Hotfix for a major issue with the new task manager feature for grinding dungeons. Thanks for feedback!
Here are the patch notes (1.0079.4704):
Fixed an issue with custom task "Auto reset dungeon" not working correctly
Fixed font issue in basecamp upgrades UI
PATCH NOTES V1.0079.4703
The latest update to Tower Walker has just landed with new content, priority fixes, a new task manager feature for dungeon grinding and a brand new upgrade called "Embassy" in the basecamp. We appreciate the support of the community! Thank you all for your feedback. Enjoy!
Stay awhile and grind!
Here are the patch notes (1.0079.4703):
Added "Resizable window" capability in "Windowed mode"
Added Skeleton(Summon) info in Character UI for Necromancer/Lich
Added new expedition upgrade "Embassy" (New delivery materials per hour. Requires attunement to Abyss Gate to be unlocked)
Added new custom task in Task manager (Auto reset and restart dungeons after defeating last boss)
CRAFTING
Fixed issue with crafting quests not counting crafting bonus procs
ITEMS
Tweaks to rebalance total health gained from lifesteal rings
Tweaks to increase HP gained from Broken ring of lifesteal
Tweaks to increase HP gained from Copper ring of lifesteal
Tweaks to increase HP gained from Iron ring of lifesteal
Tweaks to increase HP gained from Gold ring of lifesteal
Tweaks to increase HP gained from Magical ring of lifesteal
Tweaks to increase HP gained from Superior ring of lifesteal
Tweaks to increase HP gained from Powerful ring of lifesteal
Tweaks to increase HP gained from Ancient ring of lifesteal
Tweaks to increase HP gained from Dragon ring of lifesteal
Tweaks to increase HP gained from Mythic ring of lifesteal
Tweaks to increase HP gained from Celestial ring of lifesteal
Fixes issues with armor set bonuses not working correctly
Fixed issue with armor set bonus gained from MIGHTY GARDEN
Fixed issue with armor set bonus gained from RAPID GARDEN
Fixed issue with armor set bonus gained from ANCIENT GARDEN
Fixed issue with armor set bonus gained from MIGHTY TEMPEST
Fixed issue with armor set bonus gained from RAPID TEMPEST
Fixed issue with armor set bonus gained from ANCIENT TEMPEST
Fixed issue with armor set bonus gained from MIGHTY CELESTIAL
Fixed issue with armor set bonus gained from RAPID CELESTIAL
Fixed issue with armor set bonus gained from ANCIENT CELESTIAL
CLASSES
Soultaker "Shadow Affliction" damage has been slighly increased
Stalker "Critical Wound" damage has been slighly increased
TOWER
Fixed collider issue on floor 69
ENCHANTING
Fixed issue with max potential in enchanting UI for Crit rings
Fixed issue with max potential in enchanting UI for Dodge rings
MISC
Interface refinements for Upgrades UI
Interface refinements for Delivery UI
Improved upgrades menu "General" in basecamp
Improved upgrades menu "Tower" in basecamp
Improved upgrades menu "Expedition" in basecamp
Added POI icons on treasure and trader floors in the tower browser menu
Improved reward screen for "Expedition Delivery" in basecamp
Tweaks to some menu audio sources in basecamp
Numerous stability fixes
Added some additional preparation work for "Frozen Northlands"
Added some preparation work for "Dungeon Attunement V"
Added some preparation work for "Hunter/Beastmaster"
Added some preparation work for "Forests of Aldera"
Added some preparation work for "Zulmaris Swamplands"
Added some preparation work for "Abyss Pits"
Added some preparation work for "Desert Southlands"
Added some preparation work for "Steam Cloud"
Updated several tooltips
Savefiles from previous version are compatible
Thanks for your support!
