Tower Walker: MMO Grind Simulator cover
Tower Walker: MMO Grind Simulator screenshot
Genre: Role-playing (RPG), Simulator, Indie

Tower Walker: MMO Grind Simulator

UPDATE V1.0064 build452

Here are the patch notes (1.0064.452):

  • ADDED new ability "BEAST FORM" for Ravager
  • Added notifier in "Go Tower" to display when a world event is active
  • Elder dragon tooth now always drops as a common drop from "Elder dragon"
  • Added highlighted item hovers to potion/materials/soulshots in crafting UI
  • Ravager "BEAST FORM" rank 1 now unlocks at lvl 73(new)
  • Ravager "BEAST FORM" rank 2 now unlocks at lvl 77(new)
  • Ravager "BEAST FORM" rank 3 now unlocks at lvl 81(new)
  • Ravager "BEAST FORM" rank 4 now unlocks at lvl 95(new)
  • Ravager "BEAST FORM" rank 5 now unlocks at lvl 99(new)
  • Ravager "BEAST FORM" rank 6 now unlocks at lvl 103(new)
  • Ravager "BEAST FORM" rank 7 now unlocks at lvl 107(new)
  • Ravager "BEAST FORM" rank 8 now unlocks at lvl 111(new)
  • Ravager "BEAST FORM" rank 9 now unlocks at lvl 115(new)
  • Ravager "BEAST FORM" rank 10 now unlocks at lvl 119(new)
  • Fixed a small error with upgrades UI displaying "Not enough coins"
  • Tweaks to decrease experience gained from "Ring of learning"
  • "Druid" party companion ability "Barkskin" has been slighly reduced
  • "Savage" ability "Fury" attack speed buff has been slighly reduced
  • Fixed a number of errors in buff UI showing duplicated abilities and enchantments
  • Stability fixes and improvements to behaviour in combat
  • Added some additional preparation work for "Abyss realm"
  • Added some preparation work for "Gardens of Riana"
  • Added some preparation work for "Forests of Aldera"
  • Added some preparation work for "Steam Achievements"
  • Interface refinements and convenience adjustments
  • Savefiles from previous version are compatible

Thanks for your support!

WORLD EVENTS is here!

This update adds rare spawn events, expedition upgrades and improved boss respawn mechanics to Tower Walker. Pay 10 skeleton keys now after any boss encounter for instant respawn. We also added and a new ability called "Lionheart" for the Tyrant class to unlock at the trainer and a new mastery called "Summoning" that will increase max level limit for all pets. There is also a new hidden room somewhere in the tower. Enjoy!

Here are the patch notes (1.0063.451):

NEW CONTENT


  • ADDED new ability "LIONHEART" for Tyrant
  • ADDED new feature "World Events"
  • ADDED new feature "Expedition upgrades"
  • ADDED new feature "Summoning" mastery for pets
  • ADDED new feature "Instant respawn" for all bosses
  • ADDED new room "Warlocks lab" to floor 69
  • ADDED 3 new mysterious hidden pets
  • ADDED 2 new mysterious doors in the tower
  • ADDED new friendly NPC "Spider(Madraxxas)"
  • ADDED new buff "Madraxxas blessing"
  • ADDED new buff "Royal aura"
  • ADDED new buff "Crown of Stormholme"
  • Increased max level cap limit for all pets(summons)

TOWER


  • Added a hidden secret in the tower(new)
  • Added rare spawn events to all floors with "Rare spawn"
  • Added feature for "instant respawn" to all boss encounters
  • All bosses now rewards more experience and loot
  • Tweaks to improve loot chance on all boss encounters
  • Small tweaks to all enemies attack/casting speed
  • Small tweaks to all bosses attack/casting speed

CLASSES


  • Tyrant "LIONHEART" rank 1 now unlocks at lvl 73(new)
  • Tyrant "LIONHEART" rank 2 now unlocks at lvl 77(new)
  • Tyrant "LIONHEART" rank 3 now unlocks at lvl 81(new)
  • Tyrant "LIONHEART" rank 4 now unlocks at lvl 95(new)
  • Tyrant "LIONHEART" rank 5 now unlocks at lvl 99(new)
  • Tyrant "LIONHEART" rank 6 now unlocks at lvl 103(new)
  • Tyrant "LIONHEART" rank 7 now unlocks at lvl 107(new)
  • Tyrant "LIONHEART" rank 8 now unlocks at lvl 111(new)
  • Tyrant "LIONHEART" rank 9 now unlocks at lvl 115(new)
  • Tyrant "LIONHEART" rank 10 now unlocks at lvl 119(new)
  • Fixed issue with "Bishop" "Holy Shield" that showed "0 reflected" before learning "Reflective Shield"

ITEMS


  • Helmet "Royal Crown Hat" now grants a buff when equipped
  • Item "Basecamp throne" now grants a permanent buff to all characters

UPGRADES


  • Major rework and improvements to "Upgrade" UI in basecamp
  • Supply delivery timer to basecamp
  • Added expedition upgrade "Mining guild"(new)
  • Added expedition upgrade "Library"(new)
  • Added expedition upgrade "Outpost"(new)
  • Added expedition upgrade "Alchemy lab"(new)
  • Added expedition upgrade "Armory"(new)
  • Added expedition stage(1) "BUILD EXPEDITION BASECAMP"(new)
  • Added expedition stage(2) "ESTABLISH TRADE ROUTES"(new)
  • Added expedition stage(3) "LEARN THE SECRETS OF THE TOWER"(new)
  • Added expedition stage(4) "DEFEAT THE BETRAYER"(new)
  • Added expedition stage(5) "DEFEAT THE TYRANT"(new)
  • Added expedition stage(6) "FIND THE GRAND ARCHMAGE"(new)
  • Added basecamp upgrade "Respawn timer for bosses"(new)
  • Added basecamp upgrade "Respawn timer for events"(new)
  • Added basecamp upgrade "Bonus experience gain"(new)
  • Added basecamp upgrade "Bonus loot find"(new)
  • Added basecamp upgrade "Crystal mastery"(new)
  • Added basecamp upgrade "Lootbox mastery I - pots"(new)
  • Added basecamp upgrade "Lootbox mastery II - soulshots"(new)
  • Added basecamp upgrade "Summoning"(new)
  • Added basecamp upgrade "Pet experience gain"(new)
  • Added basecamp upgrade "Companions exp drain"(new)

