Tweaks to balance all bosses in "Frozen Northlands" (Normal,Heroic and Brutal), slightly reduced damage
Tweaks to balance Normal "Frozen Northlands" dungeon enemy type "Frost Spawn", slightly decreased health and damage
Tweaks to balance Heroic "Gardens of Riana" dungeon enemy type "Swarming bees", slightly decreased health and damage
PATCH NOTES V1.0089
Here are the patch notes (1.0089.4716):
Fixed issue with hidden door at "Elder dragon" not working correctly
Fixed issue with Furious armor sets not dropping from bosses
Fixed issue with Furious weapons not dropping from bosses
Fixed issue with Eclipse armor sets not dropping from bosses
Fixed issue with Eclipse weapons set not dropping from bosses
Fixed issue with swarming not working correctly in Heroic and Brutal dungeon
Fixed issue with combat freezing
PATCH NOTES V1.0088
Here are the patch notes (1.0088.4715):
Fixed issue with Frozen Northlands Brutal Dungeon not unlocking correctly
Fixed issue with "Auto restart dungeon" in Task manager not working correctly (It was always enabled for all characters at all time even when turned off)
Tweaks to "Vampire King" boss encounter, slightly increased boss damage
"Glimmerpass mastery" now affects automatic item locking to protect all items enchanted to +40 instead of normal +20 (This is to make "Auto sell mode" useful again)
"Wand of Redflame" is now auto item locked as a legendary weapon
Dungeon floor fast travel buttons now appear at the start of the attunement process
Fixed texture load issue with boss doors
Fixed texture load issue with dungeon doors
Fixed texture load issue with treasure doors
Fixed texture load issue with trader doors
Fixed texture load issue with treasure chests
FROZEN NORTHLANDS Update Now Available!
A major update with a new expansion to Tower Walker has just landed with new dungeons, more items, new character customization options, new playable race, new masteries, new features for ascension, new equipment, more steam achievements, new lore, new quests and much more. Enjoy!
There is also a new DLC available "The Northlanders" for those of you who really want to support us and our future developments, while getting your hands on a load of exclusive bonus content.
Here are the patch notes (1.0087.4713):
NEW CONTENT
New dungeons and story in "Frozen Northlands"
Added new character customization options to all races in the game (In this update all players will recieve one "Orb of appearance" in their inventory to be used to customize any existing character. Additional orbs can be obtained in the game from a special vendor. To discover the location of this vendor just play to progress)
Added new playable race "Yeti" (Racial mastery: Frost storm)
Added 100+ new items and equipment
Added "Glimmerpass" special mastery (Affects all looting and crafting of weapons)
Added new friendly faction "Fungi"
Added new secret shop
Added new passive ability "Soulshot recovery"
Added new passive ability "Ancestry"
Added new secret boss encounter
Added "Red wizard" NPC questline
Added "Moortus hidden temple" in the Abyss
New story NPC interactions
New "Ascension" features
Dungeon "Frozen Northlands" (Normal)
Dungeon "Frozen Northlands" (Heroic)
Dungeon "Frozen Northlands" (Brutal)
NEW ACHIEVEMENTS
Added 32 new Steam Achievements
Defeat Ancient Worm (Normal)
Defeat Wulfgar the mad (Normal)
Defeat Frostlord (Normal)
Defeat Dark Penguin (Normal)
Defeat Frostwitch Miranda (Normal)
Defeat Elder Turtle Daroonga (Normal)
Defeat Vampire King (Normal)
The Northlander I (Normal)
Defeat Ancient Worm (Heroic)
Defeat Wulfgar the mad (Heroic)
Defeat Frostlord (Heroic)
Defeat Dark Penguin (Heroic)
Defeat Frostwitch Miranda (Heroic)
Defeat Elder Turtle Daroonga (Heroic)
Defeat Vampire King (Heroic)
The Northlander II (Heroic)
Defeat Ancient Worm (Brutal)
Defeat Wulfgar the mad (Brutal)
Defeat Frostlord (Brutal)
Defeat Dark Penguin (Brutal)
Defeat Frostwitch Miranda (Brutal)
Defeat Elder Turtle Daroonga (Brutal)
Defeat Vampire King (Brutal)
The Northlander III (Brutal)
Defeat Gorkoss (Moortus Vessel)
Defeat Phoenix in the hidden room
The Yeti Artifact (Unlock the yeti)
Glimmerpass (Learn glimmerpass mastery)
Red wizard (Find the red wizard)
The hidden temple (Travel to Moortus temple)
Cassandra Redflame (Reach friendly with the fungi faction)
Royal throne (Obtain the royal throne in the basecamp)
