Zed Zone cover
Zed Zone screenshot
Genre: Role-playing (RPG), Simulator, Indie

Zed Zone

BETA0.62_V5.3.0 Shadow effect, pet coming soon



Beta 0.62_V5.3.0 Update Released
Global Shadow Effect: Added global shadows for buildings, vehicles, and enemies.
• Multi-level adjustable options for global shadows.
• Added visual effects to roads, including markings and cracks, for clearer roads.
• Artistic adjustments.
• Right-click to drop items at the mouse's position.
Zombie corpses now correctly display clothing.
• Fixed a bug where the right-click item drop had an incorrect quantity.
• Please note that global shadow effects and similar features will not be displayed in performance mode.
Pet update coming soon.


Global shadow effect mainly affect GPU performance.
It's recommended to enable them for improved visual effects.
In recent weeks, our focus has been on developing the pet system.
We've created a new frame-based character controller.
The pet AI now utilizes a brand-new AI system based on action queues.
Building upon the simple state machine from before, we've broken down complex actions into smaller, standardized behaviors.
This not only simplifies the AI code and makes it more readable but also enhances scalability and enables the implementation of more complex behaviors.

Pet test



The pet system is currently undergoing testing and refinement and will be released as soon as possible.
If you have any great ideas or suggestions regarding pets, please feel free to share them with us; your input is highly valuable for our development.
Thank you! :D

Join our Discord
Dev Email : cheshendog@gmail.com

BETA 0.62_V5.2.0 Update Released

-Players can now carry corpses.
-Animations for carrying objects and physics effects for carrying corpses.
-Permadeath mode.
-Added toggle for slow-motion kill cam in settings.
-New craftable weapon: Homemade 7.62 Pistol.
-New craftable weapon: Homemade 5.56 Pistol.
-New craftable item: Metal Water Bottle.
-Fixed bug with incorrect spray can consumption quantity.
-Fixed bug with incorrect item parts after dismantling.
-Fixed bug with malfunctioning electromagnetic gun.
-Fixed bug with ammunition duplication in the shell collector.
-Fixed bug with inability to modify the revolver.

The focus of work in recent weeks has been on designing and developing the pet and farming systems.
During this time, LEVEN spent a few days at his parents' house, had dental braces, and dealt with some other miscellaneous matters.
The new pet and farming systems are in development and will be released soon.
Once again, thanks for your support! :D

Beta0.62_V5.1.0 Shell Collector

-New constructible: Molding Workbench.
-New active skill: Western Gunslinger.
-New type of firearm accessory: Shell Collector.
-New craftable items: Sewing Needle, Sewing Thread, and Needle Threader.
-Added a feature to pick up all items in the loot bar.
-Magazine crafting.
-Stock crafting and new suppressor.
-Water bottle crafting.
-Optimized loading mechanism for the large map.
-Optimized item textures.
-Weapons and other items on the ground will display complete textures.
-Correct texture display when consuming grilled meat.
-Fixed a bug where some textures were not displayed completely.
-Fixed a bug where firearm textures did not display durability.
-Fixed a bug where melee weapon component textures were not displayed.
-Added some solicited letters as activities.

"ZED ZONE - APOCALYPSE AHEAD" Summary of Updates and Outlook

Preface



Since the Early Access launch of "ZED ZONE - APOCALYPSE AHEAD",
we have gone through 90 days and nights.
The feedback from players has continuously provided us with ideas and inspiration,
helping the game maintain a relatively high frequency of updates.
Once again, we appreciate your understanding and support!

After three months of updates,
we have fixed some important bugs that affected performance and gameplay experience,
and we have also made certain optimizations to the gameplay and frame rate.
Currently, the game has finally reached a relatively stable version.

The main focus now is on the major update!
The main content of the next major version includes:

  • Farming system
  • Lakes and fishing
  • Second island
  • Optimization of road generation
  • Optimization of building generation
  • Rail transportation system
  • Artistic optimization, and more.

Workshop, Human Survivors, and Multiplayer Mode will be introduced in the upcoming major updates.
I will put in my best effort to update and bring the new version to you as soon as possible. Thank you all:D

The Steam Summer Sale is also about to begin. If you are interested in the game, feel free to join our small community and experience this unique game.