PETS



  • Added Pet(Summon) "Snail" Rare exotic pet (new)
  • Added Pet(Summon) "Hyena" Rare exotic pet (new)
  • Added Pet(Summon) "Scorpion" Rare exotic pet (new)

MISC



  • Tweaks to increase exp cost for party companions to 20%
  • Added world events and respawn cooldown UI to Tower
  • Added world events and respawn cooldown UI to Basecamp
  • Fixed issues with Savedata for character slot #10
  • Added items/loot databases for "Abyss realm"
  • Added some additional preparation work for "Abyss realm"
  • Added locked dungeon entrance in hidden room
  • Added some preparation work for "Gardens of Riana"
  • Added some preparation work for "Forests of Aldera"
  • Added some preparation work for "Steam Achievements"
  • Interface refinements and convenience adjustments
  • Performance improvements in all areas of the game
  • Even more stability fixes for faster loading times
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible

Thanks for your support!

HUGE BOSS UPDATE!

It is time to make boss fights more rewarding in Tower Walker. This update adds more free content, new features and many improvements to the game. All boss encounters now gives more experience and loots but they also now have a respawn cooldown. We also added a new feature in the task manager called "Auto repeat boss" and a new ability called "Reflective shield" for the Bishop class to unlock at the trainer. There is also a fresh new hidden secret somewhere in the tower now. Tell all your friends or shout it on the mountains to help spread this game to all corners of the world. Enjoy!

Here are the patch notes (1.0062.450):

NEW CONTENT


  • ADDED new ability "REFLECTIVE SHIELD" for Bishop
  • ADDED new feature "AUTO GRIND BOSS" in "Task manager"
  • ADDED Respawn timer to all boss encounters
  • 200% INCREASED EXPERIENCE GAINED FROM ALL BOSS ENCOUNTERS
  • 100% INCREASED DROP CHANCE FOR ALL RARE BOSS DROPS
  • 50% INCREASED DROP CHANCE FOR ALL LEGENDARY BOSS DROPS
  • ADDED NEW hidden secrets in the tower
  • ADDED NEW mysterious hidden pet
  • ADDED NEW mysterious hidden items

TOWER


  • Added a hidden secret in the tower (new)
  • Fixed a number of incorrectly aligned tower wall colliders
  • All bosses now rewards more experience
  • Tweaks to improve loot chance on all boss encounters
  • Small tweaks to all enemies attack/casting speed
  • Small tweaks to all bosses attack/casting speed
  • Boss "GIANT RAT" (20 minutes respawn timer)
  • Boss "KORGON THE SLAYER" (20 minutes respawn timer)
  • Boss "BLADEMASTER URGO" (20 minutes respawn timer)
  • Boss "ANCIENT SEER" (20 minutes respawn timer)
  • Boss "VIRGIL THE HAMMER" (20 minutes respawn timer)
  • Boss "BLOOD LORD BREVIL (20 minutes respawn timer)
  • Boss "VENGEFUL WRAITH" (20 minutes respawn timer)
  • Boss "ROTTEN KINGSLAYER" (20 minutes respawn timer)
  • Boss "CRYPT LORD LOTHRAX" (20 minutes respawn timer)
  • Boss "FANG (20 minutes respawn timer)
  • Boss "TEOS THE BEAST" (20 minutes respawn timer)
  • Boss "NIGHTSTALKER KORAK" (20 minutes respawn timer)
  • Boss "SPIDER QUEEN" (20 minutes respawn timer)
  • Boss "SILVER RANGER YAGUA" (20 minutes respawn timer)
  • Boss "HIGH PRIEST EODAS" (20 minutes respawn timer)
  • Boss "WARSMITH EMERON" (20 minutes respawn timer)
  • Boss "TYRANT KING GODRIN" (20 minutes respawn timer)
  • Boss "ELDER DRAGON" (20 minutes respawn timer)
  • Boss "GORECLAW" (20 minutes respawn timer)
  • Boss "WOLFGRIN" (20 minutes respawn timer)
  • Boss "FUNGUS" (20 minutes respawn timer)
  • Boss "ELDER PLANT" (20 minutes respawn timer)
  • Boss "WOLFGRIN" damage and attack speed is slightly increased
  • Boss "FUNGUS" damage and attack speed is slightly increased
  • Boss "ELDER PLAN" damage and attack speed is slightly increased

