World Warfare & Economic cover
World Warfare & Economic screenshot
Genre: Simulator, Strategy

World Warfare & Economic

Open Letter to Our Community & Early Access Roadmap

As we approach the exciting moment of releasing our game into early access, we want to take this opportunity to communicate openly and honestly with all of you.
Our team has poured its heart and soul into this project, and while we are thrilled to share it with you, it's crucial to remember that the game is still a work in progress.

Understanding Early Access


The version of the game we're releasing is not the final product. It's an early access version, which means it's not in a perfect state yet.
However, it is packed with many features and a ton of data. We want to be completely transparent: please consider carefully before purchasing. If a work in progress experience is not your thing, no problem! Come check back later, we’ll still be here, we’ll be diligently working!

Expect the Unexpected


In its current form, the game may have bugs, you’ll have crashes, and in some areas might feel incomplete.
These issues are not permanent roadblocks but rather stepping stones towards improvement.
Unlike games that release yearly versions (and charge for each), our focus is solely on refining this single version. We are committed to fixing every bug and considering every piece of feedback.

Join Us on This Journey


For those who choose to support us by purchasing the game, we extend our warmest welcome.
Your involvement is not just about playing a game; it's about being part of a community that shapes its future.
Your feedback, patience, and enthusiasm will be the driving forces behind each update and improvement.

Early Access roadmap


In our commitment to transparency and ongoing development, we invite you to view our detailed Early Access Roadmap.
This roadmap outlines the upcoming features and timelines, demonstrating our dedication to enhancing your gaming experience.
World Warfare & Economics Early Access Roadmap

Localization


As we bring our game to a global audience, we recognize the importance of localization. Currently, the game is available in multiple languages, with English being the primary and most polished language. We've worked hard to provide translations in other languages, but it's important to note that these are still under refinement.

Please be aware: The translations in languages other than English have not yet been thoroughly vetted. They are a work in progress, and we expect to improve them with each subsequent update. Your feedback in this area is particularly valuable, as it will help us enhance the accuracy and quality of our translations.

We are committed to making our game as accessible as possible to players around the world, and we appreciate your patience as we work towards achieving a high standard of localization in all supported languages.

In closing, I am reminded of a quote that resonates deeply with our mission: "It takes a day to destroy a good reputation, but it takes many years to build it." - Emmanuel Otumala.



We are on a half-decade long journey to build something exceptional, and we invite you to join us on the next step in this exciting adventure!

Thank you for your support, understanding, and belief in our vision.

Warm regards,
Netanel Torbiner (Lotous21)
Khenan Newton (khenanplotarmorr)
Chloe Lee (csl1006)
Peter Randol (SpaceMicroscope)
Okron Studio

Official Release Trailer & Close Beta

Strategists and leaders across the globe, the moment has arrived to witness the unveiling of a new era in grand strategy gaming. We're excited to present the official trailer for World Warfare & Economics - our upcoming geopolitical grand strategy game that promises to redefine the genre.

🎥 Trailer Premiere
The world of World Warfare & Economics comes alive in our captivating trailer. Watch it and feel the anticipation build as you're introduced to the strategic depth that awaits.



The stage is set for a saga of power and strategy. Will you observe from afar, or will you prepare to lead when the time comes? The age of World Warfare & Economics is upon us.

🎮 Exclusive Closed Beta
In preparation for our journey to release, an exclusive closed beta is underway. Hand-picked strategists are currently engaged in the delicate balance of power and diplomacy, helping to shape the future of World Warfare & Economics. Stay tuned for their insights and experiences!

📅 Early Access Release Date
Mark the date, commanders of destiny — 12/21/2023 is set for a pivotal turn in the realm of strategy gaming, exclusively on Steam. World Warfare & Economics transitions from veiled development to the grand stage with its Early Access release. Having already unveiled our official trailer, we invite you to step into a world where your strategic choices weave the tapestry of nations' fates.

🌍 About World Warfare & Economics
World Warfare & Economics is not just a game; it's a crucible of leadership. You will engage in diplomacy, warfare, and economic strategy on a scale that mirrors the complexities of ruling an entire nation. Whether you aspire to be a benevolent leader or a ruthless tyrant, your tactics will echo through time.

🔔 Stay Informed
Don't miss out on any updates! Follow World Warfare & Economics on Steam and our social platforms to get the latest news, developer diaries, and insights from the closed beta participants.

Website
https://www.worldwarfare-economics.com/

Reddit
https://www.reddit.com/r/WorldWarfareEconomic/

Facebook
https://www.facebook.com/gaming/WorldWarfareEconomic

Instagram
https://www.instagram.com/worldwarfare_economics/

Discord
https://discord.gg/XyX6kFdxRN

Twitter
https://twitter.com/WorldWarfareEco

Dev Diary #7

Hello, fellow game enthusiasts! We're back with our seventh installment of our dev diary, and today we're embarking on a journey through the delicate web of diplomacy. Dive in with us!