Below is a summary of the major updates since the early access period of three months.


Summary of Updates



New Features



  • Multiple save slots
  • Display storage space for equipped items in the inventory interface
  • Texture editor
  • Item painting system
  • Melee weapon components
  • Exploration mode (hides icons of unexplored points of interest)
  • Display corresponding magazine on firearm icons
  • Windowed support
  • Improved scene visuals

Interaction Updates



  • Shift + Left Mouse Button to quickly transfer items
  • Ctrl + Left Mouse Button to grab half of an item
  • Double-clicking added for certain items
  • Added a button for one-click pickup
  • Mouse selection for interacting with multiple nearby objects
  • Highlighting of materials when crafting items

Content Updates



  • New locations: Weapon Factory
  • New locations: Hospital
  • New locations: Abandoned Factory
  • New locations: Weapon Testing Grounds
  • New enemy: Spider Robot
  • New enemy: Generator Zombie
  • New NPC: Tech Expert
  • New NPC: General Store Owner
  • New ammunition: 40mm Grenade
  • New ammunition: .50BMG
  • New weapons: GM6 Lynx Anti-Materiel Rifle and other new weapons
  • New weapons: Chinese Lake Grenade Launcher and Homemade Grenade Launcher
  • New weapons: Oceanic Trident and other spear-like weapons
  • New weapons: Katana
  • New weapon type: Spear
  • New terrain objects: Airdrop Supply Box
  • New terrain objects: Item Grinder
  • New terrain objects: Graffiti Sign
  • New terrain objects: Location Marker
  • New options: Font size adjustment
  • New options: Occlusion highlight toggle
  • New options: Item indicator toggle
  • New skills: Laser Cannon Charge
  • New skills: Rolling Sprint
  • New skills: Grenade Crafting
  • New skills: Animal Traps
  • New skills: Canning Food
  • New skills: Airgun Mastery
  • New letters: Some new letters
  • New building textures: Some new buildings and building textures
  • New items: Spray Cans, Sound-Light Bombs, and other new items
  • Repaired ships and received corresponding rewards
  • And other new content



Optimizations and Bug Fixes



  • Performance optimization and bug fixes have been a major focus of updates in recent months.
  • Animation system optimization with added details to character movements.
  • Feature to clear ground clutter.
  • Optimization of road generation.
  • Hiding outdoor trees when entering buildings.
  • FPS optimization and fix for repetitive field of view calculations.
  • FPS optimization by using more efficient native arrays for terrain calculations.
  • FPS optimization with improved performance of enemy AI.
  • FPS optimization with added animation frame skipping (reduces CPU load).
  • FPS optimization with various optimizations for dealing with large numbers of enemies, resulting in significant frame rate improvements when facing numerous enemies.
  • FPS optimization and fix for camera rendering multiple times.
  • Stuttering optimization with improved performance of terrain loading.
  • Stuttering optimization with improved generation of item icons.
  • Stuttering optimization by caching generated item icons, avoiding repetitive calculations when opening the backpack.
  • Stuttering optimization with a fix for a bug in the audio system that could cause crashes.
  • Visual optimization with a fix for blurry visuals.
  • Performance optimization for the physics system.
  • Fixed a bug related to vehicle duplication, significantly reducing instances of vehicles disappearing.
  • Fixes for severe bugs like item disappearance.
  • Other general bug fixes.


Feedback



Although most of the reported bugs from players have been fixed,
there may still be undiscovered issues in the beta version,
which can sometimes result in unexpected outcomes...
That's why we provide a channel for feedback,
and we welcome your suggestions and bug reports.
You can post them in our feedback document,
where someone will regularly collect this feedback
and forward it to the developer(Leven).

Feedback Channels:


Discord Bug Report Section
Developer Email : cheshendog@gmail.com
Developer Twitter : @INDIEDEV_LIU

---- Developer - Leven

Beta0.62_V5.0.5 Update

Icon texture caching has been added. No longer see textures loading when opening the backpack.
Performance optimisation for opening backpacks, reducing lag.
Frame rate optimisation, fixed some double counting issues.
Guns now deal damage to walker armour.
Fixed an issue where liquid textures inside containers were displayed incorrectly.

