unlocked
Fixed bug with saves being unable to load properly if the game was saved with a card locked.
0.8.3
Fixed issue with loading games that stopped units from gaining experience and instead created another unit.