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Genre: Role-playing (RPG), Indie

Villagers and Heroes

The Ardent Monthly Ledger - New Year's Edition!



Check out all the new things coming in 2017 in this special New Year's Edition of the Ardent Monthly Ledger!

Click here to view the full Ledger:
http://www.villagersandheroes.com/category/ledger/

Patch 3.23.2


Bug Fixes

  • Fixed: an exploit involving Red Darrig Chests
  • Fixed: an issue so if a player logs out after killing four Goblins in Gilly Tunnel, they won't get stuck
  • Fixed: Spooky Druda kept being sighted! (We turned off the server announcements)
  • Fixed an issue that was causing the Christmas event zone to lag (green feats).

The Ardent Monthly Ledger - Issue 23



Read all about the Christmas update!
Also in this issue: Player interviews, a behind-the-scenes breakdown of game metrics, featured community art and more!

Click here to view the full Ledger:
http://www.villagersandheroes.com/category/ledger/

Patch Notes 3.23.1



Tis the season! Grinchta and his evil elvish cohorts are back! Get ready for a whole lot of snowy battles, festive gifts, new outfits and toys, the Advent Calendar, and a few other little surprises!


Improvements
[LIST]
<*>It is Christmas again in Ardent City. Features: Christmas version of Ardent City, Grinchta's Lair is back, new outfits, pets, and mounts both in the store and in the event. New achievements.
<*>Clarified the error messages when something goes wrong during sign in.
<*>Bug reports will now show an overlay while sending, instead of running in the background, to avoid losing reports from players who close the game right after.
<*>Updated zone maps for Gilly Tunnel and Summer's Hollow
<*>New characters will now start with items rather than a starting supply bag. Tools will automatically be equipped, combat potions will be placed in quick slots, and all else will be placed in the inventory.
<*>Numbers 1000 and higher now use a comma divider instead of locale-specific divider, to fix display issues on some machines
[/LIST]

Bug Fixes
[LIST]
<*>Fixed it so players can't equip gathering and crafting tools that are higher than their corresponding skill.
<*>Fixed an issue where Lothar could talk forever if you didn't have the book he needs.
<*>Added some clarifying dialog to Aislinn for players who think they are stuck on Sorcery Suction Serum (most likely the player just doesn't have the required 30s).
<*>Fixed an issue where sometimes when you would turn in an ink bottle it would mention pipe of a headmaster.
<*>Fixed an issue where the quest Dream On could get in a weird state if a player ended up with Burga's Whistle early (bugged players should just go talk to Caravaggio again and have him teleport you).
<*>Fixed a possible exploit.
<*>Fixed an issue where on rare occasions a player could get stuck not being able to turn in the quest 'A Theater Affair'
<*>Changed it so Elta, Otto, and Ginny are always in Summer's Hollow, however they won't give players their quests until after they have completed the theater portion of Summer's Hollow.
<*>Removed mention of companions per slot in pet tooltips.
<*>Update the 'friend in zone' icon
<*>Changed it so that if a new player starts killing goblins in Gilly tunnel before they have talked to Winifred, it will automatically activate the quest and move them forward in the story line.
[/LIST]

Patch Notes 3.22.4

Bug Fixes


[LIST]
<*>Fixed: rare crash to desktop while loading a zone.
<*>Fixed some rare crash bugs.
<*>Fixed an issue with certain ranks of Elder gear being too powerful.
<*> Fixed an issue that would sometimes cause players to not be able to see the chat of other players.
<*>Hopefully fixed a rare bug that could cause house vaults to stop working for an entire village.
[/LIST]


Improvements


[LIST]
<*>We've streamlined our Customer Support into a new system, which can be found here: [URL="http://www.villagersandheroes.com/contact-customer-support/"]V&H CUSTOMER SUPPORT[/URL]
<*>Added a few more names to the Fallen Heroes memorial.
<*>Closed off the opposite tunnel in Gilly to avoid new player confusion.
[/LIST]

V&H Mobile and Steam / Cross-Platform

As we have received a few questions on this topic, here's a summary to clear things up -

There is no way to log into the mobile version with a Steam account, due to our license agreement with Valve. This is purely for legal reasons, so there's nothing we can do on our end here.

We are sorry for this inconvenience - hopefully, you will be able to continue enjoying V&H regardless of the platform you choose to play on. :)

Patch Notes 3.21.5


Hi, all, this build is for the Spooky Town crash bug fix!



Bug Fixes

  • Fixed: various crashes that would pop up a box saying "unpack error", "eos error", "NULL ghost", etc.

Patch Notes 3.21.4 - Monday October 17

Patch 3.21.4



Bug Fixes

  • Added a portal to Spooky Town from Summer's Hollow for new players.
  • Zones got locked
  • Fixed: special offers for mounts could not be purchased.

The Ardent Monthly Ledger - Issue 22



Read all about the Halloween update, with new outfits, mounts, pets and more!

Click here to view the full Ledger:
http://www.villagersandheroes.com/category/ledger/

Patch Notes 3.21.3

Patch 3.21.3



Bug Fixes

    <*> Fixed: when runes were added to items, the enhancement was not being shown in item tooltip.
    <*> Fixed a typo: Milk -> Ichor
    <*> Fixed it so spooky town mobs, and other mobs that don't actually drop monster parts, no longer suggest that they do.
    <*> Fixed: Clicking "More Crowns" would not open the purchase crowns window on Steam.
    <*> Updated the memorial to include another player.
    <*> Fixed the speed boost from Hilda to correctly say 40%.
    <*> Fixed a weird zone marker appearing on the world map that said 'dungeon'
    <*> Fixed: some players wouldn't get credit while fighting bounties if large numbers of players were nearby.