PATCH NOTES V1.0078.4702
Here are the patch notes (1.0078.4702):
Added 2 shortcuts in fast travel tower menu for dungeon entrance floors (Visible to all characters when attunements are unlocked and portals has been opened atleast once)
Necromancer "Skeleton" now properly aggros closeby enemys
Fixed an issue causing the necromancer to travel into space and beyond
Fixed an issue causing "Scroll of Escape" when below health setting being used even when not checked
Fixed an enemy pathing issue on floor 69
Fixed an issue with goblin crystal scaling not working correctly
Fixed an issue with equip/unequip rings not working correctly
Fixed an issue with transfering weapons from shared storage to inventory
Fixed correct label for Abyss Gate "Open" in tower hover interface
Fixed correct label for upgrade "Key master shop" to character
PATCH NOTES V1.0077.4701
Hotfix for a MAJOR BUG that had a chance to cause attunement stages for all characters to reset when creating a new character. This has now been fixed. This issue could also affect certain items saved in shared stash. We are sorry if anyone has been affected by this issue. We can not restore your attunements but it should now always be saved from now on if you attune again. Thanks for your feedback!
Here are the patch notes (1.0077.4701):
Fixed major savefiles issue when creating a new character
Fixed issues with saving/loading dungeon attunements
Fixed incorrect text labels for NPC at floor 69
GARDENS OF RIANA Update Now Available!
A major update with a new expansion to Tower Walker has just landed with new dungeons, new armor sets, new bosses, more then 150 new items, new NPC shops, more secrets to unlock and more steam achievements. It is time to enter the magical gardens and face Archdruid Draydiac. Enjoy!
There is also a new DLC available "The Lich" for those of you who really want to support us and our future developments, while getting your hands on a load of exclusive bonus content.
Stay awhile and grind!
Here are the patch notes (1.0076.4699):
NEW CONTENT
New dungeon "Gardens of Riana" (Normal)
New dungeon "Gardens of Riana" (Heroic+)
New dungeon "Gardens of Riana" (Brutal++)
Added 150+ new items
Added new ring tier(14) "Celestial"
Added new story NPC interactions
Added new secret shop
Added new hidden floors
Reworked and improved "Soultaker" class
Reworked and improved "Stalker" class
Reworked and improved all tower rare events
Added Celestial "Divine" armor sets
Added Celestial "Divine" weapons
Reworked achievements and milestone system
Reworked auto syncing triggers for milestones
Added new auto compability system for savedata
NEW ACHIEVEMENTS
Added 10 new Steam Achievements
Defeat Archdruid Draydiac (Normal mode)
Defeat Taedmorden Flower (Normal mode)
Defeat Forestlord Korganos (Normal mode)
Defeat Archdruid Draydiac (Heroic mode)
Defeat Taedmorden Flower (Heroic mode)
Defeat Forestlord Korganos (Heroic mode)
Defeat Archdruid Draydiac (Brutal mode)
Defeat Taedmorden Flower (Brutal mode)
Defeat Forestlord Korganos (Brutal mode)
Friends in the Gardens (Faction)
COMBAT
Huge improvements to all combat AI behaviour
Huge improvements to all boss mechanics in combat engine
TOWER
Added new NPC and story dialogue in the laboratory at floor 69
ADDED new room "Frozen gate" and NPC to floor 89
Improvements to all hidden floors and NPCs in the tower
Increased all bosses movement speed
Added a diminishing return on all crowd control durations (Mighty Blow, Fear, Stunshot, Azogas Wrath and Frostbite)
