The Wall Mustn't Fall cover
The Wall Mustn't Fall screenshot
Genre: Strategy

The Wall Mustn't Fall

0.20.0 - Anvil in the equip shop. Previous saves won't work.

*Anvil
*Fixed damage not scaling on frostburnhelix tooltip in shop
*II Relic no longer gives additional casts with quality
*Added player inventory label that fades out in equipwindow
*Added start button tooltip
*Changed level up sign to blue
*Removed hero showing in equip tab
*Fixed finer sands not doing anything.
*Removed incantors orb and combined it with finer sands
*Fixed damage logging discrepancy
*Fixed activation triggers not saving
*tooltips can be scrolled if they're too big
*Skeleton walkers are now resurrected once unless their corpse is consumed
*Added some record keeping per hero, displayed on hero selection

0.19.0

*Changed junk tooltip
*Added back button to hero selection menu
*Added tooltips to hud
*Added ability to click on hud elements
*Adjusted price growth of bloodsap canister and steady guard
*Added enemies up to 48

0.18.0


  • Increased enemy hp scaling after level 10
  • Player crosshair now appears on top of everything, except damage numbers
  • Added tooltip to results screen damage bar
  • Added whip relic to unlockables
  • fixed recoil control stat not giving -recoil
  • Start button text changes to "Boss Level X" Whenever a boss is going to spawn in that level
  • Added tooltip for breakdown of bonus gold (hover over bonus gold)
  • Made soulgate more transparent
  • Made shaman lightning transparent
  • Added crosshair color selection
  • Added picture on results screen showing what killed you
  • Added damage reduced to damage by type tooltip at end of round
  • Added Rosary and starting Rosary to talents tree
  • Changed cast count potion to always give 1 cast

0.17.0

Just some spiders.

0.16.1


  • Fixed enemies regaining too much hp when % of hp debuffs wore off

0.16.0


  • Added Fat Bullets gun mod
  • Flying corpses how have a dedicated model and no longer fall
  • Added Incantor's orb boss relic
  • Added Finer Sands boss relic
  • Added Good eraser - stat reset item available in castle tab
  • Heart hp container now drains to display % of max hp
  • Zeus orb enemy
  • Added cherub enemy
  • Zeus boss
  • Added available stat points indicator on equipment tab
  • Bug fixes

0.15.0 - Targeting subpriorities and Configurable hotkeys


  • Configurable hotkeys
  • Added targeting subpriorities based on hp
  • slight adjustment to enemies spawned
  • Now creating backups of old logs
  • Snake enemy parts now continuously get pushed toward the castle
  • rocket turret now shoots immediately upon landing
  • Fixed exp bar on unit tooltip not filling up
  • Added box around level up text on results screen
  • Added more information on armor tooltip
  • Consolidated recoil stat. They are now a combined "Recoil Control".
  • Changed attack speed and recoil stats display to reflect that they are % based
  • Card highlight is dimmer if unit is already maxed
  • Changed rampart turret to summon damage
  • Lowered time between sapper's bomb casts 14 > 8
  • Reduced amount of damage reduction lost during minotaur's charge
  • Added Sundering shots gunmod to unlocks
  • Added burning bullets gunmod to unlocks
  • Increased recoil of shotgun
  • Added exploding mod graphic
  • increased scaling strength after 31
  • Added blue exclamation on unit tab if there is a purchasable stack

0.14.3

*Random bosses that appear after 31 aren't limited to first three bosses anymore
*Fixed bug with selling a potion then switching tabs

0.14.2

*Changed text of some tooltips

0.14.1

*Fixed crash on strafing plane kill