Diplomacy: A Worldly Affair


Diplomacy isn't just a feature in our game - it's a lifeline. By cultivating and nurturing relationships with various countries, players can solidify their global influence, making their country a beacon of power and respect.



Strategic Agreements: The Art of the Deal


The ability to form strategic agreements opens up a world of possibilities:

Setting up embassies to foster closer ties.
Crafting alliances for mutual benefits and protection.
Research agreements allow you to benefit from the technological advancements of allies without the legwork.
Economic and trade agreements for fostering mutual prosperity.
However, there's a twist! Forming a pact with one country may ruffle the feathers of another. Balance is key to avoid global tensions.



Passports: Open Doors, Open Relations


Tinkering with visa policies can be a game-changer. By being more welcoming, you can boost tourism, increase migration, and positively influence diplomatic ties.



Reactions: The Ripple Effect


Every action in the game has a reaction. Whether it's a new law or a trade agreement, countries around the world will have their say. They can support, condemn, or even express outrage at decisions. Players must remain vigilant; every choice can have global implications, adding layers of realism and immersion to gameplay.



Trade & Loans: Strengthening Ties


Building a robust relationship often starts with economics. Sign trade or loan agreements to gradually bolster ties. And for those looking for the quickest boost? Arm deals offer unparalleled diplomatic influence.




Embargos & Insults: The Risky Game


Lifting embargos can disrupt trade ties, not only with the target country but with their allies too. Imagine facing an embargo from a powerhouse like the USA - trade becomes a maze. But for players who enjoy a bit of drama? Send public insults to rival nations and watch the fireworks!




Organizations & The UN: International Diplomatic Hubs


Interacting with International Governmental Organizations (IGOs) can significantly enhance your diplomatic clout. Achieve their objectives, donate funds, and watch as nations begin to view you favorably. Similarly, aligning with global resolutions in the United Nations can cement your country's position as a diplomatic leader.



Space Exploration: Diplomacy Beyond the Stars


The game takes diplomacy to new heights, quite literally! Collaborate on interstellar missions, land rovers on alien terrains, or send spaceships to explore the cosmos. Mutual space ventures not only foster close ties but also pave the way for shared technological innovations.



Pack your bags (and your diplomatic toolkit) as you navigate the nuanced landscape of global relations. Every move, every alliance, every challenge awaits you in this thrilling odyssey. Ready to lead your nation to diplomatic stardom? Join us in this grand adventure!

Dev Diary #6 - The Odyssey of UI/UX

Greetings everyone !

Welcome back to our ongoing saga, the sixth installment of our cherished dev diary series. This is where we share the magic that happens behind the scenes, offering a glimpse into the monumental strides we've been making recently in our gaming odyssey.

Over the last few months, we've been on an epic quest. Our mission? To unlock the perplexing mysteries that often make strategy games feel like deciphering an alien language or solving a Rubik's cube blindfolded. You see, we understand that complexity can add depth and texture to a game, transforming it from a mere pastime to an intellectual journey. But we also recognize that this complexity can be a double-edged sword.

To illuminate the issues, we've invested countless hours of rigorous research and conducted in-depth conversations with our devoted legion of players. It's through this synergy of science and dialogue that we've arrived at a profound revelation. The crux of the issue isn't complexity itself. No, it's the Herculean task of managing all these intricate components in unison that often overwhelms players.

Allow us to illustrate this with a graph that we meticulously put together. This visual aid pinpoints precisely when and where players begin to lose their foothold on the thrill of the game.



In the honeymoon phase, the initial interaction with the game is pure exhilaration. The world is teeming with features to explore, each one a tantalizing taste of the adventure that awaits. But alas, like all honeymoons, this period is fleeting. Gradually, the intoxicating allure starts to wane. Our players find themselves marooned in a bewildering labyrinth of options, uncertain of how to navigate the game to execute key maneuvers, and grappling to piece together how the different systems intertwine.

And there's another critical ingredient missing from this recipe. Despite the myriad features and options, our players reported feeling a lack of immersion. They crave the heady thrill of stepping into the shoes of a world leader, of feeling every pulse and ripple of the world they rule.

So, how have we risen to these formidable challenges? We've rolled up our sleeves, fuelled up on copious amounts of coffee, and embarked on a full-scale transformation of our game systems. No stone has been left unturned in our pursuit of the ultimate gaming experience.

Policy modification - Before vs After


Health Stats - Before vs After


The redesign process involved constructing an elaborate network of wireframes, creating comprehensive user flows, and conducting additional layers of research. All this to craft an immersive design that would pull our players into the game world with the irresistible force of a black hole.