EQUIPMENT
Added 4 new legendary special rare rings
Added "Ring of Ancestry"
Added "Ring of the Reaper"
Added "Ring of Iron will"
Added "Ring of Crafting"
Added "Ashfang set"
Added "Furious set"
Added "Eclipse set"
Added 15 new legendary rare weapons
Added 25 new legendary rare armors
Added 25 new legendary rare helmets
"Glimmerpass" mastery now affects looting of all weapons
ITEMS
Added "Orb of Appearance"
Added "Frost Shard"
Added "Tome of knowledge"
Added "The Yeti Artifact"
Added "Moortus Gem"
Added "Potion of Supreme Learning"
Added "Potion of Soulshot Recovery"
Added "Potion of Supreme Defense"
Added "Potion of Ancestry"
Added "Soul statue"
CRAFTING
Added 50 new ranks to crafting xp gain increase in upgrades
Added "Crafting Ascension" in the workshop (Requires crafting level 120 and "Explore tower" milestone. Every ascension level increases craft bonuses per crafting level)
"Glimmerpass" mastery now affects crafting of all weapons
Fixed an issue with crafting speed bonuses not stacking
Fixed an issue with crafting for "Primal spear"
Fixed an issue with crafting for "Doom spear"
Fixed an issue with crafting for "Icy touch"
Fixed an issue with crafting for "Winter blade"
Item "Ring of Crafting" now affects all crafting
Racial "Nimble crafter" now affects all crafting
Passive ability "Ancestry" now affects all crafting
MASTERY
Added mastery "DUNGEON ATTUNEMENT V" to learn at level 120
Added mastery "DUNGEON ATTUNEMENT VI" to learn at level 120
Added new special mastery "GLIMMERPASS" to learn from special item
Added 3 new ranks to mastery "SOUL RING: HARVESTER" at level 120
Racial "Warlords rage" rank 10 now gives 5x increased effect
Racial "Dark pact" rank 10 now gives 5x increased effect
Racial "Ancient wisdom" rank 10 now gives 5x increased effect
Racial "Vigor" rank 10 now gives 5x increased effect
Racial "Undying" rank 10 now gives 5x increased effect
Racial "Royal heritage" rank 10 now gives 2x increased effect
COMBAT
Fixed issue with barkskin not working correctly with "Holy shield"
Racial "Abyss fire" now has increased area of effect radius
Archmage "Ring of flame" now has increased area of effect radius
Major improvements to damage reduction formula in combat
TOWER
Added new NPCs and story dialogue in the hidden room at floor 89
Added NPC "Cassandra" Redflame (Funghi princess) at floor 89
Added NPC "Hubgomery" Redflame (Elder wizard) at floor 89
Reworked NPC "Princess Fiona" at floor 33
Reworked NPC "Vampire Razguul" at floor 89
Reworked NPC "Archmage Arcius" at floor 110
Added reputation bars to display in all factions dialogues
Improvements to all hidden floor and NPCs in the tower
ASCENSION
Added 4 new hidden major features for "Ascension"
Added 20+ new hidden passive abilities for "Moortus Gift"
Added legendary ability "Conjure: Blue Ascension statue"
Added legendary ability "Transfer soul to Blue Ascension statue"
Added legendary ability "Withdraw soul from Blue Ascension statue"
Added legendary ability "Destroy: Blue Ascension statue"
Added new ascension reward for rank 10
MISC
Added 12 new heroic quests to loremaster in basecamp
Passive ability "Ancestry" now affects all racial masteries
Added new passive ability "Soulshot recovery"
Added "Soul ring: Soul drain active" to character UI in basecamp
Added "Crafting speed" to character UI in basecamp
Added "Craft recovery" to character UI in basecamp
Added "Craft double" to character UI in basecamp
Added "Craft xp gain" to character UI in basecamp
Added "Pet xp gain" to character UI in basecamp
Added "Ancestry" to character UI in basecamp
Added "Soulshot recovery" to character UI in basecamp
Added "Map" to tower floor UI in basecamp
Major improvements to all equipment databases and systems
Added some preparation work for "Dungeon Attunement VII"
Added some additional preparation work for "Desert Southlands"
Added some additional preparation work for "Zulmaris Swamplands"
Added some additional preparation work for "Abyss Core"
Added some additional preparation work for "Beastmaster"
Added some additional preparation work for "Steam Cloud"
Optimized and improved load order for faster loading
TOWER WALKER: THE NORTHLANDERS adds 6 new playable species from the frozen northland territories with special and unique racial traits. By buying the DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of bonus content!
