Fixed bug with skeleton projectiles staying white after being hit.
Fixed brick not healing the advertised amount.
Fixed crosshair getting super thick when larger.
Fixed some late game stability issues.
0.5.8
Increase Curse Weaver's Bound Agony range
Fixed exploit allowing the player to max out the unit shop at less cost
Fixed bug with shop discounts
0.5.7
Fixes
Tooltip clarification on Icarus' Quiver
Fixed shotflak doing 0 damage to enemy projectiles, now just goes through them.
Fixed interaction between minotaur and crusader that would cause a crash
Sometimes players seem to have units that aren't properly rotated (maybe?)
Potion shows selling tooltip on loot menu
Armor not showing in upgrade menu
Balance
Deadly Inventor
Removed saws 25% bonus against ground (undocumented)
Saws don't hit enemy projectiles anymore.
Crusader
Shield bash cast time 5 > 3
Phalanx press 8 > 5
IceMage
Fixed white out not slowing
Added 5 damage to cold splinters
0.5.6
Tiny patch.
Middle mouse button is now an alternative button to sell
Free rolls are still free, but they raise the price of subsequent rolls as they would if they weren't free
0.5.5 small QOL update
Boar damage lowered by 30%
Fixed some bosses not scaling hp after 22
Fixed a bug with heavy grain constantly giving damage without removing it
Loot now arranged by worth
Added sell price label on loot
Fixed crosshair not showing correct accuracy
Fixed spell aoe not increasing icemage's primary spell size
0.5.4
Broken arrow optimization
Possibly fixed bug with selecting boss chest drop crashing the game
Scaling after 22 is even harder again
0.5.3
Fixed spell damage potion tooltip
Some tooltip clarifications
Bug with ui fixed
0.5.2
Fixed trapper traps doing much more damage than they were supposed to
Buffed necro melee skull damage from 1 and 1 target to 16 and 2 targets. Slight hp increase. They also move slower and last longer.
Changed easy mark.
0.5.0 A little content and some changes.
New things
Added an unlockable hero
Level 20 boss
New Upgrades available
implemented written bounties
implemented spare bodies
implemented extra roll upgrade
implemented recruit charisma
implemented equip discount
implemented sharper tips
Changes
Reaper's Magazine nerfed from +5/+5 to +3/+3
Fix clicking on talent that Is purchased saying "not enough points"
fix results menu to say talent points
Grenade boss weakened slightly
Autopilot is now enabled by default
Tweaked post 22 scaling to lower damage scaling but increase enemy hp / armor scaling. Scaling is a temporary measure while there is no new enemies after wave 21, just so that people don't go on forever.
0.4.6
Should include fixes for all of the bugs reported to me. Maybe now that the fires are out, I can get back to making content.
Removed armageddon.
capped corpse dealer corpses at 12
Trader percentage gains on junk changed from multiplicative to additive per current level the player is on
Fixed softlock with 3rd boss being able to be pushed off screen, never to be seen again
clarification of some tooltips
Added option to use vulkan, add -force-vulkan to the game's launch options
Made night time brighter (hopefully bright enough.)