Features: - Some quests progress is now counted even if the battle was lost
- Roofs are hiding on mouse over or if active unit is in the building
Fixes: - Kaijin's "heavy bullet" ability no longer works if unit is in melee
- New tokens blurred images fixed
- Tokens descriptions added
- Tooltips added for Replayer controls
Update v.170712 (Replays)
Features: - Replays added with publication and basic ratings
- New skirmish map "Street fight" added
- 3 new tokens added (Harpoon, Mantrap and Whetstone)
- "Draw!" skirmish result added
- 4th unit slot added for 1st level skirmish warbands
- Skirmish maps are now spread through Leagues (+1 or +2 maps per league)
Fixes: - Fixed "I am death" achievement description
- Fixed Kaijin ability "Heavy Bullet"
- Fixed dice rolls falling on hexes with tokens in them
Updates: - Updated few quests descriptions
Patch Notes v.170703
Fixes: - Fixed "Counting battle results" text issue
- Fixed issue with dice rolls falling in token hexes
- Fixed issues with Kaijin abilities
- Fixed issue with incorrect coins info on boosters purchase
- Fixed issue with "show tree crowns" option
- Fixed issue with Hunter's ability "in the eye" being inactive sometimes
- Fixed issue with incorrect quest triggers in scenarios on Insane difficulty
- Fixed issue with unlimited "Old kabuto" in scenarios
- Fixed issue with ranged units unable to shoot while on border hexes
- Fixed issue with "in the eye" ability shooting through Tate Mochi shield
- Fixed issue with warband deck reset on reloging in
- Fixed one of a few possible reasons on infinite "loading" screen
- Added few connection diagnostics triggers
Updates: - Updated Kamikaze Order
- Updated Sakura garden map
Patch Notes v.170620
Fixes: - Fixed few descriptions issues
- Fixed issue with 13 cards maximum of the Campaign Warband deck
- Fixed issue with missing scenario rules window
- Fixed issue with inactive trigger on 10th mission of the main campaign
- Fixed issue with Kaijin abilities descriptions
Updates: - New cards illustrations added
Update v.170619 (First Scenario, New Units, Quest System updated)
Features: - First scenario "Cutthroats" added
Scenarios are a possible replacement for current campaigns. Less dialogs, more action in various gameplay modes. Two more scenarios will be available in a next few weeks.
- 5 new units added (Hunter, Monk, Katana Yojimbo, Tsuyo Ashigaru, Kaijin)
- Quest system updated (timers removed, PvP and PvE quests)
PvP quests will be tweaked in one of the next few updates
- Campaign maps figurines updated
Fixes: - Fixed cards crafting animations
- Fixed issue with cards and units descriptions not being updated correctly
- Fixed flashing tabs in main menu
- Fixed issue with incorrect dice drops data in battle log
"Cutthroats" scenario rules "Cutthroats" scenario is a queve of 14 missions with a new unit as a reward for each difficulty (Rare unit for Normal , Epic for Hard and Legendary for Insane difficulty). Player starts scenario with Blue (Scenario) Warband and won't be able to change it until all missions were completed or scenario restarted. Lost units won't take part in next missions, and can be revived for Silver Coins only on trade posts in the end of a few key missions. Missions can be replayed on Normal and Hard difficulty, while Insane mode should be completed without any replays.
Patch Notes v.170602
Features: - "Hide tree crowns" option added to battle settings menu
Fixes: - Fixed issue with missing tutorial descriptions and images
- Fixed issue with player icon layout on campaign maps
- Fixed issue with dust panel ain't hiding on exit from craft screen
- Fixed a few pages in game guide
- Fixed issue with kamon incoorectly applying in player's profile
- Fixed attack splashes on lately added units
- Removed one AI unit from second mission of the main campaign
Update v.170524 (New skirmish maps)
Hi everyone!
Since we're getting closer to multiplatform release, new content starts falling in.
Features: - 3 new skirmish maps added
- Hand Of Destiny is back with a new name. Even though it's weaker now, be sure to use only when enemy has more troops.
- Nodati Kashira unit got +1 Armour
Fixes: - Fixed issues with tooltip animation
- Fixed Ronin with 2 swords unit still being affected by 2 Orders
- Fixed issue with temporary texts showing up in unit's info
- Fixed effects on boosters opening
- Fixed some issues with timeline animations and layout
- Fixed issue with active Orders deck stance not applying properly
- Fixed issue with some windows closing only on doubleclick
- Fixed issue with layout of some complex map objects
Updates: - Updated Arena battles debrief screen
- Updated skirmish screen buttons descriptions
- "Connection Blocked" warning will show up if something's wrong with your connection
Patch Notes v.170516
Features:
- Hints added to loading screens
- Windows can be closed with outside click
Fixes:
- Fixed crash on Level Up screens
- Fixed Tanto Sanzoku passive ablility Lucky bastard issue
- Fixed Katana Ronin passive ability Last Launge issue
- Fixed campaign end window issue
- Fixed No Place for Orders Cards issue
- Fixed Misstep Order issue
- Fixed Test Of Valor Order issue
Updates:
- Graphics optimization in progress
Patch Notes v.170503 (Arena Ratings)
Features:
- Arena Hall Of Fame window added
- Level downs removed until 20th level
Fixes:
- "Campaigns are in development" warning added
Patch Notes v.170425 (minor)
Fixes:
- Fixed issue with campaign map hiding after each mission
- Fixed issue with abilities cards shuffling