CLASSES


  • Fixed issues with Orc racial "WARLORDS RAGE" not working correctly
  • Bishop "REFLECTIVE SHIELD" rank 1 now unlocks at lvl 73(new)
  • Bishop "REFLECTIVE SHIELD" rank 2 now unlocks at lvl 77(new)
  • Bishop "REFLECTIVE SHIELD" rank 3 now unlocks at lvl 81(new)
  • Bishop "REFLECTIVE SHIELD" rank 4 now unlocks at lvl 95(new)
  • Bishop "REFLECTIVE SHIELD" rank 5 now unlocks at lvl 99(new)
  • Bishop "REFLECTIVE SHIELD" rank 6 now unlocks at lvl 103(new)
  • Bishop "REFLECTIVE SHIELD" rank 7 now unlocks at lvl 107(new)
  • Bishop "REFLECTIVE SHIELD" rank 8 now unlocks at lvl 111(new)
  • Bishop "REFLECTIVE SHIELD" rank 9 now unlocks at lvl 115(new)
  • Bishop "REFLECTIVE SHIELD" rank 10 now unlocks at lvl 119(new)
  • Tweaks to increase "Bishop" heal "Blessed" total power
  • Tweaks to increase "Bishop" chance to gain a "Holy Shield"
  • "Paladin" "Sacred Ground" mastery description now explains skill improvements
  • "Stalker" "Cheat Death" mastery description now explains skill improvements
  • "Soultaker" "Fear" mastery description now explains skill improvements
  • "Assassin" "Mortal Blow" mastery description has been updated

PETS


  • Added Pet(Summon) Crocodile Legendary exotic pet (new)

MISC


  • Added "Auto repeat boss" for task manager in tower browser
  • Fixed timer bug for "Scroll of Escape" based on "Return Mastery"
  • Fixed minor issue with boss milestones not working correctly
  • Fixed issue with "Ring of Speed" not working correctly
  • Improvements to all item systems
  • Minor tweaks to increase all loot chance values
  • Added items/loot databases for "Abyss realm"
  • Added some additional preparation work for "Abyss realm"
  • Added some preparation work for "Gardens of Riana"
  • Added some preparation work for "Forests of Aldera"
  • Added some preparation work for "Steam Achievements"
  • Interface refinements and convenience adjustments
  • Performance improvements in all areas of the game
  • Stability fixes for faster loading times
  • Optimized and improved load order in basecamp scene
  • Optimized and improved load order in tower scene
  • Many improvements to inventory and shared stash systems
  • Many improvements to crafting and equipment systems
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible

Thanks for your support!

ASCENSION REWARDS is here!

Today we bring you a new update that adds HARDCORE achievements, ASCENSION rewards and CHALLENGE milestones for boss encounters (just to confirm again, every completed milestone will be tied to Steam Achievements in the near future). We also added 4 new pets to collect and new textures for superior weapons. Enjoy!

Here are the patch notes (1.0061.449):

NEW CONTENT


  • ADDED 9 new S-GRADE WEAPONS
  • ADDED 15 new milestones with rewards
  • ADDED 8 new Boss challenge milestones
  • ADDED 4 new Hardcore achievements with special rewards
  • ADDED 5 new Ascension milestones with special rewards
  • ADDED new exotic rare Pet(Summon) "Rhino"
  • ADDED new exotic rare Pet(Summon) "Lystro"
  • ADDED new exotic rare Pet(Summon) "Dodo"
  • ADDED new exotic rare Pet(Summon) "Ant"
  • ADDED new textures for Superior no-grade weapons

MILESTONES


  • "HARDCORE (All classes)" Challenge milestone"(new)
  • "HARDCORE (Mystic)" Challenge milestone"(new)
  • "HARDCORE (Rogue)" Challenge milestone"(new)
  • "HARDCORE (Warrior)" Challenge milestone"(new)
  • "DEFEAT EODAS (SOLO)" - "Challenge milestone"(new)
  • "DEFEAT EMERON (SOLO)" - "Challenge milestone"(new)
  • "DEFEAT GODRIN (SOLO)" - "Challenge milestone"(new)
  • "DEFEAT ELDER DRAGON (SOLO)" - "Challenge milestone"(new)
  • "DEFEAT GORECLAW (SOLO)" - "Challenge milestone"(new)
  • "DEFEAT WOLFGRIN (SOLO)" - "Challenge milestone"(new)
  • "DEFEAT FUNGUS (SOLO)" - "Challenge milestone"(new)
  • "DEFEAT ELDER PLANT (SOLO)" - "Challenge milestone"(new)
  • "ASCENSION (1)" character - "Ascension milestone"(new)
  • "ASCENSION (2)" character - "Ascension milestone"(new)
  • "ASCENSION (3)" character - "Ascension milestone"(new)
  • "ASCENSION (4)" character - "Ascension milestone"(new)
  • "ASCENSION (5)" character - "Ascension milestone"(new)
  • "ASCENSION (5)" basecamp - "Ascension milestone"(new)
  • "ASCENSION (10)" basecamp - "Ascension milestone"(new)
  • "DEFEAT GORECLAW" now gives correct reward
  • "LEVEL UP ALL CLASSES" now requires 9 instead of 7

ITEMS


  • ADDED "MOORTUS BOOK" - Legendary S-grade Weapon
  • ADDED "MOORTUS STAFF" - Legendary S-grade Weapon
  • ADDED "MOORTUS GREATMACE" - Legendary S-grade Weapon
  • ADDED "MOORTUS MACE / MOORTUS SHIELD" - Legendary S-grade Weapon
  • ADDED "MOORTUS CLAWS" - Legendary S-grade Weapon
  • ADDED "MOORTUS BLADES" - Legendary S-grade Weapon
  • ADDED "MOORTUS DAGGER" - Legendary S-grade Weapon
  • ADDED "MOORTUS BOW" - Legendary S-grade Weapon
  • ADDED "MOORTUS DARK ORB" - Legendary S-grade Weapon
  • ADDED new texture for "SUPERIOR WAND" - No-grade Weapon
  • ADDED new texture for "SUPERIOR CLUB" - No-grade Weapon
  • ADDED new texture for "SUPERIOR KNIFE" - No-grade Weapon

