Wooden Ocean cover
Wooden Ocean screenshot
Genre: Role-playing (RPG), Strategy, Indie

Wooden Ocean

Fuck Trump Discount Extravaganza!

25% Discount to Canada.

25% Discount to Mexico.

10% Discount to China.

Retaliate.

9.10.1 Hotfix

1/31/2025

9.10.1 Hotfix

Balancing:
Completing Hidden Struggle now gives additional
rewards based on difficulty.

Misc:
Fixed Arcane Round description.
Fixed Frozen Ocean location issue.
Fixed Glaring Shield from crashing game.
Fixed Acid Rounds from being AoE.

9.10 Greatshields and Magic Rifles

1/26/2025

9.10 Greatshields and Magic Rifles

New Features:
Added 2 new weapon types.
Added 37 new weapons.
Added 1 new building to Southern Katis.
Expanded dialog in Southern Katis farm
house.
Added 4 new talents.

Collector:
+1 to Card Rewards
Doubles NG+ Card Reward Bonus

Improved Rifling:
Doubles Tech Bonus to Magic Rifles

Magic Weapons:
If Magic is greater than Attack...
Doubles Attack

Mobile Mountain:
If Defense is greater than Dexterity...
Doubles Dexterity


Balancing:
Redesigned Hydroslash to be AoE.
Increased Shield Bash knockdown from 200%
to 300%.
Increased Shield Bash flinch from 20% to
30%.
Increased Command from 15% to 20%.
Command now secretly buffs spirit by 10%.
Tripled damage to Overpower.
Quadrupled resistance to Overpower.
Doubled knock down, stagger, and flinch
to Overpower.
Slightly improved damage to Clash.
Doubled knock down and stagger to Clash.
Tripled flinch to Clash.
Increased Sunder from 25% to 30%.
Increased Disarm from 25% to 30%.
Increased dexterity aspect of greatsword's
Leap by 33%.
Increased flinch to Slam skills by 66%.
Increased skill speed to Strike Chest,
Strike Legs, Stirke Arms, and Strike Head.
Patience now costs 7 and gives 9 instead
of costs 6 and gives 8.
Increased Jingoism's spirit buff from
10% to 20%.
Increased pierce leg from 25% to 30%.
Spear's Quick Attack now also uses
dexterity.
All Hotel Construction talents swapped
places with the talent next to it.
Slighty increased encounter strength to
Northern Hero and Southern Hero.
Lowered Nosredna's health regen by 20%.

Misc:
Fixed pathing issue in Talent Tree.
Fixed elite and master daggers.
Fixed action speed to shield bash, clash,
and overpower.
Fixed Ghost stamina from being a static
100. (new saves only)
Temporarily increased stamina cap to NG+1
and above by x20. (testing how the engine
calculates states and variables)
Communist Expression and Liberal Expression
can no longer be taken together.
Fixed Fabio text.
Fixed Demon Door 6 issue.
Fixed issue when leaving Golem's Hand with
a Ghost Party member.
Fixed Return to Water from crashing game.

9.9.5 Misc

1/13/2025

9.9.5 Misc

Balancing:
Increased base gold cost of building
upgrades from 2000 to 5000.
Increased enemy dexterity by 10%.

Misc:
Fixed ghost town graphic issue when
entering police station.
Fixed pathing issue in Psuedo Hell.
Fixed screen issue when re-entering Lazik
Forest.

9.9.4 Misc

1/11/2025

9.9.4 Misc

Balancing:
Slightly increased health to Cursed
Souls.
Doubled defense to Giant Scorpian.
Slightly increased gold and EXP from
Giant Scorpian.

Misc:
Altar now observes when low on mana. (this
is a temporary fix)
Changed graphic to all water heals. (let
me know if these spells continue to randomly
crash)
Created an additional failsafe to Judgement
to make battle end.
Fixed pathing issue in Temple Sanctum.
Fixed pathing in Northern Mines.
Fixed book issue when Violet read too
many books.
Fixed some repeatable dialog in Lazik Hand.
Fixed Blue Prophet from not giving mana.