And oh, the results! The results have left us positively buzzing with excitement. This comprehensive overhaul has transformed our game from a simple on-screen experience into an engaging, immersive, and intuitive world that feels as real as the device you're playing on. Our vision for the future of UI/UX in our game has taken shape, and it's even more spectacular than we'd imagined.








All footage is from the pre-alpha stage and subject to change. These alterations will be implemented for our alpha and beta testers by the end of August.

We hope you're as excited as we are, and that you've enjoyed this read.
Thank you, Okron Studio

THANK YOU EVERYONE!!!



Greetings, Citizens! 🏙️

How’s everyone doing? I hope all is well!ːcozycrashfishː

You must be wondering what this announcement is about… Well, I won’t make you guys wait and get right to the context, as it’s Friday, and most of us are already in a weekend mood! ːsteamhappyː

Looking back at how this all started and what we have achieved, it’s been a long journey. This wouldn’t be possible if it weren’t for all of you! We want to thank everyone for their constant support towards the project and for being part of this amazing community. ːTieː

We are always trying our best to improve whenever and wherever possible, the progress that we’re making wouldn’t be possible without your lovely support and suggestions.



To do something special for our lovely community, we are hosting a giveaway for all of you ːoldschoolː

Star Wars Jedi: Survivor is an upcoming action-adventure game developed by Respawn Entertainment and published by Electronic Arts. This game is the sequel to Star Wars Jedi Fallen order.

A lucky member of the community will be winning a copy of this awesome game on the platform they desire! 🥰

To enter the giveaway, you have to do is head to this link 🔗↴-
Click here!

If you know someone who is a die-hard fan of the Star Wars series and is eagerly waiting for this game, don’t forget to invite them as well! We really don’t have any major restrictions as to who can participate!

That’s all from me today 😀

Kind regards
Nody,
Community Manager, Word Warfare & Economics.

Dev Diary#5 - Intelligence



Greetings, Citizens of World Warfare and Economics! 😃

It’s time for another Dev Diary! We know that you all have been eagerly waiting for this, and this time, we will be talking about Intelligence in World Warfare and Economics!

"Within the labyrinthine depths of military intelligence lies a powerful weapon, a sharpened sword honed by knowledge, strategy, and foresight. Yet like any weapon, it must be wielded with great care, for one misstep can unravel even the most carefully laid plans, and the consequences of failure can be catastrophic."



Intelligence



In World Warfare & Economics, you can use espionage, launch cyber-attacks, dismantle enemies’ military bases, dismantle enemies’ nuclear programs, track & sabotage enemies’ arms shipments and even eliminate high-ranking personnel.



When you are at war, how do you know what your enemies next move is going to be?



When such a crisis arises, you have to collect data on them, such as strategic locations, division & squadron locations - that way, you can anticipate whenever a unit is coming to attack you and build your defense strategy accordingly.



Intelligence Rate





Each country has an intelligence rate. This rate is determined by how much you know about that country; for example, a 100% intelligence rate means you know everything about the country, its strategic locations, and other advantageous information.

A high intelligence rate provides a significant advantage in warfare, as it allows you to anticipate and counter your enemy's moves effectively. With a complete understanding of the enemy's strengths and weaknesses, you can devise a sound strategy that exploits their vulnerabilities and minimizes your own weaknesses. You can also use this intelligence to launch covert operations, such as espionage, cyber-attacks, sabotage, and assassination attempts, all while remaining undetected.



In order to gain an intelligence rate, you will need to distribute intelligence manpower and continuously launch intelligence missions.

Overall, the intelligence rate system in World Warfare & Economics is a vital component that adds depth and complexity to the game. It allows players to experience the challenges and complexities of modern warfare, where intelligence is just as crucial as military might. By mastering the intelligence system, players can gain a significant edge over their enemies and emerge victorious in the world of World Warfare & Economics.




Intelligence Manpower





The manpower in the intelligence sector is divided into five different units, intelligence soldiers, special agents, spies, hackers, and reconnaissance aircrafts. Each one of them has a different role in securing intelligence on your targets. For example, intelligence soldiers are adept at gathering information on enemy troops, while special agents specialize in infiltration and sabotage operations. Spies, on the other hand, excel at collecting sensitive information, while hackers are skilled in cyberattacks, and reconnaissance aircrafts provide real-time intelligence on enemy positions.



Your manpower can be increased by keeping up with other sectors (such as the military and education). A country with a better education score will have better hackers than their target country, so cyberattacks will be more likely to succeed.



In World Warfare & Economics, you can launch stealth missions to secretly attack any country without forcing you to declare war. With these extensive intelligence features, players can experience the challenges and complexities of modern warfare, making it exciting and engaging.



The intelligence system and other systems in World Warfare & Economics all work together to ensure immersiveness.



