added: new models and animations for an axe, pickaxe, spear... "drop food to revive" returns if you don't throw enough food to revive bears and wolves can also eat roasted meat the player does not get the slow effect of the slowness potion savages and wolves don’t go straight when you shoot them with a shotgun reduced shaman view distance changed: crosshair and color of inventory panels the savages from the cave are respawned 15 minutes after death fixed: can't hear the sound of water when walk in the sea fixed: coal is not spawned on saved games in older versions small trees give more wood and sticks, and it takes a little longer to chop. changed unity version other changes and fixes
Patch 3.1
added: tamed wolf at the beginning of the game, for easier hunting and defense against wild animals. wolf will be spawned on saved games too, it is not necessary to start a new game. added: box shelf, 3 storage boxes can be placed on it less iron is needed to make the shotgun and bucket changed some help texts savages no longer regenerate health over time changed the castle obstacles fixed: in some places in the castle new items are spawned even if the old ones are not picked up fixed: when coming out of the cave, coal spawn markers are turned on
Patch 3.0
added: crocodile, it spawns around rivers and lakes, it's skin can be sold in shop. added: rat, his fur can be sold in shop added: poisons can be sold in shop added: ramp foundation added: coal, it takes much longer to burn added: more dry branches on the ground, now dry branches can be cut down added: campfire and furnace cast shadows changed leaf texture on some trees you get more gold when you sell animals monster bat damage reduced to 19 reduced spider movement speed ores and plants can't spawn in water sticks are stacked up to 20 instead of 10 armor is now lost upon death changed spear animation fixed: the spider goes in the water fixed: the default resolution is 1366x768 instead of 1920x1080 fixed: animals cannot drink from a bucket if it is facing the fence other fixes and changes
Patch 2.9.3
added: new terrain textures added: new grass increased foundation height on a crossbow and hunting rifle crosshair does not disappear when you hold them, it disappears only while aiming changed position of the spear when you equip it other bug fixes
Patch 2.9.2
added: long whistle to call animals at a greater distance added: Health regenerates faster when you are near a fire added: torches on the ground cast shadows added: the fence and gate rotates every 45 degrees while placing added: shift click for furnace and campfire changed: the troll sometimes goes left or right instead of just standing still each time changed: water shader changed: it takes 3 iron to craft a pump instead of 5 fixed: two fish are caught if you left click 2 times while pulling out the rod fixed: stone stands at the spawn point fixed: the night temperature remains until noon if you enter the game in the morning other bug fixes
Patch 2.9.1
added: more big and small stones at the start there are fewer savages in the village you need 2 pillars for the ceiling instead of 4 fixed: the torches in the village have a high light intensity fixed: the torch flashes in some parts of the terrain fixed: the sound of the torch is loud fixed: the inventory cannot be loaded on the old save slots other bug fixes
Patch 2.9
added: new models for rocks added: sugar and honey to feed horses and bears added: you can return to a peaceful mode after 19 days added: death marker appears when you restart the game changed: shift click stacks the item if it can, instead of just moving it to an empty slot fixed: the animal cannot be caught in the net if it is on a hill fixed: in the cave it becomes completely dark if you enter in the morning fixed: number of deers is reduced by 1 after the game is loaded fixed: the armor is not saved if it is in the armor slot fixed: wolves cannot cross over rocks when they run around player other bug fixes
Patch 2.8
added: new options for a new game, the default options will be used for games saved before the update added: a net for catching and taming small animals added: savages and wolves run around when they attack you, and come back after a few seconds, instead of just standing added: markers for castle, cave, shop and town added: quick transfer items with shift click added: maximum monitor resolution added: sound for drag and drop item, and notification for help text added: a few more buildings in town to make it easier to sneak inside changed: reduced fall damage on cliffs optimized water rendering at a distance changed: if the inventory is full after crafting, the crafted item will be dropped on the floor changed: reduced wolf damage to 24, reduced spider damage to 19 changed: textures from foundations and walls changed: 5 bullets for a hunting rifle are obtained instead of 2 fixed: the flickering of the terrain in the dark fixed: a brewing book cannot be sold other changes and fixes
Patch 2.7.1
added: you can sleep and skip the night added: when you destroy an object that is placed from a hotbar, you get it back in inventory added: the fly monster disappears if it kills the player 2 times changed: when you spawn on the bed you get 4 wood sticks and 4 stones, to make tools if there are not enough resources in the storage box changed: all enemies have a smaller view distance by 20 in peaceful mode, and by 10 in easy mode fixed: the planted tree has an old leaf texture fixed: when you die a storage box is created on the water instead of on the foundation, if the foundation is above the water other fixes and changes
Patch 2.7
added: more large and small bushes Berries can only be found on small bushes in the forest added: in peaceful mode wild animals will not attack you if you do not attack them first added: more bird sounds in the forest changed: the stack of arrows is 20 instead of 10 changed: a shaman is spawned after death in 15 minutes instead of 5 changed: reduced shaman view distance changed: reduced light of the sky in the evening, changed color of the sky in the evening and in the morning changed: a texture of grass that grows next to water fixed: the leaves that are not facing the sun are very dark fixed: the animals and the box fall into the water fixed: the ceiling frame will not be spawned on the client fixed: can't drink water from some rivers other bug fixes