Slighly reduced gear drop rate in the dungeon Abyss
Slighty reduced experience gain in the dungeon Abyss
Fixed an issue with "Cheat Death" not triggering
Stalkers "Cheat Death" health return has been increased all ranks
Assassin/Stalker dagger basic hits now has a limited AoE
Warlock/Soultaker dark orb basic hits now has a limited AoE
Assassins "Mortal Blow" damage has been slighly reduced
Assassins "Critical Wound" damage has been slighly reduced
Warlocks "Shadow Affliction" damage has been slighly reduced
Warlocks "Shadow Affliction" proc chance has been slighly reduced
Warlocks "Drain Soul" damage has been slighly reduced
"Scroll of Escaping" in a dungeon now puts you outside that dungeon
Added textures/anims in Abyss entrance level
Fixed an issue with layering between tower inventory and shop
Fixed an issue with spears not showing on the ground when droped in the abyss
Fixed an issue when missing or triggering a crowd control with the first hit on an enemy causing a combat reset
Rare events now causes very fast enemy spawning
Increased enemies hp scaling when cursing floors with goblin crystals
Fixed an error causing the druids heal over time effect to extend even after death
Fixed a number of issues with the Warlords spear not working correctly
NEW EQUIPMENT
Added 13 new rings to grade tier "CELESTIAL RING"
Added 53 new rings to legendary drops
Added 25 new mysterious legendary rare armors
Added 25 new mysterious legendary rare helmets
Added 15 new mysterious rare legendary items
Added 20 new legendary "Celestial" rare weapons
Added 5 new "Garden 2 piece armor sets"
Added 5 new "Tempest 2 piece armor sets"
Added 5 new "Celestial 2 piece armor sets"
Added 20 frozen dagger type weapons
ADDED new item S-grade, "GARDEN BOOK"
ADDED new item S-grade, "GARDEN STAFF"
ADDED new item S-grade, "GARDEN GREATMACE"
ADDED new item S-grade, "GARDEN MACE / SHIELD"
ADDED new item S-grade, "GARDEN CLAWS"
ADDED new item S-grade, "GARDEN BLADES"
ADDED new item S-grade, "GARDEN DAGGER"
ADDED new item S-grade, "GARDEN BOW"
ADDED new item S-grade, "GARDEN DARK ORB"
ADDED new item S-grade, "GARDEN SPEAR"
ADDED new item S-grade, "TEMPEST BOOK"
ADDED new item S-grade, "TEMPEST STAFF"
ADDED new item S-grade, "TEMPEST GREATMACE"
ADDED new item S-grade, "TEMPEST MACE / SHIELD"
ADDED new item S-grade, "TEMPEST CLAWS"
ADDED new item S-grade, "TEMPEST BLADES"
ADDED new item S-grade, "TEMPEST DAGGER"
ADDED new item S-grade, "TEMPEST BOW"
ADDED new item S-grade, "TEMPEST DARK ORB"
ADDED new item S-grade, "TEMPEST SPEAR"
ADDED new item S-grade, "CELESTIAL BOOK"
ADDED new item S-grade, "CELESTIAL STAFF"
ADDED new item S-grade, "CELESTIAL GREATMACE"
ADDED new item S-grade, "CELESTIAL MACE / SHIELD"
ADDED new item S-grade, "CELESTIAL CLAWS"
ADDED new item S-grade, "CELESTIAL BLADES"
ADDED new item S-grade, "CELESTIAL DAGGER"
ADDED new item S-grade, "CELESTIAL BOW"
ADDED new item S-grade, "CELESTIAL DARK ORB"
ADDED new item S-grade, "CELESTIAL SPEAR"
ADDED new item S-grade, "MIGHTY GARDEN ARMOR"
ADDED new item S-grade, "MIGHTY GARDEN TUNIC"
ADDED new item S-grade, "MIGHTY GARDEN ROBE"
ADDED new item S-grade, "MIGHTY GARDEN HELMET"
ADDED new item S-grade, "MIGHTY GARDEN SHROUD"
ADDED new item S-grade, "MIGHTY GARDEN HAT"
ADDED new item S-grade, "RAPID GARDEN ARMOR"
ADDED new item S-grade, "RAPID GARDEN TUNIC"
ADDED new item S-grade, "RAPID GARDEN ROBE"
ADDED new item S-grade, "RAPID GARDEN HELMET"
ADDED new item S-grade, "RAPID GARDEN SHROUD"
ADDED new item S-grade, "RAPID GARDEN HAT"
ADDED new item S-grade, "ANCIENT GARDEN ARMOR"
