This update changes a lot of settlements and other things in existing worlds. First time loading may be way longer than usual. After loading your saved game the character will be moved to a friendly camp. Most settlements will look different
Camps can tame and use horses now
Updated visuals for forts and its diversity
Doors added in forts
Optimization pass
Fast travel initiation on horse is still not available, but horse will be traveling with your character
You better don't shoot the trader!
Animation updates
Sound updates
Stun arrows fixed - now they're working on head only again
Diagonal movement/sprint fixed
Aimed stance change fixed
Upcoming Patch Content | First Week of September 2019
Chief!
As always, we are actively working on the development of the game, and we want to share some information with you on what the upcoming patch will bring. Some of the major changes that the next update will include (but not all) are:
Reworked forts
Improved settlements
Added functionality for camps to tame horses
Warriors/camp members use horses
Additional optimizations
And other fixes and changes which we will announce with the release of the patch.
This update will come out next week. Exciting right? Stay tuned for the full patch notes!
Patch 0.0.2.9635
The patch provides optimization and QoL improvements
Performance optimization pass
SOCIAL inventory interaction streamlined
Save/rest will take much less in-game time now
Camp loading time decreased
Slightly changed lighting
Volume options added
"Reset settings" option added to input and graphics settings
Multiple bugs fixed
Player icon staying below camp icons fixed
Status Update and Upcoming Fixes
Chief!
First off, Thank you, everyone, for the support and continuous feedback. To give you a short status update about some of the current fixes we are working on:
Fort improvements: This is one of the most reported things, and we are actively working to improve all aspects of it. That includes but not limited to textures, placements, AI getting stuck, player getting stuck, etc. We aim to have this fix ready by the end of the month.
Further optimization of the game and fix for the issue with the camps not rendering/loading. We hope to have this fix released by next Tuesday or earlier.
Some of you reported problems with putting items to the SOCIAL inventory. Our team is still investigating and trying to find a way to replicate this issue. We need more reports and information on this to reproduce and resolve it.
This Land Is My Land's team is always working hard to bring you an even better, unique experience. To introduce the talent behind this game, expect an upcoming interview with each of TLIML developers where you can learn more about their day, roles in the game, and interesting facts about them. Stay tuned!
As always, keep having fun, and we look forward to hearing your feedback about our upcoming updates.
Patch 0.0.2.9607
The patch consists of various fixes and infrastructure improvements.
Patch 0.0.2.9607
Right mouse click now emulated by B button on gamepad
SOCIAL Put Items feature changed - now items are added to SOCIAL inventory only on save
Slightly improved AI behavior
All mouse and keyboard buttons are mappable in control settings (as it was before)
Improved horse gamepad controls
Pass of optimization
Expansion slowed down a bit
Multiple bugs fixed
Player icon staying below camp icons fixed
Patch 0.0.2.9553
The First Iteration of Controller Support is live!
We also changed some basic controls that might be uncommon at first but we believe it is the best way to set controls for the game
Patch Notes
Basic gamepad support added. All xbox-like gamepads (XInput) supported (mouse emulated with any stick, mouse click emulated by 'A' gamepad button)
Input scheme been reworked:
[X] (sneak) removed, now you need to Hold [C] to sneak
weapon selection moved from [1] [2] [3] to Hold [1]
all usable items now available on [2]
Quick item/weapon selection reworked
Some animations improved, few animations added
Damage while fast traveling fixed
Fast travel freeze fixed
The First Iteration of Controller Support Coming This Week!
Due to a popular request from the community, the team has been working on a controller support implementation. We plan to release a patch within this week which will introduce a limited and basic controller support mechanics. This feature will not be final, and it will have limitations such as UI and menu use. We will be working on it furthermore and improving it.
We look forward to your feedback on it as well.
Screenshot Contest Results
As you might already know, we had a community screenshot contest last week on our Discord server. We had many great entries, but three closely won the contest.
Congratulations for the winners and thank you for everyone who took part in the event. More events like this with great rewards to come soon!
The New Player to Player Trading System | Tutorial
Have you been enjoying the new Social Trading feature?
If you have not heard of it yet, we just added a player to player trading system with the last patch, and it is a handy tool. To help you understand this new trading system better, we invite you to watch this tutorial made by our fan CK Generations. Enjoy!
https://youtu.be/83GrqC1-gOQ
Wishlist This Land Is My Land on Steam
Did you know that we are now on the Steam store? Although purchasing the game through Steam is not available yet, you can Wishlist and follow the project on Steam right now. This Land Is My Land will be available for purchase through Steam as an early access project in Autumn 2019.
https://steamcommunity.com/app/1069640
Our forum is also officially moving to the Steam discussions instead of the previous forum we had. You can find it here: