X-Point cover
X-Point screenshot
Genre: Simulator, Strategy, Adventure

X-Point

Update 20082023 RELEASED!


UNITS:
- "Longhorn" helicopter (replica Mi24) added air-to-air missiles and some FIX his model
- Calipso from now have correct scale to human
- SSN75 renamed from "Viper" to "Kartan"
- new unit, submatine "Mako" (Los Angeles class replica)
- new unit, submatine "Scorpena" (Astute class replica)
- new unit, infantry National Guard (weapon compatible with Kassadi)
- new SEAL camo for Kassadi
- 2 new weapons for Kassadi (National guard rifle AR10 and SEAL rifle AR10-S)
- new unit, the cannon of 18-th century

GAMEPLAY:
- new edition of Indian ocean map
- all submarine have new armor logic
- all torpedos when air lauch from now detonate when hit the ground
- fix torpedos check depth (another fix)
- all plane taked crosshair for orienation
- all submarine have from now more accurate collision
- fixed submarine depth sensors for AI
- all submarine from now can carry 4 passengers
- fixed "Bastion" (AC-130 replica) altimetr
- fixed Kassadi AR15
- fixed network drop weapons from infantry
- Blacklist, mission 2 changed Kassadi camo and weapon.
- Civilian bus added courner signal lights

Cool discount and update! It's already a tradition every year on July 26 :)

Hi all! Just over half of the summer has passed. And as always, in my birthday, I do not only update but also make a cool discount! From myself I want to say a huge thank you to all the players of X-POINT - YOU ARE THE BEST!

And of course the list of the update:

NEW:
- new unit TAYRA (a replica of the BMP-1 infantry fighting vehicle).

- new HARPOON unit (a replica of the Neptune anti-ship missile system).

- new unit BLACK WIDOW (replica of B-52 bomber).

- new unit GAZELLE (replica of ALOUETTE helicopter).

- a new unit - a stationary air defense system FRONT (replica C-125).

- new unit - stationary radar FRONT.

- new logic - all units show the firing radius (with the main weapon or the farthest weapon) under the control of AI (except for units that have an unlimited radius or a radius that goes beyond the location).
- new logic - now, when saving units in groups, you can they can set control points along which they will move (ground vehicles travel at the same speed in a group). A panel of groups has also been created (on the left), each group, like its control points, has its own color. (Details F1 in satellite mode).

- new bomb dropping logic for the SOVEREIGN bomber (Tu-95 replica).
- new logic for landing infantry in vehicles. Now boarding is by priority of empty seats and not by the order of empty seats.
- DARK ANGEL aircraft + 1 new camouflage.

- Kassadi has added the function of changing the position of the eyelids and also the eyes now blink more smoothly. (Details of F1 in Kassadi control mode).

CORRECTED:
- all submarines have new combat radii.
- Faction logos have been fixed for the HARBINGER aircraft (replica Su-30).
- air defense radii on the strategic map now have no errors.
- the logic "waiting" for aircraft no longer hangs.
- all ballistic missiles have their self-destruct logic fixed.
- Fixed PHOTON (MTHEEL replica) and HECATA (THAAD replica) models.
- bombs are no longer dropped when the bomb bay is closed.
- The SOVEREIGN bomber (Tu-95 replica) has the setting for dropping nuclear bombs fixed.
- fixed HUD for all static radars and air defense systems.
- fixed check by torpedoes by depth and height.
- Kassadi fixed switching weapons stuck.
- Nova's weapon glow has been reduced.
- Kassadi HVAP weapon positions have been fixed.

- Kassadi fixed all beach models and replaced her swimsuit.


Well, that's all! I'm sure you'll love this update! And thanks again to all of you for supporting the project! Do not forget to join us in DISCORD https://discord.gg/6Kg7mrM where you will learn the development process and you can directly discuss all the moments from the game with me!

Meet update 12062023!

And...So:
- new unit replica MiG-31

- new unit replica self-propelled guns Pion

- new unit replica S300V air defense system

- updated SPAAG Gepard model
- added the ability to change the weather, change the time of day and change the phases of the moon in the sandbox panel (units creation panel)! I hope I fulfilled your wish ;)
- fixed the logic of guns for self-propelled artillery
- the altitude indicator for airplanes and helicopters lights up below 30 meters. And below 30 meters you go "below the radar".

Meet update 30052023!

And here's another update! This month is the third one!

I received a request from one of the players and I decided not to delay and fulfilled it :) Now using the sandbox panel (panel for creating units) you can set up control over other teams! You can control and give orders to units of any teams!

In addition, I fixed the training missions! Namely, training with sandbox and army panels - there was a bug with calling the menu. And aviation training - made an immortal transport plane at the end :)

And of course a new unit as a bonus! An anti-aircraft gun with a "Rapier" gun, but not as a stationary gun, but as a full-fledged mobile unit.

Meet update 24052023!

Thanks for your reports! As you can see, I tried to fix everything as quickly as possible and make an update! And a new unit will be a bonus! A T85 replica (a modification of the T-55 tank in Romania), as well as new movements for Kassady and new music!

In general, update and have fun! Video https://youtu.be/aF6JfAAwO3Q

Meet the next major update 180520223!