Playable northland races:
Ratkin (Nimble crafter)
Hawk (Bird of prey)
Dragonkin (Altered timeline)
Eternal (The mysterious)
Turtle (Shell)
Siren (Companionship)
Thanks for your support!
Frozen Northlands Update releasing April 18th 2024!
Today we announce a new era for Tower Walker. We proudly present the free major update "Frozen Northlands" that will be available on April 18th with tons of new content and expanded gameplay elements and features to the lategame. It is time to prepare your characters to explore the frozen cold north.
Stay awhile and grind!
We look forward to getting our biggest expansion so far into your hands. One of the most exciting new features will be a more detailed and in-depth character creator with customization for all races in the game. We have put alot of time and effort behind the new customization options to make sure every character race in the game feel special and have a unique look.
New dungeon attunement (preview)
"Frozen Northlands" is a level 120+ dungeon with normal, heroic and brutal mode. Level 120 will be required to start the attunement process and enter the instance. Recommended level for heroic mode (challenge hardmode) is level 120. Heroic and brutal mode drops new very powerful items. This new dungeon will be the longest dungeon in the game with over 7 bosses and more then 30 different new enemy types.
LORE (Loremasters journal) "Hubgomery Redflame, the red wizard... the one who betrayed the vampire king in the north... According to my sources he is the father of fire magic, he invented pyroblast and fireball... he is called the red wizard for a reason... he brought fire magic to the tower and did research on fire spells for hundreds of years before even i was a vampire... how can i even attempt to defeat such a powerful creature... i only know that i must do what my king demands... i must try.. so i came to this tower... to find this wizard... and figure out a way to defeat him... for my king and my queen..."
Improved all "(D,C,B,A and S) Grades mastery" tutorial text and icons
Improved "Soul ring" tutorial text
Added map to the tower introduction tutorial
Added capability to close all tutorials in "basecamp" by clicking outside the text window
Added capability to close all tutorials in "the tower" by clicking outside the text window
Fixed a minor mastery description error with "Necromancer/Lich"
Added new start screen and intro story background texture
Improvements to start screen loading
Tweaks to launcher config resolution dialog to prevent crashes or freezing
Minor visual improvements to intro story prison
PATCH NOTES V1.0085
Here are the patch notes (1.0085.4711):
Added a map in the tower (Hover over each floor for detailed info about drops)
Added hover display to compare currently equipped items (Hover over Equip button to display currently equipped stats for armor,helmet,weapon,rings)
Added popup to confirm item rewards from ascension
Added shortcut button for Shared stash in Inventory
Added shortcut button for Inventory in Shared stash
Fixed issues with Lich/Necromancer (Summon: Skeleton) in combat
PATCH NOTES V1.0082
Here is a new content update to Tower Walker with enchant containers for rings, a new pet type with a special support ability and a new hidden room in the tower. We also added a new system for collecting special rare items outside inventory and shared stash. Enjoy!
Stay awhile and grind!