TOWER


  • Fixed a number of visual errors tower top UI
  • Ruby shard now always drop on Floor 82 and 85 (replaces towerdust)
  • Runestone now always drop on Floor 74 and 77 (replaces holywater)

PETS


  • Added Pet(Summon) Rhino Legendary exotic pet (new)
  • Added Pet(Summon) Lystro Legendary exotic pet (new)
  • Added Pet(Summon) Dodo rare exotic pet (new)
  • Added Pet(Summon) Ant rare exotic pet (new)
  • Adjusted pet fader trigger radius
  • Fixed issue with pets still gain exp when max level
  • Added drop source hovers to pet menu in milestones

MISC



  • Added new "Ascension rewards" UI in Milestones
  • Fixed issue with DLC not loading correctly
  • Fixed issues with milestones not working correctly
  • Added some preparation work for "Abyss realm"
  • Added some preparation work for "Gardens of Riana"
  • Added some preparation work for "Forests of Aldera"
  • Added some preparation work for "Steam Achievements"
  • Many improvements to inventory and shared stash systems
  • Many improvements to crafting and equipment systems
  • Performance improvements in all areas of the game
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible

Thanks for your support!

HUGE MILESTONES UPDATE

We have worked day and night to get this update out into your hands. 74 new milestones with rewards (every completed milestone will be tied to Steam Achievements in the near future). We also added a new class skill and 2 legendary pets to collect. Enjoy!

Here are the patch notes (1.0060.448):

NEW CONTENT


  • ADDED 74 new milestones with rewards
  • ADDED new class skill for Stalker "Cheat death"
  • ADDED 7 new mastery ranks for Soultaker "Fear"
  • ADDED 7 new mastery ranks for Paladin "Sacred Ground"
  • ADDED new exotic rare Pet(Summon) "Raptor"
  • ADDED new exotic rare Pet(Summon) "Turtle"

NEW MILESTONES


  • "Equip a ring" - "Equip"(new)
  • "Equip 2 rings" - "Equip"(new)
  • "Enchant ring " - "Enchanting"(new)
  • "Enchant ring to +5" - "Enchanting"(new)
  • "Enchant D-grade weapon" - "Enchanting"(new)
  • "Enchant C-grade weapon" - "Enchanting"(new)
  • "Enchant B-grade weapon" - "Enchanting"(new)
  • "Enchant A-grade weapon" - "Enchanting"(new)
  • "Enchant S-grade weapon" - "Enchanting"(new)
  • "Enchant S-grade weapon to +5" - "Enchanting"(new)
  • "Enchant S-grade weapon to +10" - "Enchanting"(new)
  • "Enchant S-grade weapon to +15" - "Special reward" (new)
  • "Invite a party member" - "Party"(new)
  • "Invite 2 party members" - "Party"(new)
  • "Invite 3 party members" - "Party"(new)
  • "GIANT RAT" - "Defeat boss"(new)
  • "KORGON THE SLAYER" - "Defeat boss"(new)
  • "BLADEMASTER URGO" - "Defeat boss"(new)
  • "ANCIENT SEER" - "Defeat boss"(new)
  • "VIRGIL THE HAMMER" - "Defeat boss"(new)
  • "BLOOD LORD BREVI"L - "Defeat boss"(new)
  • "VENGEFUL WRAITH" - "Defeat boss"(new)
  • "ROTTEN KINGSLAYER" - "Defeat boss"(new)
  • "CRYPT LORD LOTHRAX" - "Defeat boss"(new)
  • "FANG - "Defeat boss"(new)
  • "TEOS THE BEAST" - "Defeat boss"(new)
  • "NIGHTSTALKER KORAK" - "Defeat boss"(new)
  • "SPIDER QUEEN" - "Defeat boss"(new)
  • "SILVER RANGER YAGUA" - "Defeat boss"(new)
  • "HIGH PRIEST EODAS" - "Defeat boss"(new)
  • "WARSMITH EMERON" - "Defeat boss"(new)
  • "TYRANT KING GODRIN" - "Defeat boss"(new)
  • "ELDER DRAGON" - "Defeat boss"(new)
  • "GORECLAW" - "Defeat boss"(new)
  • "WOLFGRIN" - "Defeat boss"(new)
  • "FUNGUS" - "Defeat boss"(new)
  • "ELDER PLANT - "Defeat boss"(new)
  • "Tyrant to max level" - "Level up"(new)
  • "Blademaster to max level" - "Level up"(new)
  • "Paladin to max level" - "Level up"(new)
  • "Phantom to max level" - "Level up"(new)
  • "Ravager to max level" - "Level up"(new)
  • "Stalker to max level"- "Level up"(new)
  • "Bishop to max level" - "Level up"(new)
  • "Soultaker to max level " - "Level up"(new)
  • "Archmage to max level" - "Level up"(new)
  • "Level all classes to max level" - "Special reward" (new)
  • "REACH THE BASEMENT" - "Explore the tower"(new)
  • "REACH THE BARRACKS" - "Explore the tower"(new)
  • "REACH THE CURSED LIBRARY" - "Explore the tower"(new)
  • "REACH THE CULT QUARTERS" - "Explore the tower"(new)
  • "REACH THE HAUNTED KITCHEN" - "Explore the tower"(new)
  • "REACH THE CRYPT" - "Explore the tower"(new)
  • "REACH THE RUINS" - "Explore the tower"(new)
  • "REACH THE WEST WING" - "Explore the tower"(new)
  • "REACH THE NEST" - "Explore the tower"(new)
  • "REACH THE HALLS OF LIGHT" - "Explore the tower"(new)
  • "REACH THE SERVANTS QUARTERS" - "Explore the tower"(new)
  • "REACH THE UPPER CHAMBERS" - "Explore the tower"(new)
  • "REACH THE GOBLIN HALLS" - "Explore the tower"(new)
  • "REACH THE TEMPLE GARDENS" - "Explore the tower"(new)
  • "Reach level 30" - "Level up"(new)
  • "Reach level 40" - "Level up"(new)
  • "Reach level 50" - "Level up"(new)
  • "Reach level 60" - "Level up"(new)
  • "Reach level 70" - "Level up"(new)
  • "Reach level 80" - "Level up"(new)
  • "Reach level 90" - "Level up"(new)
  • "Reach level 100" - "Level up"(new)
  • "Reach level 110" - "Level up"(new)