BETA 0.62_V5.0.1 Update Released: .50 BMG Anti-Material Rifle

New ammunition: .50 BMG armor-piercing rounds.
New weapon: GM6 Lynx Anti-Material Rifle.
New location: Weapon Factory (acquire Anti-Material Rifles).
New constructible: Canvas Board. Can be used to paint custom designs.
New skill: Rolling Sprint.
Added enable/disable switch for skills (e.g., you can disable "bullet time" now).
Laser cannons now consume durability.
Weapon Testing Ground periodically refreshes spider robots.
Fixed bug where trees would disappear.
Fixed bug where landmines would not detonate.
Fixed bug where enemies would suddenly disappear.
Added some new default textures.

BETA 0.62_V4.9.1 Spider Robot, New Camp NPC, Laser Cannon

-New Mech Boss: Spider Robot. Features a new model and attack style.
-New Camp NPC: Technician. Offers Laser Pistol exchange.
New Location: Weapon Testing Ground.
-New Active Skill: Energy Focus Laser Cannon.
-New Special Equipment: Laser Cannon (Obtainable through NPC exchange).
-New Mech Weapon: Energy Focus Laser Cannon.
-New Grenade Launcher: Malcolm Rotary Grenade Launcher.
-Texture Editor now includes texture modification functionality.
-Texture Editor now includes 'CTRL+Z' undo functionality.
-Added letters from Kickstarter backers.
-Fixed bugs with mech aiming and AI.
-Fixed issue with blueprint placement alignment.
-General performance optimizations.
-Some new material-type items.

BETA0.62_V4.8.1 Custom Paint Jobs, New NPC, 40mm Grenades

- Added texture editor.
- Added new item: spray paint. Can be used for creating custom paint jobs.
- Customizable firearm paint jobs.
- Customizable melee weapon paint jobs.
- Customizable backpack paint jobs.
- New NPC 'Junk Dealer' has arrived at the camp.
- New ammunition: 40mm grenades.
- New skill: 40mm grenade crafting.
- New weapons: China Lake Launcher and improvised grenade launcher.
- Expanded tool selection bar to display more tools.
- Fixed an issue with windowed mode.
- Performance optimization for the physics system.
- Performance optimization for scenarios with large numbers of enemies.
- Performance optimization for Molotov cocktails.
- Fixed a bug where carcasses remained after butchering.
- Fixed a bug where melee components were not consumed.

Update Beta 0.62_V4.7.1 is now released.

Time zone bug fixed...
Fixed issues with image clarity and screen tearing.
Added the Animal Trap skill and the ability to craft Animal Traps.
Optimized road generation for better continuity. Gun generation rules now work correctly (had a bug previously).
Added multiple colors for laser sights.
Introduced a new fully automatic rifle and a 110-round .22 magazine.
Added new house textures.
Added an option for frame rate limit.
Default limit is set at 60 frames per second, recommended to enable frame rate lock.
In fullscreen mode with multiple monitors, the mouse will be locked within the game screen.
Optimized performance for specific instances of stuttering.
Fixed a bug causing crashes in specific recursive scenarios.
Added new furniture: Household Storage Rack.
Added a new cape.
Fixed a bug where containers made by players contained water.
Fixed a bug with fire-starting tools.
Fine-tuned item drop rates and game balance.

Update Beta0.62_V4.6.1

Multiple save slots supported.
Added load save option in the pause menu.
Exploration Mode supported. (no POI icons on the map, requires starting a new game).
Added thumbnails for savefiles.
Added an option to delete all items and corpses on the ground.
Added newspapers, leaves, and other visual details and effects.
Unlocked the skill for canning food.
Added canning workbench and recipes for homemade canned food.
Added a new small-caliber break-action air rifle.
Weapon icons now display the corresponding magazines.
Fixed an issue where weapon icons were not fully displayed.
Fixed a bug that caused player unable to create a new game.