Here are the patch notes (1.0082.4708):
NEW CONTENT
Added new enchant container for rings
Added new pet type with combat support ability
Added new hidden room in the tower
Added new NPC with special quest
Added new mailbox system in the basecamp for special items (Extra storage of items outside inventory and shared stash. Only activated by auto when collecting a rare item and inventory/shared stash is full. This will make sure players can loot rare pets at all times and to prevent loss of special items gained from milestone rewards)
CLASSES
Necromancer can now "Summon: Skeleton" in combat
Fixed issue with Lich "Iceblock" not triggering correctly
Fixed issue with Druid "Barkskin" sometimes not clearing on death
Fixed issue with "Summon: Skeleton" hit chance not working correctly
ITEMS
Added new item "Enchant container (Rings)"
PETS
Added Plant (Pet Summon) - New pet type (Reward from NPC quest in tower)
Added 2 pets to "Pet Master shop " in basecamp
Tweaks to increase spell damage effect from Dragon (Pet Summon)
Tweaks to increase physical damage effect from Raptor (Pet Summon)
Looting rare pets with full inventory and stash sends item to mailbox system
Fixed issue with incorrect pet icons in shared stash
TOWER
Added hidden room in the "Goblin Halls" section
Added NPC "Goblin Elder Torsten"
Increased active effects UI slots in Tower
Tweaks to slightly increase "Rare Events" spawn
Fixed issue with effects UI icons not being shown
Boss quest text now correctly shows when slaying bosses in dungeons
Fixed minor issues with UI/UX in combat
CRAFTING
Added "Enchant container (Rings)" to crafting
Fixed issue with crafting equipment not working correctly
Minor tweaks to crafting experience gain
MISC
Increased active effects UI slots in Basecamp/Character
Basecamp/Character effects UI slighty smaller
Fixed issue with attunement for "Gardens of Riana" dungeon not visible in Tower UI when unlocked for current character
Updated item databases with new icons
Fixed issue with incorrect selling prices for No-grade weapons
Added some additional preparation work for "Frozen Northlands"
Added some preparation work for "Hunter/Beastmaster"
Added some preparation work for "Combat pets"
Savefiles from previous version are compatible
Thanks for your support!
PATCH NOTES V1.0081
In celebration of our one year anniversary since release today is a good day for a content update to Tower Walker. There is major improvements to the combat engine with a reworked targeting system. We have added critical hit damage as a new stat to the game. We also added heroic dungeon quests, 11 new rings, 3 new potions, and 3 new pets to collect. Enjoy!
Stay awhile and grind!
Here are the patch notes (1.0081.4707):
NEW CONTENT
ADDED new character stat "Crit damage" (Increases total critical hit damage. Base 1.5x/150% for all characters at level 1)
Added 11 new rings
Added 3 new pets
Added 3 new potions
Reworked targeting system in the combat engine (Affects all player classes)
ITEMS
Added "Broken Ring of Crit Power"
Added "Copper Ring of Crit Power"
Added "Iron Ring of Crit Power"
Added "Gold Ring of Crit Power"
Added "Magical Ring of Crit Power"
Added "Superior Ring of Crit Power"
Added "Powerful Ring of Crit Power"
Added "Ancient Ring of Crit Power"
Added "Dragon Ring of Crit Power"
Added "Mythic Ring of Crit Power"
Added "Celestial Ring of Crit Power"
Added "Potion of Dominance"
Added "Potion of the Vampire"
Added "Potion of Quickness"
Tweaks to increase total sell cost for higher tier S-grade armor
Tweaks to increase total sell cost for higher tier S-grade helmets
QUESTS
Added heroic quest "OPEN THE ABYSS GATE PORTAL"
Added heroic quest "DEFEAT JUGGERNAUT"
Added heroic quest "DEFEAT EYE OF MOORTUS"
Added heroic quest "DEFEAT DEMONLORD ARANOX"
Added heroic quest "ENTER HIDDEN ROOM ON FLOOR 69"
Added heroic quest "OPEN THE GARDENS OF RIANA PORTAL"
Added heroic quest "REACH FRIENDLY WITH THE ARCHDRUIDS"
PETS
Added Galli (Pet Summon) - Drop in tower