ADDED new item S-grade, "ANCIENT GARDEN TUNIC"
ADDED new item S-grade, "ANCIENT GARDEN ROBE"
ADDED new item S-grade, "ANCIENT GARDEN HELMET"
ADDED new item S-grade, "ANCIENT GARDEN SHROUD"
ADDED new item S-grade, "ANCIENT GARDEN HAT"
ADDED new item S-grade, "MIGHTY TEMPEST ARMOR"
ADDED new item S-grade, "MIGHTY TEMPEST TUNIC"
ADDED new item S-grade, "MIGHTY TEMPEST ROBE"
ADDED new item S-grade, "MIGHTY TEMPEST HELMET"
ADDED new item S-grade, "MIGHTY TEMPEST SHROUD"
ADDED new item S-grade, "MIGHTY TEMPEST HAT"
ADDED new item S-grade, "RAPID TEMPEST ARMOR"
ADDED new item S-grade, "RAPID TEMPEST TUNIC"
ADDED new item S-grade, "RAPID TEMPEST ROBE"
ADDED new item S-grade, "RAPID TEMPEST HELMET"
ADDED new item S-grade, "RAPID TEMPEST SHROUD"
ADDED new item S-grade, "RAPID TEMPEST HAT"
ADDED new item S-grade, "ANCIENT TEMPEST ARMOR"
ADDED new item S-grade, "ANCIENT TEMPEST TUNIC"
ADDED new item S-grade, "ANCIENT TEMPEST ROBE"
ADDED new item S-grade, "ANCIENT TEMPEST HELMET"
ADDED new item S-grade, "ANCIENT TEMPEST SHROUD"
ADDED new item S-grade, "ANCIENT TEMPEST HAT"
ADDED new item S-grade, "MIGHTY CELESTIAL ARMOR"
ADDED new item S-grade, "MIGHTY CELESTIAL TUNIC"
ADDED new item S-grade, "MIGHTY CELESTIAL ROBE"
ADDED new item S-grade, "MIGHTY CELESTIAL HELMET"
ADDED new item S-grade, "MIGHTY CELESTIAL SHROUD"
ADDED new item S-grade, "MIGHTY CELESTIAL HAT"
ADDED new item S-grade, "RAPID CELESTIAL ARMOR"
ADDED new item S-grade, "RAPID CELESTIAL TUNIC"
ADDED new item S-grade, "RAPID CELESTIAL ROBE"
ADDED new item S-grade, "RAPID CELESTIAL HELMET"
ADDED new item S-grade, "RAPID CELESTIAL SHROUD"
ADDED new item S-grade, "RAPID CELESTIAL HAT"
ADDED new item S-grade, "ANCIENT CELESTIAL ARMOR"
ADDED new item S-grade, "ANCIENT CELESTIAL TUNIC"
ADDED new item S-grade, "ANCIENT CELESTIAL ROBE"
ADDED new item S-grade, "ANCIENT CELESTIAL HELMET"
ADDED new item S-grade, "ANCIENT CELESTIAL SHROUD"
ADDED new item S-grade, "ANCIENT CELESTIAL HAT"
PETS
Pet(Summon) "Dragon" now shows correct label
Pet(Summon) "Raptor" now shows correct label
ENCHANTING
Max. potential text added to enchanting
Potential limit cap is now visible for all ring enchanting
Potential limit cap is now visible for all armor enchanting
Potential limit cap is now visible for all helmet enchanting
MASTERY
Added 2 new mastery ranks to "Soul ring: Harvester" to increase capacity
Added 2 new mastery ranks "Dungeons: Attunement" to learn at level 120
MISC
Added new rare item "Garden seed"
Minor improvements to auto item locking
Divine ring of Karion can now be sold to vendor
Huge improvements to milestone and achievement systems
Fixed minor issue with Task manager not working correctly
Fixed issues with milestones not triggering in dungeons
Improvements to save systems
Improvements to all item databases and systems (again)
Added some additional preparation work for "Frozen Northlands"
Added some additional preparation work for "Forests of Aldera"
Added some preparation work for "Dungeon Attunement V"
Added some preparation work for "Hunter/Beastmaster"
Added some preparation work for "Zulmaris Swamplands"
Added some preparation work for "Abyss Pits"
Added some preparation work for "Desert Southlands"
Added some preparation work for "Steam Cloud"
Even more stability fixes for faster loading times
TOWER WALKER: THE LICH adds 1 new playable class "The Lich" and a new special summon "The Skeleton" with a unique set of skills. By buying this DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of exclusive bonus content.