TOWER


  • Fixed visual error "Soulshot Mastery" text
  • Fixed an issue with Soulshots buff in tower top UI
  • Tweaks to buff sorting in basecamp equipment UI
  • Fixed an issue with consumables in tower top UI not visually resetting on death
  • Blademasters "Frenzy" now activates when below 50% health instead of 30%
  • Enemy experience gain slighly increased on floor 60 and above
  • Enemy experience gain slighly decreased on floor 40 to 52
  • Boss experience gain increased on floor 40 and above
  • Floor 93 now has lower spawn speed
  • Floor 94 now has lower spawn speed
  • Floor 97 now has lower spawn speed
  • Floor 101 now has lower spawn speed
  • Floor 102 now has slighly lower spawn speed
  • Floor 106 now has lower spawn speed
  • Floor 108 now has lower spawn speed
  • Boss damage slighly increased on floor 1 to 59
  • Boss damage slighly decreased on floor 60 to 91
  • Boss damage decreased on floor 92 and above
  • Fixed an issue with bosses occasionally not getting the correct hp/dmg values
  • High movement speed no longer makes you teleport
  • Refined Dialog UI "Archmage Arcius"
  • Refined Dialog UI "Moortus"

CLASSES



  • Added new skill for Stalker to learn at trainer at lvl 73 "Cheat death" (new)
  • Added 7 new mastery ranks for Soultaker skill "Fear" up to rank 10 (new)
  • Added 7 new mastery ranks for Paladin skill "Sacred Ground" up to rank 10 (new)

PETS



  • Added Pet(Summon) Raptor rare exotic pet (new)
  • Added Pet(Summon) Turtle rare exotic pet (new)

MISC



  • Added detail to equipment pet slots hover information
  • Added drop source hovers to pet menu in milestones
  • Added visible total % pet bonuses in inventory
  • Tweaks to increase total coin value for Pet(Summon) per level
  • Tweaks to "Cursed chest", increased total C-grade soulshots
  • Tweaks to "Golden chest", increased total B-grade soulshots
  • Tweaks to "Ancient chest", increased total A-grade soulshots
  • Tweaks to "Legendary chest", increased total S-grade soulshots
  • Fixed major issue with bundle crafting not working correctly
  • Many improvements to the new milestone/achievements system
  • Preparation work to connect milestones with Steam Achievements
  • Numerous stability and faster loading fixes
  • Savefiles from previous version are compatible

Thanks for your support!

UPDATE V1.0059

Today is a good day for a content update to Tower Walker. We have added "Milestones" with new rewards to claim. There is also a new feature called "Task Manager" with auto questing and auto floor change (auto-turn in quests and auto accept quests). We also added a new mastery and 3 new pets to collect. Enjoy!

UPDATE NOTES


Here are the patch notes (1.0059.445):

NEW CONTENT


  • ADDED new feature "TASK MANAGER" Auto questing system
  • ADDED new feature "Milestones" in Character UI
  • ADDED new mastery "SOULSHOTS MASTERY" to all classes
  • ADDED new Pet(Summon) "Spider"
  • ADDED new Pet(Summon) "Dragon"
  • ADDED new Pet(Summon) "Donkey"

TOWER



  • Boss "Spider Queen" now has a low chance to drop Pet(Summon) Spider
  • Boss "Elder dragon" now has a low chance to drop Pet(Summon) Dragon
  • Fixed issue with pets level up, it didn't increase their size until back in basecamp
  • Added tooltip (name and level) hovering over pets
  • Added new level up button in party training window
  • Party window now shows when companion is at max level
  • Improved Crystal forge UI
  • Enemies on Floor 72 and above does slighty less damage
  • "GORECLAW" does slighty less damage
  • "GORECLAW" have slighty less health
  • "WOLFGRIN" does slighty less damage
  • "WOLFGRIN" have slighty less health
  • "FUNGUS" have slighty more health
  • "FUNGUS" reward slighty less experience
  • "ELDER PLANT" have slighty more health
  • "ELDER PLANT" reward slighty less experience
  • Added health value text under your character hpbar
  • Added health value text under all bosses hpbar
  • Added option to turn on/off health value texts
  • Fixed an issue with Crystal forge showing wrong grade

MILESTONES



  • "Explore the tower" - reward task manager unlock (new)
  • "Crafting master" - reward rare exotic pet (new)
  • "Party leader" - reward 20x Gold bars (new)
  • "Warrior Master" - reward 20x Bandit chests (new)
  • "Rogue Master" - reward 1000x Bones (new)
  • "Mystic Master" - reward 1000x Tower Dust (new)
  • "Super Grade" - reward 1000x S-grade Soulshots (new)

