Balancing: Increased magic component to gravity spells by 25%. Higher difficulties now require more knowledge to see NG+0 knowledge chests. (infinite nightmare needs 10 more, nightmare needs 8 more, etc) Slightly improved rewards from playing Rakenzie in the Card House. NG+ enemies are now less likely to run away outside of battle. Art level nows slightly affects whether enemies will run from the party or not. Lowered charisma needed to enter Trinity Compound by 10. (this will be reverted when an alternate way in is created) (failing this charisma check currently fails the quest)
Misc: Large Demon in Southern Undercity now requires 20 knowledge to be seen. The blood altar cat at the start of the game now requires 10 knowledge to speak. Fixed various issues inside Cosmic Color. Fixed metal walls from having skill requirements. Fixed Living King Bomb from not costing any realism shards. Fixed various typos in Trinity Compound. Fixed Nameless Sewers from setting Hotel Level to 100. Increased Violet's generic book tolerance from 300 to 400. (note that book tolerance has no effect on knowledge gain) Fixed Quebec's dialog in Yamen Farm. Fixed pathing issue in Eastern Ocean.
9.3.3 Expanded Floor 1
9/16/2024
9.3.3 Expanded Floor 1
New Features: Finished Acceptance of Scale. Added 2 more sections to the first floor of Cosmic Color. (total sections are now 11) Added purple flames throughout Cosmic Color.
Balancing: Slighty weakened chapter 1 enemies. Slighty increased exp from early game enemies. Reduced Toxic Spider's attack by 25%. Increased healing received on Radiation element from 10% to 20%. (renamned to recovery)
Misc: Fixed guard. Fixed Violet from gaining extra AP when respeccing. Fixed confusion. (the unique confusion status effect for robots is now called haywire) Fixed a chest in Nameless Forest from interacting with a chest in Cosmic Color. Changed battle music to Failed Artist.
9.3.2 Hotfix
9/8/2024
9.3.2 Hotfix
New Features: Created an alternate scene.
Misc: Fixed succubus quest. Removed "future content" from priest inside the Infinite Hotel. Fixed Nameless Temple entrance.
9.3.1 Hotfix
9/8/2024
9.3.1 Hotfix
New Features: Created some alternate scenes.
Misc: Fixed mapping issue in Western Ocean.
9.3 Nameless Temple
9/7/2024
9.3 Nameless Temple
New Features: New area west of Western Ocean.
9.2.4 Misc
9/5/2024
9.2.4 Misc
Balancing: Reduced the damage reduction of enemies on harder difficulties: Hard = 12.5%. (was 25%) Nightmare = 25%. (was 50%) Infinite Nightmare = 50%. (was 75%) Bombs now do 50% less tech damage on hard mode and above. Golem now begins with 100ap. (was 10) AP from Scholar and Doctorate now also applies to Golem.
Misc: Fixed trans event for Demon Door II. Fixed trans event leading into Western Ocean. Slightly improved Alex's sprite. Fixed golem from gaining infinite AP when entering mines. Fixed Ghost Ship from infinitely gaining levels if Ghost Ship level was over 100. Fixed dialog and memory for waypoint quest. Fixed Healing Coat from showing up in Archery. Fixed learning Titan Cleave before learning Golem Cleave. Fixed Poetry of Bronze 26-30 from no longer being accessible if PoB 25 was completed. Properly named the pilot based Poetry of Bronzes to 31 and 32. Fixed Frozen Ocean encounters from black screening on escape. Fixed Poetry of Bloods from retaining debuffs when teleporting. Waypoint area now resets environmental effects. Waypoint area now resets CC debuffs. Adjusted the mode 7 script to allow maps to go beyond 999. (since the map limit one will day exceed the built in limit, decided to get this out of the way now. let this one know if any crashes occur)
Dev note: The harder difficulties were just not fun to play on, especially infinite nightmare. The damage reductions were simply too high. So high, murdas were effectively forced to use bombs.
This has been fixed. Enemies are now easier to kill, and bombs are no longer the only option.
9.2.3 Hotfix
8/31/2024
9.2.3 Hotfix
Balancing: Increased hidden exp bonus of chapter 6 from 25% to 50%.
Misc: Fixed hotel level, hotel equipment level, and hotel workers from being deleted on NG+. (previous saves received 50 hotel levels for each NG+ up to NG+3)
9.2.2 Improved Database
8/24/2024
9.2.2 Improved Database
New Features: Expanded size of Western Ocean. (this is still being worked on) (a new area will be made west of it)
Balancing: Increased stats to chapter 5 demon by 25%. (its health was increased by 50%) Increased encounter strength of chapter 5 by 25%. Increased encounter strength to the first half of chapter 6 by 10-15%.
Misc: Expanded the engine's skill limit, weapon limit, and armor limit from 999 to 2000. (if no issues come from this, then new weapon types will eventually be made) Fixed numerous typos in Lampless. Fixed a minor mapping issue in Lampless. Violet can no longer enter the ghostship alone.
9.2.1 Improved Robotics
8/20/2024
9.2.1 Improved Robotics
New Features: Shole now has unique victory lines. Ghost soldiers can now learn erudition.
Balancing: Epitaph, and the 2 tiers above it, are now immune to romantic difficulty's debuff. NG+ painting can no longer be seen on romantic. Increased the initial exp given when entering chapter 6. (this is retroactive) Robots are now twice as hard to flinch. Robots are now immmune to sleep and charm. Psychic no longer applies confusion to robots. Lightning and water can now apply confusion to robots.
Misc: Fixed pathing issue in Southern Undercity. Fixed and buffed holy's ressurrection skills. Fixed pathing issue in PoB 20. Fixed Monstrous Bow from being unequipable. Fixed Intricate Greatsword and Romantic Greatsword from being able to use shields. Fixed and strengthened Abstract Extractor boss. Fixed infinite loop near Alchemist.
9.2 Reflections of Decay
8/18/2024
9.2 Reflections of Decay
New Feature: Chapter 7 is now in. (it's currently missing its final scene)
Balancing: Increased health of chapter 1 boss by 20%. Increased stats to chapter 2 and 3 bosses by 10%. Increased Shole's stats by 10%. Slightly buffed Freewill.
Misc: Fixed puzzles 26 and 27. Military can no longer go below 0. Heavily reduced weight of ship level on Naval Support. (original amount was so extreme that it seemed like a bug) Enemies can no lnger transform after death. (this was causing an exp issue) Enemies on Romantic difficulty no longer receive blessed. Difficulties now properly buff or debuff enemies.