BONUS CONTENT
PLAYABLE CLASS
Necromancer
Lich(Subclass)
SUMMON
Skeleton
Thanks for your support!
Gardens of Riana Update releasing November 30th 2023!
Today we announce a new free major update "Gardens of Riana" that will be available on November 30th with tons of new content and expanded gameplay elements and features to the lategame. It is time to prepare all your characters to enter the magical gardens and face the Archdruid Draydiac.
Stay awhile and grind!
Since the release in february we have now launched 42 free updates in 9 months. It has been quite a journey and the game now has a strong foundation to further expand with tons of endgame content and expansions. We are sticking around, and hope you guys are ready to stick with us on this journey we call Tower Walker. We appreciate the support of the community!
"Gardens of Riana" is a level 90+ dungeon with normal,heroic and brutal mode. Level 90 will be required to start the attunement process and enter the instance. Recommended level for heroic mode (challenge hardmode) is level 120. Heroic and brutal mode drops very powerful items (Tempest amor sets and weapons for all classes).
Lore
"Lord Taedmorden was cursed by the queen of the Abyss to remain in her gardens. The origin of the Taedmorden flower has been told by wizards for a hundred years. It is a legend about love and betrayal. About powerful magic and dark urges. It is the source to how Riana turned away from the light. To embrace the darkness. Archdruid Draydiac fought the queen of the Abyss with all his power to protect the temple in the gardens. The sanctuary for the druids had been standing in peace since the first age of magic. Now it lies in ruins. The abyss demons has corrupted the lifetree. Even the forest god Korganos has been defeated and enslaved by the Queen. Hidden behind a protective barrier lies the portal and magical gate to the ancient temple of the druids. A sanctuary for the most powerful elder wizards of the Scepter order. Well kept enchanted gardens with fragrant magical flowers, gorgeous trees and many bushes decorate the outside of the temple. A handful of waterfalls flow into various small rivers. Statues of ancient sorcerers, the founders of the order are lined up outside of the temple gates, serving as reminders of the past. Tall, wide windows are scattered generously around the walls of golden stone in seemingly perfect symmetry. A huge gate with large metal doors leading into the temple halls. The magic in this place is very strong. " - From Loremasters journal
Small patch with fixes to auto item locking in the inventory system, sell mode/recycle mode and brutal mode dungeon milestones triggers.
Here are the patch notes (1.0075.4698):
Added automatic item locking to protect all items enchanted +20 or more (Item locking prevents the item for being sold in sell mode or disenchanted by one click in recycle mode. The item can still be sold and disenchanted by using the secondary menu)
Fixed an issue with new S-grade items could not be sold in "SELL MODE"
Fixed an issue with new S-grade items could not be disenchanted in "RECYCLE MODE"
Fixed an issue with item lock for Moortus legendary weapons from Ascension rewards
Tweaks to increase cost in faction shop for Fortitude potion II to 50
Tweaks to increase cost in faction shop for Armor potion II to 50
Tweaks to increase cost in faction shop for Resistance potion II to 50
Tweaks to increase cost in faction shop for Luck potion II to 70
Tweaks to increase cost in faction shop for Learning potion II to 70
Tweaks to increase cost in faction shop for Divine ring of Karion to 1500
Fixed an issue with milestone triggers for bosses in brutal mode Abyss gate
Savefiles from previous version are compatible
"CHALLENGE DUNGEON" UPDATE IS OUT NOW!
In this free content update we introduce our first "Brutal mode" dungeon. Beware, this dungeon is extremely challenging but with great struggle comes great rewards. The limit to all core stats in the game has finally been increased so players can go beyond and battle these new challenges. Ascension has been buffed, now rewards triple stats. We also bring great news regarding "Divine Ring of Karion" also known as "the one and only ring to rule them all" can now become very powerful again with enchanting. It is probably the best ring in the game. Enjoy!