CLASSES



  • All classes "SOULSHOTS MASTERY" rank 1 now unlocks at lvl 33 (new)
  • All classes "SOULSHOTS MASTERY" rank 2 now unlocks at lvl 37 (new)
  • All classes "SOULSHOTS MASTERY" rank 3 now unlocks at lvl 43 (new)
  • All classes "SOULSHOTS MASTERY" rank 4 now unlocks at lvl 47 (new)
  • All classes "SOULSHOTS MASTERY" rank 5 now unlocks at lvl 53 (new)
  • All classes "SOULSHOTS MASTERY" rank 6 now unlocks at lvl 57 (new)
  • All classes "SOULSHOTS MASTERY" rank 7 now unlocks at lvl 63 (new)
  • All classes "SOULSHOTS MASTERY" rank 8 now unlocks at lvl 67 (new)
  • All classes "SOULSHOTS MASTERY" rank 9 now unlocks at lvl 83 (new)
  • All classes "SOULSHOTS MASTERY" rank 10 now unlocks at lvl 87 (new)
  • Increased "Soultaker" "Shadow Affliction" trigger chance all ranks
  • Increased "Soultaker" "Fear" trigger chance all ranks
  • Fixed an issue with "Blademaster" "Frenzy" not resetting on death

MISC



  • Fixed major issue with bulk enchanting not working correctly
  • Added "Milestones" Overview in Character UI
  • Added "Milestones" Pet (Summons) in Character UI
  • Added "Task manager" for Auto quest task in tower browser
  • Fixed issue with pets level up not increasing aura power until back in basecamp
  • Fixed issue with same pet could be equipped on both summon slots
  • Many improvements to inventory and shared stash systems
  • Many improvements to crafting and equipment systems
  • Minor convenience adjustments
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible

Thanks for your support!

UPDATE V1.0058

More free content and improvements to Tower Walker. More saveslots, bulk enchanting for rings and armor, attack speed is now visible on weapons, new items in chests and 2 pets. Enjoy!

Here are the patch notes (1.0058.443):

NEW CONTENT



  • ADDED 9 more Character save slots, 18 total
  • ADDED Bulk enchanting for rings and armor
  • ADDED New item - Pet(Summon) Rat
  • ADDED New item - Pet(Summon) Sabertooth

TOWER



  • Boss "Giant rat" now has a low chance to drop Pet(Summon) Rat
  • Boss "Fang" now has a low chance to drop Pet(Summon) Sabertooth

INVENTORY



  • Weapons now display attack speed and correct damage values
  • Added 2 active pet slots to for Pet (Summons) in Character UI
  • Activated "Pets" category section for shared stash and inventory storage

MISC



  • Fixed issue with incorrect values on active buffs
  • "Cursed chest" now always drops C-grade soulshots
  • "Golden chest" now always drops B-grade soulshots
  • "Ancient chest" now always drops A-grade soulshots
  • "Legendary chest" now always drops S-grade soulshots
  • Improvements to all saving systems
  • Numerous stability fixes
  • Interface refinements
  • Savefiles from previous version are compatible


https://store.steampowered.com/app/2444870/Tower_Walker__The_Ancient_Ones/

TOWER WALKER: THE ANCIENT ONES DLC adds 6 new ancient playable species with special and unique racial traits. By buying the DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of bonus content!

BONUS CONTENT
Playable ancient races:

  • Dark elf
  • Vampire
  • Troll
  • Demon
  • Minotaur
  • Lizard

Thanks for your support!

"ELDER COUNCIL OF MAGES" - FREE UPDATE AND A NEW DLC OUT NOW!

Gnomes has arrived to Tower Walker. This update adds more free content and improvements to the game. New playable race, updated textures and more lore about the great wizards in the tower. We also launched our first DLC "The Ancient Ones". This new DLC contains 6 extra playable races and it is for those of you who really want to support the future development of Tower Walker, while getting your hands on a load of exclusive bonus content.

THE GNOMES
The scepter order was founded by the elder council of gnome mages in the first age. The gnomes are born with powerful magic and they have a limitless thirst for knowledge and wisdom. The legends tell that the ancient builders of the tower was the first gnomes from the mysterious elven magic city of Aldera.

Here are the update notes (1.0057.441):

NEW CONTENT



  • ADDED NEW playable race "GNOMES"
  • ADDED NEW LORE for all races in character creation
  • ADDED NEW LORE for "the great wizards" in the tower
  • ADDED NEW DLC bonus content in character creation

TOWER



  • Tweaks to increase loot chance for all legendary drops
  • Tweaks to increase cost for "Treasure key" at exotic goods vendor
  • Buy total slider removed from "Treasure Key" at exotic goods vendor
  • Updated enemy textures
  • Tweaks to treasure chest sound

CLASSES



  • Increased base attacks AoE range for Mace & shield
  • Increased base attacks AoE range for Dual swords
  • Increased base attacks AoE range for Book
  • Increased base attacks AoE range for Claws
  • Increased base attacks AoE range for Mighty Weapon
  • Increased base attacks AoE range for Staff
  • Enemy type "Dragon" now has a larger hitbox
  • Fixed an issue with "Soultakers" "Fear" not being visible as an active ability in basecamp
  • Fixed multiple issues with "Savage" "Fury" not showing correct current stack
  • Tweaks to increase health gained from "Fungi" racial "Rejuvenation", all ranks

CRAFTING



  • Tweaks to decrease total mats required to craft "Bone Powder"
  • Tweaks to decrease total mats required to craft "Soulshard"

MISC



  • Inventory notifiers for looting materials has been improved
  • Minor performance improvements for faster loading times
  • Added Auto-save in tower function in settings, 60 minutes
  • Added Auto-save in tower function in settings, 40 minutes
  • Added Auto-save in tower function in settings, 20 minutes
  • Added Auto-save in tower function in settings, 10 minutes
  • Added Auto-save in tower function in settings, 5 minutes
  • Improvements to crafting systems
  • Added new publisher logo intros in main menu
  • Savefiles from previous version are compatible


DLC RELEASE



https://store.steampowered.com/app/2444870/Tower_Walker__The_Ancient_Ones/

TOWER WALKER: THE ANCIENT ONES DLC adds 6 new ancient playable species with special and unique racial traits. By buying the DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of bonus content!