Hi all! Catch a major update! As you can see, now every month the updates are getting bigger and bigger :)
Finally, the logic in the conquest mode and the network menu are finished, and the space program is ready in the game!
So. Update list:

NEW:
- New unit shuttle Challenger (a replica of Space Shutlle), like Buran, carries a large combat satellite.

- New combat shuttle unit Vega (Lightning replica) carries two space torpedoes and a spy satellite.

- New combat shuttle unit Voyager (replica-hybrid of Dream Chaser and Helix) carries two space torpedoes and a spy satellite.

- New unit orbital interceptor Helix (Helix replica) carries two space torpedoes.

- New unit Orbital Interceptor Archangel (Dyna Soar replica) carries two space torpedoes.

- New spy satellite unit.

- New spaceport unit for launching an ion gun + carrier (Energy replica).
- New unit "Dictator" (double-barreled heavy tank based on Is-4).

- New unique aircraft carrier "Leviathan" (mixed modification of project 1143.5).

- Aircraft "Strela" (MiG-25 replica) updated characteristics, now it carries 6 AAM-180 and 4 AAM-60 missiles.
- The aircraft "Cyclone" (replica Yak-141) received fractional camouflages.
- Helicopter "Colossus" (replica Mi-6) new camouflages
- All aircraft on aircraft carriers received aircraft carrier-style camouflages.
- New multiplayer menu + localization.
- New game settings menu + localization.
- In the "Conquest" protocol in the multiplayer game, you can turn off or turn off the AI.
- All commanders under AI control now use space force in Conquest mode.
- Added a bunker in the "Conquest" mode to save the commander or important units (indestructible), now the player needs special forces to capture the bunker.
- In the strategic map mode, the radius for space satellites is shown (target detection radius or reconnaissance radius).
- "Characters" can now be bought in the army panel.
- In the main menu of the game, the tabs "project information" and "music information" are now in the format of external URLs.
- Vehicles after destruction retain the angle and rotation of the turret and gun (except for vehicles that are torn to the frame).
- Heavy command tank "Vepr" replacement of the turret and body model.
- Reduced prices for aircraft carriers and some units.

FIXED:
- Ranges of satellites and orbital spacecraft.
- 18th century sea battle practice map.
- Markers of space targets.
- Information about space units.
- SAM "Tomahawk" incorrect rotation of the module.
- Tracking air defense targets above 20 km when it was detected earlier.
- All inflatable boats of special forces and marines.

https://youtu.be/Nudx0Yw5C_U

Update 08042023 has been released!

Hi all! I'm releasing another update!
It brings global change.

1) New HDX render shader
2) All units will have an index only in Latin letters (so that there is no collision)
3) The satellite cannot be bought in the army panel. You can only buy carriers that will put them into orbit.
4) Fixed faction logo for FF-15 aircraft
5) Reinforced torpedo warheads (in accordance with the size)
6) Replacing the model "Buran"
7) The first launch of AI movement in space at the shuttles

And here is the video: https://youtu.be/Pw9raUWl3yg

The space program in the game will be update with news stuff soon!

So, now preapere update the spaceprogram in the game.
Currently in the project
1) +1 new reusable orbital ship (model is ready, not in game yet)


2) +1 satellite, now it is a spy satellite (model is ready, not in the game yet)

3) a full-fledged launch vehicle (the model is ready, not yet in the game)


which will launch an ion cannon into orbit from the launch platform (the model is NOT ready, not yet in the game), which will become available for purchase in the army panel. The ion weapon has been available in the game for a long time.


From further plans, these are distant stations and full-fledged space exploration! I am sure you will like it! So stay tuned!

MEET MAJOR UPDATE 02042023

New:
- updated all MAZ models
- new unit replica F100
- new unit replica F15
- new unit fighter Dark Anglel
- 3 new weapons for Kassadi
- Updates to Kassadi arsenal
- 8 new music tracks
- 3 new menu backgrounds
- new lines of movement or attack in strategy mode
- a completely new training system + achievement for completing all training courses without leaving the game
- added warning if screen resolution selection might cause problems
- added a button to go to the official X-POINT server in DISCORD
- which of the infantrymen does not have a night vision device, his vision at night drops by half
- Kassadi added dance animation speed control
- new magnification for submarine periscopes
- SAM SPEAR has a replacement of characteristics
- updated all models of submarines

CORRECTED:
- road\off-road detection for wheeled vehicles
- description of keys for turret weapons for tanks
- Kassadi model (basic)
- description of keys for bombers
- information about the launch of missiles from under the water from submarines
- passenger pick-up points for HUNTER SUVs
- the voices of the pilots of some aircraft were incorrect
- fixed missile launch speed for NATO ATGM operator
- fixed cavitation torpedoes
- removed screen resolutions that displayed incorrect HUD
- fixed suspension for SUVs

VIDEO here: https://youtu.be/PS1qdLWqWQE

Coming soon full training update in the game!

And so, having collected all your wishes into a single one, I decided to redo the ENTIRE training system in the X-POINT project!

Now 4 courses are ready:
- basic intensive
- sandbox and army panels
- course of artillery and pre-launch missiles
- aviation course

I am also finishing:
- course of the fleet
- infantry course

Old courses other than practice and offensive preparation course will be - deleted!

AND I'm also planning to introduce an "achievement" for completing all training courses without releasing their game :)

And of course, some announcements of new units!