With this, we will conclude our 5th Dev Diary. Now, with the help of all the information provided above, you all should be ready to take full advantage of your countries’ intelligence and use it to dominate other countries in World Warfare & Economics!

Okron Studio hope that you had a fantastic read! 😃

That being said, please make sure that you follow us on our socials and join our Discord Server to catch up with the latest updates regarding the games and much more!

Kind regards,
The Okron Studio Team.

SCENARIOS COMPETITION!



Greetings, Citizens! 🏙️

The Orkon Studio Team is pleased to announce that we’re hosting a scenarios' competition on our Official Discord server!

As many of you know, we already have a channel where we have been given a lot of incredible suggestions by you all; quite enticing if you ask me. This made us think, why not reward people for such fantastic ideas. So we thought, why not run a competition where all of you amazing Citizens can participate and vote on the three best scenarios … And YES, there will be prizes 🏆 .

For more information, do join our Discord Server!

Here's the link to our Discord server:-

World Warfare & Economics Official Discord Community


The details of the Competition can be found here

- Click here!


We’re hoping for maximum participation from everyone! :D 🎖️

Looking forward to seeing you all on the server!

Kind Regards,
The Okron Studio Team

Steam Early Access Application is Live!



Greetings, Citizens! ːsteamhappyː



The Orkon Studio Team is pleased to announce that we’re officially inviting all applicants for early access!

We know you all have been waiting for so long to get the opportunity to test out our game and be the lucky person to get early access on steam. For this very purpose, we have opened up the applications! This application is only available to our Discord Citizens!

So If you’re looking to be part of our EA(Early Access) team, quickly join our discord server and apply for this opportunity right away!

Here's the link to our Discord server

- World Warfare & Economics Official Discord Server.

The details of the EA (Early Acess) can be found here

- Early Access Applications.

Looking forward to seeing you all on the server!


- The Okron Studio Team

Version 0.80 - Alpha

Map



  • New design and animation for lines on map
  • Optimize rendering UI elements on map
  • Optimize rendering day\night cycle

Countries



  • Greece
  • Mexico
  • Austria
  • Iraq
  • Finland

Economy



  • Restructure countries revenues calculation
  • Implement and integrate countries revenues data
  • Aids can be canceled

Military



  • MLRs (missile launchers)
  • Add option to move divisions between bases
  • Add option to fire missiles from land divisions (through MLRs with range in KM)
  • Add option to fire missiles from naval units
  • Battle calculation will take into account logistics supplies
  • Jets will do more damage to land units when bombing
  • Province defense systems will have cooldown so massive strikes will cause heavy damage to province
  • More artillery units
  • The Australian navy
  • Firing range stat for naval units
  • Cargo planes
  • Cargo vehicles
  • Battle supply lines (deliver logistics to battle)
  • Armies - player will be able to create field armies
  • Defense's lines for armies (units will automatically move to selected provinces and defend the line)

Events



  • World singing contest history data
  • Pandemics will randomly occur every 80-300 years (optional)
  • Covid-19 simulation (optional)

AI



  • AI units will shot missiles to provinces if in range
  • AI will distribute cargo vehicles\planes to supply lines
  • New option to use AI to distribute cargo vehicles to battles for the player
  • AI will activate\deactivate emergency policies during pandemics
  • AI will try to research vaccine during pandemics
  • AI will purchase\produce vaccines

User Interface



  • WNC News (World Warfare & Economics news channel) - news ticker
  • New option in settings to disable 3D Units on map
  • Option to enable\disable game running in the background in the settings
  • Moved clouds toggle to settings
  • Moved day/night toggle to settings
  • Pandemic panel + pandemics menu in world menu
  • Add texts to show income\expenses of arm deals

Sounds & Music



  • 3 more soundtracks
  • Pandemics SFX

Bugs



  • AI not sending reinforcements to provinces under attack
  • Countries statistics ranking don't show correct data
  • Literacy rate can go up to more than 100
  • Soldiers deserted rate don't show the correct value on ranking
  • Duplicate currencies
  • Cannot transfer land units through naval units if position is belong to unit country
  • Countries military bases remain the same color after declaring war
  • Researched technologies doesn't unlocked future technologies
  • Battles will occur after annexation with the same country
  • Cannot move divisions if pressing on battle UI
  • Countries data on new game menu is not correct
  • Slow scroll on dropdowns
  • Countries sectors score NaN value after annexation
  • Countries GDP can be negative
  • Passing laws can have more than 100% of the parliament in favor
  • Text overlap in housing demand

Happy Holidays!




Greetings, Citizens! 🏙️



The Okron Studio team would like to wish everyone a Merry Christmas and a Happy New Year! We also want to say we are extremely thankful for all the amazing support you’ve shown us throughout this year!


Happy Holidays, remember to rest a bit from your world domination efforts ;)
The Okron Studio Team