Ultimate Admiral: Age of Sail cover
Ultimate Admiral: Age of Sail screenshot
Genre: Simulator, Strategy, Indie

Ultimate Admiral: Age of Sail

v0.10.19 RC rev.37227

1. Fixed a case where artillery/supply units may appear in battle with a wrong number of men.
2. Fixed land battle never ends when a player has retreated all his units. Battle will now end a few game minutes after the last unit retreats.
3. Fixed slow promotion of player's character in BW DLC campaign.
4. Fixed issues with wrong crew/troops recruitment cost.
5. Added hotkey for ship repairing.
6. Excluded French flagship L'Orient in the Battle of Neile form adaptation to be always an Ocean class.
7. Various minor fixes.

v0.10.18 RC rev.37204

1. Fixed an issue with corrupted saves when there are Scouts boarded on a ship
2. Fixed an issue with the supply stretcher unit that could lead to uncontrollable units
3. Fixed an issue with assigning the same hotkey for different fleet and army actions
4. Fixed the repeat of the same cut-scene texts to both submissions of the Treasure Fleet mission.
5. Updated Marksman and Sharpshooter skills
6. Updated wind tasks for Custom Services mission
7. Improved Ai support of right flank in Guns In The Desert mission

v0.10.17 RC rev.37181

1. Fixed issue with land units moving to a previous destination after save loading or mission switching (will apply to new saves)
2. Fixed a case with officer double death in the same battle
3. Fixed cases with negative or zero ship repair cost
4. Fixed a case with a missing button for repairing a ship
5. Fixed Vsync setting option not saved between game sessions
6. Fixed duplicates in resolution option
7. Fixed cut info messages during battle
8. Fixed incomplete French ship HUD names
9. Fixed special character issues in founder names
10. Fixed reserve units cost
11. Fixed an issue that could cause the appearance of a smaller cannon max weight limit for the upper deck
12. Fixed carbines chart
13. Updated rifles adding an advantage over muskets at the upper part of weapons range (175-250m)
14. Removed ability to restart a battle on end report
15. Various localization improvements

v0.10.16 rev.37139

1. Fixed issue with Ambush mission starting ships
2. Updated United States class upper deck cannon weight limit

v0.10.15 rev.37132

1. Fixed an issue where retreat fleet objective didn't ignore player's boats left behind
2. Fixed wrong soldiers facing after an oblique move (WIP)
3. Fixed a case in Flamborough Head mission that could lead to false Defeat
4. Updated naval guns statistics
5. Increased naval guns efficiency against a crew
6. Increased ship surrender probability when suffering severe damages or heavy crew casualties
7. Changed US heavy frigate class name to "United States"
8. Increased the max cannon weight limit for United States class frigates
9. Increased the lower deck max cannon weight limit for the 1st Rate Ship of the Line
10. Blocked rivers navigation in Valcour Island map
11. Improved wind changes for Battle of Yarmouth and Blockade Derna missions
12. Various minor fixes/improvements

v0.10.14 rev.37083

1. Fixed reported cases about false flank/rear attacks
2. Fixed fall back movement
3. Fixed an issue with wrong ship flags captured by the US side
4. Fixed a non-passable area for land units at Norfolk fort
5. Fixed double Ai ship names in Snatch mission
6. Fixed "Wounded Game" and "Ambush" victory message inconsistencies with those battles outcome
7. Added multiple-choice difficulty before each naval battle for No Adaptation as it was so far for Adaptation mode
8. Improved Ai scaling, to avoid the appearance of Ai SoL early in the campaign, for Easy and Normal difficulty levels. This change will not apply to some strategic Ai ships in specific missions (i.e. "Arrogante" in Fireworks mission)
9. 3rd rate SoL should appear more often than 2nd and 1st rate.
10. Added land unit autorotation to the nearest enemy if the latter is out of range but very close to it
11. Updated the statistics of some naval gun models
12. Improved visibility calculation of Los between positions with different height
13. Completed chain shot rigging efficiency changes, introduced with the previous patch
14. HMS Serapis is now a 4th rate frigate in Flamborough Head mission
15. Increased Ocean trophy price
16. Restored historical name for the French flagship in Battle of the Nile
17. Various minor localization improvements

v0.10.13 rev.36973 hotfix

1. Fixed issue when 1st rate can appear in some battles.

v0.10.12 rev.36962

1. Fixed reported cases with field artillery getting stuck with obstacles
2. Fixed infantry split and teleport (WIP)
3. Fixed an issue with loading a land battle save
4. Improved adaptation
5. Increased chain shot rigging efficiency
6. Added Russian translation for the DLC
7. Corrected Victory-class values in gold and reputation points
8. Various minor fixes/improvements

v0.10.11 rev.36917

1. Restored unit actions on mission switch in multi-mission battles
2. Fixed reduced visibility in Siege of Toulon mission
3. Increased commander points in DLC
4. Added missing map preview for Clash mission
5. Various minor fixes/improvements

v0.10.10 rev.36874

1. Fixed issues with capturing of supplying points
2. Fixed a case with land battle uncontrollable units
3. Fixed issue with sending a bug report from the lobby
4. Increased available quantities of ships, guns, and muskets for the British campaign
5. Restored missing animations for land units
6. Reduced difficulty for Fireworks mission
7. Corrected Treasure Fleet battle map preview
8. Various localization improvements