We are seeing off the summer with an update of the outgoing August!
Summer is coming to an end, my favorite time of the year! We have autumn ahead of us. And I present to you this update 30082022. And so in the update: NEW: - new unit front-line fighter replica (f16\f2a hybrid) - new unit long-range interceptor \ AWACS Nosferatu - new unit aircraft AWACS - new unit sea hunter (be-10 replica) - new air defense breakthrough aircraft unit (Tu-22 replica) - new Kassadi weapon (Thunder replica) - new weapon Kassadi M300 - new unit civilian "Gopnik" and the logic of his behavior - new materials for M200 (Kassadi Rifle) - new AI replica algorithm in conquest mode - new movement logic for submarines, now the change of angle is constant - GLOBAL new height logic below which the air defense radar ignores aircraft - now it is 33 meters, which allows helicopters to be more deadly now and aircraft with experienced pilots to pass through the air defense screen. Air defense cannon systems still see objects below 33 meters early. Instead, all aircraft avionics have become a more harder. - f35 replica received a full pack of faction logos and new skin materials - GLOBAL new virtual DJ logic on the radio in the game. Virtual DJ takes into account the day of the week (from PC), time of day / season and weather (from the game) and always generates the broadcast in random order! I remind you to turn on / off the radio in the game using the F10 key! - PLAYERS ASKED! Air defense / air defense radars of ships / AWACS are now displayed in circles radius, if they highlight the enemy, then its radius temporarily appears
CORRECTED: - fixed conflict of radio keys in the game and Kassadi, now change the volume of duplicate keys to HOME \ END - fixed girl \ guy tags for civilians and UWC soldiers - fixed visual effects of incendiary weapons over the network - fixed display of the position of submarines over the network - fixed sniper U.E.K. - fixed collision with heat traps - fixed damage logic for torpedoes - fixed network replication for torpedoes\missiles\shells\grenades - fixed network replication at the parachute - fixed appearance of Kassadi's holster on some suits - Fixed Kassadi changing weapons in multiplayer - fixed air defense radar ranges for ships - fixed rocket at TAKR Kyiv - fixed Moray eel radius (cannon)
Few days for update! And some screens of new units!
As always, on the date of my birthday, I make a new thing!
So what's in the update? - added to the island of Eden bar "tropical bazooka" - added radio logic (F10) first test run - new screenshot logic (desktop resolution is multiplied by two) - fixed model for Air Defense Vector and name change - AA-30 "STORM" camouflage set + factions - AA-40 "THUNDER" camouflage set + stats change + model fix - ABGS-200 "BASTION" camouflage set + factions - MTP-30 "JACKAL" camouflage set + fractions - IV-30 "PELICAN" camouflage set + fractions - civilians are no longer neutral if their teams are: red or blue - fixed the logic of landing in transport for civilians - fixed model of the building "Winter Ashes"
Meet the update and summer discount!
Lots of interesting and new things! And so the update list:
CORRECTED: - MTHEL Photon, now AI works correctly - Random time logic now works again - Help mode in the army panel is now displayed correctly - Airstrip on the island of Attica fixed - In conquest mode (multiplayer), the data display is now correct - ZPRK Vector model updated - localizations in the game loading menu
ADDED: - new unit tank Panther (replica K2) - new unit MLRS Scorpion (replica HIMARS) - new unit - small attack aircraft Colibri (replica PLZ230f) - new alcoholic model with bonuses :) - new weapon for Kassadi (replica AR15) - sets of army options for the army menu - two new skins for Kassadi - Expanded Kassadi's house - shooting range added on Eden Island '
If there are difficulties in mastering the game, write, I will help! I'll teach you if you need to! Do not be shy:)
A little announcement of new units
K2
HIMARS
Meet update 05072022!!
Update list:
Corrected: - the game no longer freezes when changing weapons at Kassadi (found a bug in the "Unreal Engine" - "Multigate" logic) - sounds over the network for RPG grenades sound correctly for clients - zones in the conquest mode over the network on the client are correctly displayed and do not freeze - zones in conquest mode have received softer colors - parachute and space suit no longer allow spamming exit/entrance - Kassadi's wardrobe now has a threshold to prevent the player from falling into it - all air defense and missile defense cannon systems now have camera binding to the zenith of the gun
Added: - New weapon for Kassadi BR18 - New unit SAM Serp (replica Buk) - New counter-battery reconnaissance unit Kolchuga - New unit SAM Tomahawk - New SAM unit Hecate (THAAD replica) - New laser air defense and missile defense unit Photon (replica MTHEL) - On all screens, where necessary, the help sign "?" hovering over which explains the interface!
I REMIND THAT :) PANEL "SANDBOX" KEY "INS" A PANEL "ARMY" KEY "DEL" THESE KEYS AND OTHERS CAN BE LEARNED BY PRESSING "F1" IN THE GAME!
Announcement of new units in soon update!
2 New SAM 1 New Counter-Battery unit And many new things
Meet update 10062022
Update:
GLOBAL: Conquest AI (3 sides and 18 scenarios for each + scenario matrix with player training) Simplified landing in the BTR-BMP from the strategy mode (more doors do not need to be opened) Auto-opening of the airborne compartment - by transport aircraft that can drop troops
NEW:
New weapon at Kassady SMG New unit - BMPT replica New unit - F14 replica New unit - YAK130 replica New unit - SUV Minotaur New unit - Nimitz aircraft carrier replica
FIX: Cheetah gun model Pelican Model The logic of the BTR-BMP when firing an ATGM Angles of attack at the BTR-BMP Aircraft taking off from the deck of a destroyed aircraft carrier The correctness of the lift of the wing of attack aircraft Collision of doors of buildings in the mission "Alaska"
Meet update 22052022!
Update composition:
Added: - New 2 costumes for Kassadi. - New Kassadi desert outfit. - New 2 new weapons for Kassadi. - The new Empire camouflage for the Eclipse UAV changes the fuselage. - New logic for changing lighting during the day / night cycle, including moon phases and cloudiness. - New logic for random weather and time of day when starting the map (Eden Island and the map in conquest mode). - New logic for all aircraft when analyzing altitude. The controllability of the aircraft affects the simulation of the "human" factor in the AI. - New weapon for SAS- HKS51. - New unit - Aurora - atmospheric/spacecraft. - New unit - F18 replica. - A new unit - air assault troops with the logic of changing weapons. - New visual effect ANAGLIF (turn on / off - F9 key).
Corrected: - Fixed sounds for the M113 replica. - The warhead of all RPG grenades has been fixed, in addition, the warhead has been strengthened. - Fixed firing at GPS coordinates for all tactical and strategic missile systems. - Fixed birds singing in the downpour. - Fixed edges of the world - anomalous zones. - Fixed the behavior of the Su-30 replica and added 2 bombs. - Fixed descriptions in the encyclopedia.
Video review of the update (RUS) here https://youtu.be/Of7yTGxtMTs
Update 14042022 has been released!
- new units - MLRS (replicas Grad and MLRS) - new unit and new logic of the tactical missile system - new unit and new logic of the strategic missile system - new unit and new counter-battery radar logic - new unit (commander) Colonel D. Archer (SEAL) - new fixed speed logic for forming convoy - new logic for all MLRS missiles - new mission in the training section (basics of attack)
- fixed light for all ground vehicles - fixed sounds (distant) for all infantry - fixed spawn of AshTh (Darkness) - fixed satellite camera falling through the ground