Here are the patch notes (1.0075.4695):
NEW CONTENT
New dungeon "Abyss gate" 120+ (Brutal mode) (Requirements to unlock this new dungeon and get attuned is to complete heroic mode Abyss gate, attunement to Brutal mode is shared between all characters)
Added new S-grade armor set "Ember"
Added new S-grade weapons (legendary status)
Rework of Divine Ring of Karion (special ring)
Rework of core stats limits for all characters
Rework of ascension to increase total stats gained
Added new hidden secret
NEW ACHIEVEMENTS
Added 3 new Steam Achievements
Defeat the Juggernaut (Brutal)
Defeat Eye of Moortus (Brutal)
Defeat Demonlord Aranox (Brutal)
Milestone reward, 1000x S-grade soulshots
Milestone reward, 1000x S-grade soulshots
Milestone reward, 1x Mythic ring
STATS
Tweaks to Fortitude cap max limit, increased to 9999 from 999
Tweaks to Strength cap max limit, increased to 9999 from 999
Tweaks to Dexterity cap max limit, increased to 9999 from 999
Tweaks to Intellect cap max limit, increased to 9999 from 999
Tweaks to Armor cap max limit, increased to 9999 from 999
Tweaks to Resistance cap max limit, increased to 9999 from 999
Tweaks to Dodge cap max limit decreased from 70% to 60%
Tweaks to increase total stats gained per ascension to +9 from +3
EQUIPMENT
Added 10 new S-grade weapons
ADDED new item "S-grade", "EMBER BOOK"
ADDED new item "S-grade", "EMBER STAFF"
ADDED new item "S-grade", "EMBER GREATMACE"
ADDED new item "S-grade", "EMBER MACE / SHIELD"
ADDED new item "S-grade", "EMBER CLAWS"
ADDED new item "S-grade", "EMBER BLADES"
ADDED new item "S-grade", "EMBER DAGGER"
ADDED new item "S-grade", "EMBER BOW"
ADDED new item "S-grade", "EMBER DARK ORB"
ADDED new item "S-grade", "EMBER SPEAR"
Added new enchanting bonus limits based on grades for armor
Added new enchanting bonus limits based on grades for helmets
Reworked enchant bonuses for D-grade armor, cap limit 100
Reworked enchant bonuses for C-grade armor, cap limit 200
Reworked enchant bonuses for B-grade armor, cap limit 300
Reworked enchant bonuses for A-grade armor, cap limit 400
Reworked enchant bonuses for S-grade armor, cap limit 500
Reworked enchant bonuses for D-grade helmets, cap limit 100
Reworked enchant bonuses for C-grade helmets, cap limit 200
Reworked enchant bonuses for B-grade helmets, cap limit 300
Reworked enchant bonuses for A-grade helmets, cap limit 400
Reworked enchant bonuses for S-grade helmets, cap limit 500
Added 5 new S-grade Armor "Ember 2 piece sets"
ADDED new item "S-grade, "MIGHTY EMBER ARMOR"
ADDED new item "S-grade, "MIGHTY EMBER TUNIC"
ADDED new item "S-grade, "MIGHTY EMBER ROBE"
ADDED new item "S-grade, "MIGHTY EMBER HELMET"
ADDED new item "S-grade, "MIGHTY EMBER SHROUD"
ADDED new item "S-grade, "MIGHTY EMBER HAT"
ADDED new item "S-grade, "RAPID EMBER ARMOR"
ADDED new item "S-grade, "RAPID EMBER TUNIC"
ADDED new item "S-grade, "RAPID EMBER ROBE"
ADDED new item "S-grade, "RAPID EMBER HELMET"
ADDED new item "S-grade, "RAPID EMBER SHROUD"
ADDED new item "S-grade, "RAPID EMBER HAT"
ADDED new item "S-grade, "ANCIENT EMBER ARMOR"
ADDED new item "S-grade, "ANCIENT EMBER TUNIC"
ADDED new item "S-grade, "ANCIENT EMBER ROBE"
ADDED new item "S-grade, "ANCIENT EMBER HELMET"
ADDED new item "S-grade, "ANCIENT EMBER SHROUD"
ADDED new item "S-grade, "ANCIENT EMBER HAT"
Divine Ring of Karion, enchant bonus cap increased to +200
Complete rework of all dodge rings, tweaks to improve balance
Complete rework of all fortitude rings, tweaks to improve balance
Tweaks to "DRAGON" grade rings drop rate
Tweaks to slighty increase drop chance for items in all chests
TOWER
Added "Brutal mode" to dungeon entrance in the laboratory at floor 33