BONUS CONTENT


Playable ancient races:

  • Dark elf
  • Vampire
  • Troll
  • Demon
  • Minotaur
  • Lizard

Thanks for your support!

UPDATE V1.0055

More free content and improvements to Tower Walker. New skill, updated textures and lore for all races in character creation. Enjoy!



Update Notes



Here are the patch notes (1.0055.437):

NEW CONTENT



  • ADDED NEW SKILL for "Soultaker" ability "Fear"
  • ADDED NEW LORE for all races in character creation

CLASSES



  • Soultaker "FEAR" rank 1 now unlocks at lvl 81 (new)
  • Soultaker "FEAR" rank 2 now unlocks at lvl 95 (new)
  • Soultaker "FEAR" rank 3 now unlocks at lvl 108 (new)

TOWER



  • Tweaks to increase loot chance for all legendary drops
  • Tweaks to decrease kill count for certain quests
  • Updated enemy "Sabertooth" textures
  • Updated enemy "Wild Sabertooth" textures
  • Updated enemy "Stalking Sabertooth" textures
  • Updated boss "Fang" textures
  • Updated boss "Tyrant King Godrin" textures

EQUIPMENT



  • Tweaks to increase armor and resistance to all equipment

MISC



  • ADDED lore for "Human" in character creation UI
  • ADDED lore for "Orc" in character creation UI
  • ADDED lore for "Undead" in character creation UI
  • ADDED lore for "Beastkin" in character creation UI
  • ADDED lore for "Elf" in character creation UI
  • ADDED lore for "Dwarf" in character creation UI
  • ADDED lore for "Goblin" in character creation UI
  • ADDED lore for "Fungi" in character creation UI
  • Improvements to all item systems
  • improvements to inventory and shared stash systems
  • improvements to crafting and equipment systems
  • Savefiles from previous version are compatible

"SACRED GROUND" - HUGE FREE UPDATE OUT NOW!

Mushrooms has arrived to Tower Walker! This is a HUGE major content update with a new playable race, more floors, more bosses, more lore to explore in the tower and other goodies. It is also time for Paladins to get a new ability called "Sacred Ground" and all other classes to get new ranks of core abilities to unlock at the trainer. We also increased level cap to 120. By popular demand all ring slots can now be changed in combat and not only in basecamp (even the soul ring). And finally, we also added the "Crystal forge" that can be used to gain equipment outside of crafting and looting by spending crystals. Enjoy!

HELP TOWER WALKER REACH MILESTONE!


As always! We appreciate the support of the community! We have dreams and big ambitions for Tower Walker. We want to keep releasing regular updates to expand and improve current gameplay and add TONS of more content. To be able to keep this up we need your help to reach new milestones. If you want to help out you can do so by posting a review and and tell us what you think about the game, this will greatly support our ability to continue working with our planned updates and expansions. We are very close to a milestone now(47/50). Thanks for your support!

Here are the patch notes (1.0053.435):

NEW CONTENT



  • ADDED new playable race "FUNGI"
  • ADDED new ability "SACRED GROUND" for Paladin
  • ADDED new minor AOE melee attack for Paladin
  • ADDED 45 new ability ranks for all core class masteries
  • ADDED new tower section "TEMPLE GARDENS"
  • ADDED new feature "CRYSTAL FORGE" for all grades
  • ADDED new bosses and new mob types
  • ADDED new lore pages
  • Increased max level cap to lvl 120
  • Major rework to enchanting
  • Improved inventory system for ring slots in combat