9.9.3 Hotfix

1/9/2025

9.9.3 Hotfix

Misc:
Fixed potential card crash when defeating
Card Freak. (applies to both old and new
saves)

9.9.2 Hotfix

1/7/2025

9.9.2 Hotfix

Misc:
Fixed Reconstruction talent.
Further reduced size of blind animation.
Slightly reduced size of poison animation.
Slightly buffed Old Arena enemies. (hope
received a moderate buff)
Fixed some early game typos.
Fixed Calcium Spear from not giving Carbon
magic.
PoM can now create card packs.
Created 2 new tiers of card packs.
Fixed 2 out dated cards from sometimes
showing up as tier 8. (new saves only)
Fixed paralysis spells from inflicting
altar states.
Fixed 3 altar states from being applied
to the player. (old saves require 1
encounter)

Discord



Reposting for new murdas.

https://discord.gg/YPSjMNzxdY

9.9.1 Misc

1/2/2025

9.9.1 Misc

Balancing:
Each crime now increases enemy tech rate
from 2 to 3.
Increased weight of luck on status formula
from 1 to 10.

Misc:
Fixed potential sequence break involving
Northern Katis guards.
Improved default battle music by slightly
reducing volume at its climax.
Candy boxes are no longer removed if
nothing was eaten.
Slightly improved altar text.
Reduced strength of screen flashing by 30%.
Fixed stats to Master Stoic Scythe.

9.9 Altars of Suffering

1/1/2025

9.9 Altars of Suffering

New Features:
Difficulty increasing altars have been
added to harder modes. There are a total
of 25 altars to choose from.


Hard mode = 1 altar
Nightmare = 3 altars
Infinite Nightmare = 7 altars


Altar of Fate:
Altars are Randomly Chosen
Gain 1 Talent Point

Altar of Dementia:
Removes AP Souls
Removes 1 Talent Point

Altar of Patience:
Halves EXP
Gain 1 Talent Point

Altar of Weakness:
Monsters Receive Half Damage

Altar of Strength:
Doubles Monster Attack and Defense

Altar of Power:
Doubles Monster Magic and Spirit

Altar of Immortality:
Monsters Gain 10% Health Regen

Altar of Bone:
Doubles Monster Defense
Monsters Receive 25% Less Damage

Altar of Salvation:
Doubles Monster Spirit
Monsters Gain 50% Status Protection

Altar of Blood:
Doubles Monster Attack and Magic

Altar of Flame:
Monsters Gain an Additional Action for 5 Turns

Altar of Height:
Bosses Gain an Additional Action
Bosses Receive Half Damage

Altar of Hatred:
Monsters Begin Enraged

Altar of Methodology:
Doubles Monster Dexterity
Monsters Gain 25% Chance to Crit

Altar of Haste:
Doubles Monster Dexterity
Monsters Gain 25% Additional Action

Altar of Mortality:
Monsters Deal Double Damage
Monsters Receive 25% More Damage

Altar of Misfortune:
Monsters Gain 25% Chance to Crit
Monsters Gain 25% Critical Damage

Altar of Attrition:
Removes Potions
Removes Base Health Regen

Altar of Sight:
Monsters Gain +200% Accuracy
Monsters Gain 25% Chance to Crit

Altar of Terror:
-75% Psychology
Monsters Gain 25% Chance to Crit

Altar of Depression:
Halves Economy and Happiness
Closes Bank

Altar of Anarchy:
Triples Crime

Altar of Regression:
-90% Science and Artistry Rate

Altar of Neglect:
-75% Construction Rate
-90% Engineering and Ship Building Rate

Altar of Conflict:
Doubles Enemy Tech Rate


Balancing:
New playthroughs now begin with an additional
talent point.
Entering NG+ now gives an additional talent
point.
Simplified status formula. (health is no
longer considered) (late game enemies with
extremely high health were borderline immune
to status effects)
Rhythm has been redesigned to Vigor, which
increases all stats by 1%.
Increased early game card ghost rewards by 1
career point.
Increased encounter strength to Poetry of Blood
card ghosts by 20%.
Halved EXP given from card ghosts.
Enraged enemies now have a 50% chance for an
additional action instead of 25%.
Reduced base enemy tech rate of Infinite
Nightmare from 12000 to 10000.
Enemies gain town attack resources 20% faster.
Increased protection of enemy resources by
50%.
Increased health to Shiva by 25%.
Increased health to Arbuscular Mycorrhizae by
25%.
Reduced damage of tier 2 bombs and above from
12% to 40%.
Bomb's luck aspect now scales at 1.3 instead of
1.5.

Misc:
Slightly reduced size and flashing effect to
blind animation.
Slightly reduced flashing effect to silence
animation.

Dev note: after looking at the altars, noticed
bombs were the only hope. so I took em out back
and gave them the old yeller. there will be no
hope.