added: new models for castle walls and keeps added: new objects in the village changed animations for crossbow, shotgun and hunting rifle 10 wood sticks can be made from 1 wood log fixed: can't pick up items from the water changed wood texture on player buildings changed models of torch and leather stick fixed: no sound of wolf footsteps fixed: cold appears at the beginning of a new game fixed: cooked meat in the campfire has a scale of 0.5 fixed: animals cannot pass by the door fixed: mossy wood planks were obtained from dry tree reduced size of the location markers fixed: the water in the bucket is invisible when the bucket is placed on the floor the value of tamed animals in the shop has increased location marker data will now be saved even if you do not save the game other changes and fixes
Patch 3.7
added: new sun and skybox added: new water shader changed: environemnt colors health is no longer restored if you are hungry or thirsty fixed: a bear trap cannot be destroyed with a tool if it is not closed fixed: top and bottom parts of the image are sometimes out of sync when the camera is moving fixed: the bow mesh is not visible when thrown to the floor fixed: tool run animation is played even if the weapon is not equipped other changes and fixes
Patch 3.6.1
added: location marker for bear trap savages from town don't chase players out of town the wooden planks texture is now brighter at the beginning the wolves and bears are spawned even further away from the players fixed: can't see the full difficulty text in the main menu fixed: the player hands cast a shadow fixed: can't pick up meat from a bear trap other changes and fixes
Patch 3.6
added: new grass, flowers and bushes on easy mode wild animals will not attack if you are low on health changed sky color in the evening changed sun lighting colors optimized medium and low graphics quality decreased trees health removed texts above the iron ore and bush when a new game starts iron can be bought in the shop wood planks can be taken as start items fixed: dungeon 1 low fps bug fixed: hp slider appears on small stones that cannot be collected fixed: no bear footsteps are heard fixed: the message "you must select save slot" is not visible in the main menu fixed: animation of savages when they die on a cliff fixed: the ambient sound is muted when multiple sounds are played at once fixed: mesh of the planted tree is not visible when the tree is cut down fixed: the bed effect disappears after few seconds fixed: culling problem at the cave entrance other changes
Patch 3.5.1
added: new models for savages and bear changed colors in post processing to make the environment looks more realistic changed animals armor texture fixed: can't remove items from the crafting queue fixed: stairs mesh is transparent in the village other changes and fixes
Patch 3.5
added: new environment (trees, grass, rocks...) added: cliffs on the mountains added: wind effects for trees and plants the type of tree and the amount of health are displayed when you look at the tree animals do not stop following when they go to eat or drink changed bow animation changed stairs model, fixed: sometimes animals can't walk on the stairs grass and plants are removed when the foundation is placed other changes and fixes
Patch 3.4.1
added: 28:9 aspect ratio support crafting time reduced to 10 seconds increased stack of small items to 30 (ammo, berries..) changed post processing effects you get the same number of ore with stone and iron pickaxe, but it takes longer to gather with stone pickaxe fixed: animals cannot drink water if the bucket is on the ceiling fixed: rotation of objects while you place them on a hill fixed: cant destroy box shelves fixed: no water bucket is obtained when is destroyed with a tool fixed: rabbit cannot move out of the trap if you destroy the trap with tool fixed: the follow sign is not visible on the pheasant fixed: two bombers are spawned instead of one fixed: animals movement in the house
Patch 3.4
added: 2 dungeons added: markers panel added: more rocks on the largest mountain added: direction signs in the castle and town changed sun lighting, fixed bright plants and water in the morning and evening changed fire particle system need less resources to make bear traps, small traps and catapults basic shotgun shells are now made of stones instead of iron increased stack of gold to 30 health potion now heal tame animals 100hp instead of 50 fixed: a potion can be made with an empty bottle fixed: the animals pass through the walls in an abandoned mill fixed: the iron disappears in the furnace fixed: red shotgun shells are not saved in the shotgun
Patch 3.3
added: Bags for more space in inventory added: particle effects for wood, stone and blood added: Arrows can be picked up. Arrows disappears after 5 min. Wood, stick and stone disappears after 20 minutes, other items never disappears. added: items that can be taken when starting new game (shotgun, iron tools and health potions) added: selection with the scroll wheel in building plan added: the sounds of magpies and dove in the forest at the beginning of the game more deer, pheasants and rabbits are spawned. changed iron ore texture and bush branches texture changed furnace and campfire UI panel increased shadows resolution on ultra and very high graphics quality changed iron ore texture, bush branches texture and oak leafs texture help texts can be restarted in the main menu corn can be bought in shop wolves and bears that are nearby will disappear if you respawn on the bed that is outside on peaceful difficulty tamed animals do not attack wild animals until wild animals attack first fixed: a follow sign may appear when you click Z even if the wolf is dead fixed: the player has 0 health when the game starts reduced the range of which an animal can hear the player
Patch 3.2.1
added: new sounds added a "buy" button in the shop, instead of selling gold for the items changed grass texture the corns that is spawned on the map gives corn seeds instead of corn fixed: the animals walk a little above the foundation fixed: the animals will not eat if they follow the player fixed:the furnace mesh is not loaded