CLASSES



  • Paladin "SACRED GROUND" rank 1 now unlocks at lvl 81 (new)
  • Paladin "SACRED GROUND" rank 2 now unlocks at lvl 95 (new)
  • Paladin "SACRED GROUND" rank 3 now unlocks at lvl 108 (new)
  • Paladin "SHIELD BLOCK" rank 6 now unlocks at lvl 82 (new)
  • Paladin "SHIELD BLOCK" rank 7 now unlocks at lvl 94 (new)
  • Paladin "SHIELD BLOCK" rank 8 now unlocks at lvl 104 (new)
  • Paladin "SHIELD BLOCK" rank 9 now unlocks at lvl 112 (new)
  • Paladin "SHIELD BLOCK" rank 10 now unlocks at lvl 120 (new)
  • Bishop "HOLY SHIELD" rank 6 now unlocks at lvl 82 (new)
  • Bishop "HOLY SHIELD" rank 7 now unlocks at lvl 94 (new)
  • Bishop "HOLY SHIELD" rank 8 now unlocks at lvl 104 (new)
  • Bishop "HOLY SHIELD" rank 9 now unlocks at lvl 112 (new)
  • Bishop "HOLY SHIELD" rank 10 now unlocks at lvl 120 (new)
  • Archmage "SCORCHED EARTH" rank 6 now unlocks at lvl 82 (new)
  • Archmage "SCORCHED EARTH" rank 7 now unlocks at lvl 94 (new)
  • Archmage "SCORCHED EARTH" rank 8 now unlocks at lvl 104 (new)
  • Archmage "SCORCHED EARTH" rank 9 now unlocks at lvl 112 (new)
  • Archmage "SCORCHED EARTH" rank 10 now unlocks at lvl 120 (new)
  • Soultaker "SHADOW AFFLICTION" rank 6 now unlocks at lvl 82 (new)
  • Soultaker "SHADOW AFFLICTION" rank 7 now unlocks at lvl 94 (new)
  • Soultaker "SHADOW AFFLICTION" rank 8 now unlocks at lvl 104 (new)
  • Soultaker "SHADOW AFFLICTION" rank 9 now unlocks at lvl 112 (new)
  • Soultaker "SHADOW AFFLICTION" rank 10 now unlocks at lvl 120 (new)
  • Phantom "STUN SHOT" rank 6 now unlocks at lvl 82 (new)
  • Phantom "STUN SHOT" rank 7 now unlocks at lvl 94 (new)
  • Phantom "STUN SHOT" rank 8 now unlocks at lvl 104 (new)
  • Phantom "STUN SHOT" rank 9 now unlocks at lvl 112 (new)
  • Phantom "STUN SHOT" rank 10 now unlocks at lvl 120 (new)
  • Ravager "FURY" rank 6 now unlocks at lvl 82 (new)
  • Ravager "FURY" rank 7 now unlocks at lvl 94 (new)
  • Ravager "FURY" rank 8 now unlocks at lvl 104 (new)
  • Ravager "FURY" rank 9 now unlocks at lvl 112 (new)
  • Ravager "FURY" rank 10 now unlocks at lvl 120 (new)
  • Stalker "MORTAL BLOW" rank 6 now unlocks at lvl 82 (new)
  • Stalker "MORTAL BLOW" rank 7 now unlocks at lvl 94 (new)
  • Stalker "MORTAL BLOW" rank 8 now unlocks at lvl 104 (new)
  • Stalker "MORTAL BLOW" rank 9 now unlocks at lvl 112 (new)
  • Stalker "MORTAL BLOW" rank 10 now unlocks at lvl 120 (new)
  • Tyrant "RAGING WIND" rank 6 now unlocks at lvl 82 (new)
  • Tyrant "RAGING WIND" rank 7 now unlocks at lvl 94 (new)
  • Tyrant "RAGING WIND" rank 8 now unlocks at lvl 104 (new)
  • Tyrant "RAGING WIND" rank 9 now unlocks at lvl 112 (new)
  • Tyrant "RAGING WIND" rank 10 now unlocks at lvl 120 (new)
  • Blademaster "REVENGE" rank 6 now unlocks at lvl 82 (new)
  • Blademaster "REVENGE" rank 7 now unlocks at lvl 94 (new)
  • Blademaster "REVENGE" rank 8 now unlocks at lvl 104 (new)
  • Blademaster "REVENGE" rank 9 now unlocks at lvl 112 (new)
  • Blademaster "REVENGE" rank 10 now unlocks at lvl 120 (new)
  • "Knight/Paladin" Mace now have a minor aoe auto attack
  • Tweaks to "Rangers" ability "Stun shot" slighty decreased stun duration
  • Tweaks to "Phantoms" ability "Haunting arrow" slighty decreased debuff duration
  • Tweaks to "Knights" ability "Shield block" slighty higher proc chance
  • Tweaks to "Paladin" ability "Holy light" slight heal increase
  • Tweaks to "Wizards" ability "Scorched earth" slight damage increase

TOWER



  • Added new section to the tower "Temple gardens"
  • Added new mob type "Hungry Plant"
  • Added new mob type "Fungi Mystic"
  • Added new mob type "Fungi Deathcap"
  • Added new boss "Elder plant"
  • Added new boss "Fungus"
  • Added new soul door on floor 90
  • Added new soul door on floor 100
  • Tweaks to slighty increase drop chance for items on all bosses
  • Tweaks to Goblin Bosses "Goreclaw" and "Wolfgrin" slighty decreased levels
  • Hidden floors above 110 has been disabled for rework to combat trials

ENCHANTING



  • Enchanting has been reworked for all grades with new soft cap limit
  • Enchanting beyond soft cap now always increases damage +1
  • D-grade weapons now has a new item level soft cap at +20
  • C-grade weapons now has a new item level soft cap at +40
  • B-grade weapons now has a new item level soft cap at +60
  • A-grade weapons now has a new item level soft cap at +80
  • S-grade weapons now has a new item level soft cap at +100

CRAFTING



  • Tweaks to reduce total mats required for crafting
  • Tweaks to B-grade armor crystal cost, from 50 to 25
  • Tweaks to B-grade helmets crystal cost, from 40 to 20
  • Tweaks to B-grade weapons crystal cost, from 100 to 50
  • Tweaks to A-grade weapons crystal cost, from 200 to 100

ITEMS



  • Tweaks to increase armor gained from "Stormholme Crown"
  • Tweaks to increase armor and resistance gained from C-grade armor
  • Tweaks to increase armor and resistance gained from B-grade armor
  • Tweaks to increase armor and resistance gained from A-grade armor
  • Tweaks to increase armor and resistance gained from S-grade armor
  • Tweaks to increase armor and resistance gained from C-grade helmets
  • Tweaks to increase armor and resistance gained from B-grade helmets
  • Tweaks to increase armor and resistance gained from A-grade helmets
  • Tweaks to increase armor and resistance gained from S-grade helmets

MISC



  • Tweaks to slighty increase drop chance for items in all chests
  • Fixed an issue with bosses weapon scaling
  • Fixed an issue with companions level up that showed wrong gained level
  • Fixed an issue with companions level up that showed wrong companion
  • Fixed an issue with enemys patrolling animations
  • Fixed issues with weapon enchanting not working correctly
  • Added crystal forge UI in the tower
  • Added option to equip rings in combat from inventory
  • Added option to equip rings in combat from character UI
  • Ascenion requirements has been changed to lvl 120
  • Loads of minor bug fixes and performance improvements
  • Savefiles from previous version are compatible