Hi, only notify you a little update to Alpha version 1.02:
- Improvements in main menu (now works on screen format 21:9, 16:9 and 16:10).
New Alpha version 1.03:
-Fixed a bug when load a saved game (sometimes incorrect placement)
-Implemented a quick positioning key to the portal.
New Alpha version 1.04:
-Fixed a bug with save menu
Updated Alpha version 1.01
Hi, yesterday we updated to Alpha version 1.01 fixing some minor bugs:
- Fixed an issue with items cooldown.
- Modified main menu settings to better adapt to different resolutions.
- Improvements in graphics settings menu.
- Improvements in size and visibility of starfishs.
These first days since the launch we are focusing on solving some incidents that the community has asked us to do.
We continue working hard!.
Triton Survival – Out Now on Steam Early Access !
Today is our great day! After many months of hard work finally today we begin the stage of development on Early Access.
Starting today we are going to travel this part of the road together. We are excited to share the development of the game with the community. We will be able to incorporate your suggestions on the project.
We know that you have already played many games of this genre and that is why you can let us know the characteristics that you like most about them, so that we incorporate or improve them in Triton Survival.
Just 1 day left !
Hi community,
Just 1 day left for the early access release of Triton Survival !
We are very satisfied with the result of this first alpha version of the game. These last months, we have been testing the game on different computers. Our main objective is that despite being the first version of the game, you can enjoy the game to the maximum from the first moment of its launch on early access.
We hope you like it and that you appreciate the work done. Do not hesitate to send us your feedback about the game. We, the developers, will listen to you with pleasure.
We are working hard. Best regards!
The countdown begins!
Only 3 days left!
The countdown begins for the release of Triton Survival. We are excited about the start of a stage, the Early Access, which promises to be exciting for us as developers.
This is our first project on Early Access, which will allow us to listen to the community, joining our ideas to the suggestions of the players. We have created the basic mechanics of the game and we have already incorporated a large amount of content for the release.
In the following months we will be very busy incorporating other interesting features that will make this game, without a doubt, a great title.
We hope that the community will accept it with pleasure and get involved in our project!
We are working hard. Best regards!
Development Blog#11
Hi community,
We want inform you that we are integrating in the Steam platform the achievements and the Steam Cards.
As for the achievements, we have created almost 80 different ones, among which will unlock when we reach a certain level of player or fight a number of hordes. Other achievements will unlock as we eliminate enemies, collect resources (minerals, wood, ...), consume food and water or even as we travel to other planets or satellites through the Triton portal.
Additionally, by unlocking these achievements, we will be rewarded with player experience points, which will help us level up more quickly in the game.
We have also prepared the Steam Trading Cards so players can unlock them and trade them. However, these cards are not activated automatically when the game is launched, but Steam unlocks them when the game manages to reach a certain number of sales. We hope to get this as soon as possible.
Finally, the progress of the game will be stored in the Steam cloud so that this data can be accessed synchronously from different computers.
With these efforts the integration of Triton Survival with the Steam platform is more and more complete.
We are working hard. Best regards!
Development Blog#10
Hi community,
In three weeks, the Early Access phase of Triton Survival will begin.
We are very busy incorporating new content and fixing all bugs so that the first version is polished to the maximum.
In recent days we have worked on incorporating an oxygenator. This element will greatly make easy obtain oxygen, a resource that is essential for survival in Triton. From a water source, it will extract oxygen. You can use it to charge it in your space suit and thus be able to breathe in the planet's atmosphere. Until you have this oxygenator, the only way to get oxygen, will be through its extraction from drinking water.
In a few days, and before the launch, we will show some playable content through some youtubers and press media. This will allow you to known more about the game, before its premiere in Early Access.
We are working hard. Best regards!
Development Blog#09
Hi community,
We continue working on some new features and bug fixes to prepare a pre-alpha version that we will show to the media press and youtubers before the game's launch in its early access phase.
Meanwhile, we have update the screenshots and the video of the Steam store page. In them you can appreciate the result of the work of these months, bringing it closer every day to our goal for the game.
The game combines elements of survival, which will require the player to feed, hydrate, rest and heal when necessary. It also has RPG components that will allow us to improve the characteristics of our character, improving their skills and changing the gaming experience.
Our goal is that the game does not only consist of exploring and gathering resources. Above all we want that during the invasions of your planet the action will be very intense. That will require the player to take advantage of the time periods between invasions to build, repair and fortify their base around the Triton Portal.
We are working hard. Best regards!
Development Blog#08
Hello community,
After a while without publishing news, we want to inform you of the progress we have made in the game with the aim of preparing a pre-alpha version to distribute among some press media and youtubers. This will allow showing actual gameplay footage soon.
We have been working many hours on the scenaries. We have incorporated some new areas to encourage exploration. Also new vegetation and seabed more detailed. Another aspect has been the incorporation of new enemies, which will replace those shown in the first images of the game, as well as some effects of particles in the destruction of them. We have also incorporated a system of volumetric lights that we have incorporated into the helmet of your character, to illuminate the scenary at night as well as the area of the Interstellar Portal that you must protect. In addition we have incorporated music, both in the main menu and during the game. Soon we will update some screenshots on the Steam store page to show some of the changes we have made.
Before the launch of the game in its Early Access phase, we will prepare a new gameplay video showing a more advanced game footage.
We are working hard. Best regards!
Development Blog#07
Hello community,
We want to explain what our next steps will be. These last weeks we are working hard to create a pre-alpha version with the purpose of distributing some copies between the press media and the influencers that have shown interest after our first video presentation of Triton Survival.
This version will still be far from the alpha version we want to start our Early Access period on the Steam platform. There will still be a few months of work that will allow us to add a larger initial content, such as a greater variety of enemies and items, weapons, flora, fauna, environments elements and much more.
However, this pre-alpha version, which we hope to distribute in a few weeks, will allow you to read the first reviews and early impressions and also allow a lot of visual material to be created by the influencers (on youtube and twitch) .