Rare spawn events now always has a 100% chance to spawn when above 10
Tweaks to difficulty for dungeon boss "The Juggernaut" on normal and heroic
Tweaks to difficulty for dungeon boss "Demonlord Aranox" on normal and heroic
Travel load time between floor to floor or open door is now faster
MISC
Improvements to all item databases for faster inventory load
Added foundation for the attunement process to open "Gardens of Riana"
Added foundation and core systems for the "Gardens of Riana" Dungeon
Added preparation work for Madraxxas chambers at floor 69
Added some additional preparation work for "Dungeon Attunements"
Added some additional preparation work for "Frozen Northlands"
Added some additional preparation work for "Forests of Aldera"
Added some additional preparation work for "Hunter / Beastmaster"
Added some additional preparation work for "Necromancer / Lich"
Added some additional preparation work for "Zulmaris Swamplands"
Added some additional preparation work for "Abyss Pits"
Added some additional preparation work for "Desert Southlands"
Numerous stability fixes
Interface refinements
Updated several tooltips
Savefiles from previous version are compatible
Thanks for your support!
PATCH NOTES V1.0074.4694
Here comes another patch to apply more important fixes to the ring balance to stats from enchants. Crit and Dodge remains hard capped to a certain item level for all rings but all other stats now have a soft cap limit based on grade and item level. Divine ring of Karion(legendary status) is a special ring and the only ring in the game that will not be affected by the new scaling in this update.
Here are the patch notes (1.0074.4694):
Tweaks to all rings enchant cap limits for all bonuses except crit and dodge (All rings enchant bonus effect to crit and dodge always capped to a fixed item level)
All rings now has a limit to enchant bonus based on grade and item level
BROKEN (Grade 1) ring bonus effects limit set to 50
COPPER (Grade 2) ring bonus effects limit set to 100
IRON (Grade 3) ring bonus effects cap limit set to 200
GOLD (Grade 4) ring bonus effects cap limit set to 300
MAGICAL (Grade 5) ring bonus effects cap limit set to 400
SUPERIOR (Grade 6) ring bonus effects cap limit set to 500
POWERFUL (Grade 7) ring bonus effects cap limit set to 600
ANCIENT (Grade 8) ring bonus effects cap limit set to 700
DRAGON (Grade 9) ring bonus effects cap limit set to 800
MYTHIC (Grade 10) ring bonus effects cap limit set to 900
Added a new loading screen texture
Savefiles from previous version are compatible
Thanks for your support!
PATCH NOTES V1.0073.4693
It is time for improvements to ring stats balancing from enchants and important fixes to attack speed,dodge and crit gain from dexterity. We also fixed a critical issue with enchanting and the goblin companion scaling from levels.
We appreciate the support of the community! Thank you all for your feedback.
Here are the patch notes (1.0073.4693):
Fixed major issue with dexterity gain from racials, pet effects and rings (Attack/Casting speed, dodge and crit gain now increased from dexterity)
Rework of stats gained from enchanting for all rings in the game
Enchanting has been reworked for all rings with enchant cap limit +20
Fixed issues with "TREASURE GOBLIN" companion not working correctly
Fixed issues with enchanting not working correctly for S-grade weapons
Added new combat animation for Blademaster ability "Frenzy
Fixed issue with apply curse button on certain floors in Tower UI
Fixed incorrect text labels for spear crafting announcements
Stability fixes and improvements to behaviour in combat"