Trials of Wilderness cover
Trials of Wilderness screenshot
Genre: Simulator, Adventure, Indie

Trials of Wilderness

Patch 3.2

added: new models and animations for an axe, pickaxe, spear...
"drop food to revive" returns if you don't throw enough food to revive
bears and wolves can also eat roasted meat
the player does not get the slow effect of the slowness potion
savages and wolves don’t go straight when you shoot them with a shotgun
reduced shaman view distance
changed: crosshair and color of inventory panels
the savages from the cave are respawned 15 minutes after death
fixed: can't hear the sound of water when walk in the sea
fixed: coal is not spawned on saved games in older versions
small trees give more wood and sticks, and it takes a little longer to chop.
changed unity version
other changes and fixes

Patch 3.1

added: tamed wolf at the beginning of the game, for easier hunting and defense against wild animals.
wolf will be spawned on saved games too, it is not necessary to start a new game.
added: box shelf, 3 storage boxes can be placed on it
less iron is needed to make the shotgun and bucket
changed some help texts
savages no longer regenerate health over time
changed the castle obstacles
fixed: in some places in the castle new items are spawned even if the old ones are not picked up
fixed: when coming out of the cave, coal spawn markers are turned on

Patch 3.0

added: crocodile, it spawns around rivers and lakes, it's skin can be sold in shop.
added: rat, his fur can be sold in shop
added: poisons can be sold in shop
added: ramp foundation
added: coal, it takes much longer to burn
added: more dry branches on the ground, now dry branches can be cut down
added: campfire and furnace cast shadows
changed leaf texture on some trees
you get more gold when you sell animals
monster bat damage reduced to 19
reduced spider movement speed
ores and plants can't spawn in water
sticks are stacked up to 20 instead of 10
armor is now lost upon death
changed spear animation
fixed: the spider goes in the water
fixed: the default resolution is 1366x768 instead of 1920x1080
fixed: animals cannot drink from a bucket if it is facing the fence
other fixes and changes

Patch 2.9.3

added: new terrain textures
added: new grass
increased foundation height
on a crossbow and hunting rifle crosshair does not disappear when you hold them, it disappears only while aiming
changed position of the spear when you equip it
other bug fixes

Patch 2.9.2

added: long whistle to call animals at a greater distance
added: Health regenerates faster when you are near a fire
added: torches on the ground cast shadows
added: the fence and gate rotates every 45 degrees while placing
added: shift click for furnace and campfire
changed: the troll sometimes goes left or right instead of just standing still each time
changed: water shader
changed: it takes 3 iron to craft a pump instead of 5
fixed: two fish are caught if you left click 2 times while pulling out the rod
fixed: stone stands at the spawn point
fixed: the night temperature remains until noon if you enter the game in the morning
other bug fixes

Patch 2.9.1

added: more big and small stones
at the start there are fewer savages in the village
you need 2 pillars for the ceiling instead of 4
fixed: the torches in the village have a high light intensity
fixed: the torch flashes in some parts of the terrain
fixed: the sound of the torch is loud
fixed: the inventory cannot be loaded on the old save slots
other bug fixes

Patch 2.9

added: new models for rocks
added: sugar and honey to feed horses and bears
added: you can return to a peaceful mode after 19 days
added: death marker appears when you restart the game
changed: shift click stacks the item if it can, instead of just moving it to an empty slot
fixed: the animal cannot be caught in the net if it is on a hill
fixed: in the cave it becomes completely dark if you enter in the morning
fixed: number of deers is reduced by 1 after the game is loaded
fixed: the armor is not saved if it is in the armor slot
fixed: wolves cannot cross over rocks when they run around player
other bug fixes

Patch 2.8

added: new options for a new game, the default options will be used for games saved before the update
added: a net for catching and taming small animals
added: savages and wolves run around when they attack you, and come back after a few seconds, instead of just standing
added: markers for castle, cave, shop and town
added: quick transfer items with shift click
added: maximum monitor resolution
added: sound for drag and drop item, and notification for help text
added: a few more buildings in town to make it easier to sneak inside
changed: reduced fall damage on cliffs
optimized water rendering at a distance
changed: if the inventory is full after crafting, the crafted item will be dropped on the floor
changed: reduced wolf damage to 24, reduced spider damage to 19
changed: textures from foundations and walls
changed: 5 bullets for a hunting rifle are obtained instead of 2
fixed: the flickering of the terrain in the dark
fixed: a brewing book cannot be sold
other changes and fixes

Patch 2.7.1

added: you can sleep and skip the night
added: when you destroy an object that is placed from a hotbar, you get it back in inventory
added: the fly monster disappears if it kills the player 2 times
changed: when you spawn on the bed you get 4 wood sticks and 4 stones, to make tools if there are not enough resources in the storage box
changed: all enemies have a smaller view distance by 20 in peaceful mode, and by 10 in easy mode
fixed: the planted tree has an old leaf texture
fixed: when you die a storage box is created on the water instead of on the foundation, if the foundation is above the water
other fixes and changes

Patch 2.7

added: more large and small bushes
Berries can only be found on small bushes in the forest
added: in peaceful mode wild animals will not attack you if you do not attack them first
added: more bird sounds in the forest
changed: the stack of arrows is 20 instead of 10
changed: a shaman is spawned after death in 15 minutes instead of 5
changed: reduced shaman view distance
changed: reduced light of the sky in the evening, changed color of the sky in the evening and in the morning
changed: a texture of grass that grows next to water
fixed: the leaves that are not facing the sun are very dark
fixed: the animals and the box fall into the water
fixed: the ceiling frame will not be spawned on the client
fixed: can't drink water from some rivers
other bug fixes