Added Archi (Pet Summon) - Drop in tower
Added Hornet (Pet Summon) - Ascension reward
Currently summoned pets now display different icon in inventory
Tweaks to Turtle(Pet Summon), now gives double amount of armor per level
Tweaks to Lystro(Pet Summon), now gives double amount of resistance per level
CRAFTING
Added "Potion of Dominance" crafting
Added "Potion of the Vampire" crafting
Added "Potion of Quickness" crafting
Tweaks to increase crafting speed bonuses
TOWER
Improved character combat targeting system, enemy tracking and selection
Player character now retarget enemies slightly faster
Swarming waves "Elementals & Bees" damage in both dungeons "Abyss & Garden" has been slightly reduced
Fixed enemy collider issue in dungeon "Abyss"
Added hover description for "Madraxxas blessing" tier 1 to 3
Added "Celestial Ring of Crit Power" to "Archdruids" faction NPC shop
Removed "Celestial Ring of Dodge" from "Archdruids" faction NPC shop
Added 3 zoom camera settings (Keybind: Mouse ScrollWheel)
Current zoom camera settings are now autosaved
MISC
Tweaks to default base critical hit damage,decreased from 2x/200% to 1.5x/150%
Added stat tooltip hovers for health, damage, attack/casting speed, crit chance, crit damage, recovery, dodge, lifesteal, xp gain, item find, gold find, phys dmg reduction, magic dmg reduction, movement speed
Added stat tooltip hovers for summon pet health, damage, attack/casting speed
Fixed issue with selling potions not working correctly
Fixed issue with using "Fortitude Potion II" not working correctly
Minor improvements to inventory and shared stash systems
Numerous stability fixes
Minor convenience adjustments
Added some additional preparation work for "Frozen Northlands"
Added some preparation work for "Hunter/Beastmaster"
Added some preparation work for "Zulmaris Swamplands"
Added some preparation work for "Desert Southlands"
Added some preparation work for "Steam Cloud"
Updated several tooltips
Savefiles from previous version are compatible
Thanks for your support!
PATCH NOTES V1.0080
This update adds enchant containers to Tower Walker. Transfer S-grade enchant bonuses between weapons and armors. We also improved all armor sets in the game and the display for all set bonuses. Enjoy!
Stay awhile and grind!
Here are the patch notes (1.0080.4705):
NEW CONTENT
ADDED new feature to enchanting "Enchant containers"
ADDED button in main menu "Settings" to sync Steam Achievements with milestones(click once to trigger by auto on next character load)
CLASSES
Tweaks to increase Stalker "Mortal blow" Rank 1,2,3,8,9 and 10 trigger chance
ITEMS
ADDED new item S-grade, "ENCHANT CONTAINER (Armor & Helmets)"
ADDED new item S-grade, "ENCHANT CONTAINER (Weapons)"
Tweaks to increase "Molten" set armor and resistance
Tweaks to increase "Molten" set XP gain
Reworked and improved set bonuses for all "RAPID ABYSSAL" sets
Reworked and improved set bonuses for all "RAPID DEMONIC" sets
Reworked and improved set bonuses for all "RAPID EMBER" sets
Reworked and improved set bonuses for all "RAPID GARDEN" sets
Reworked and improved set bonuses for all "RAPID TEMPEST" sets
Reworked and improved set bonuses for all "RAPID CELESTIAL" sets
CRAFTING
Added "Enchant container" to crafting
Added craft cost 5 "Diamonds" to blessed enchant ring scroll
Removed craft cost 1 "Soulstone" to common S-grade enchant weapon and armor scroll
Added craft cost 3 "Sapphire" to common S-grade enchant weapon and armor scroll
MISC
Major improvements to the display of all armor sets (now clearly show gains)
Added require weapon text to all class skills hover tooltips in learn mastery
Fixed issue with equipping fortitude rings in combat not updating maxhp
Fixed issue with embassy upgrade in basecamp not visible when max level
Fixed issues with milestones not triggering in dungeons
Minor improvements to save/load systems
Minor improvements to all item databases and loot systems
Minor improvements to milestone and achievement systems