-New resolution! (Glorious 720p!..)
-Steam overlay fixed for Mac -Workshop is now fixed
-Ingame memory leak fixed (this is what caused ZKW to lagg on some computers)
-Upgraded rifle's missing arm was found -Tons of small bugs fixed. You can trust me. I'm on internet. -New encouragement dying text's.
Wait.. 720? Why not 1080p bruh?
-I'm sorry it took so long for me to realize how important part of gaming the game's resolution is. Old resolution was very odd, 480x320. I have no idea where I've taken those numbers.. But now, I've increased the resolution to glorious.. Ehm.. 720p. I wanted to use 1080p, but that broke the game entirely, so I couldn't do that.. *sadface*
If you're having any problems with the new resolution (or something seems to be a bit off..) please, let me know on the Bug-reports topic about it!
Great. Now it lags on my iPotato
-Due to the increased resolution of the game, I noticed some heavy lagging on my MacBook Air 2011. This was fixed with switching the game to be on full-screen, instead of windowed. I'll look into this issue next. Also, turning off v-sync should improve performance as well.
And not even a new map!? What took you so long!?
-Believe me or not, I actually have this something called life. If you have watched my videos, you already know a little what's going on. One thing that's also taking my time nowadays, is a new project. Yes, I'm working on something else than ZKW (for the first time in almost 6 years!) and I'm having a blast with it :)
That said, I'm not going to stop supporting ZKW-Reborn. No. But please, don't expect me to start making weekly updates for ZKW again, because I can't do that. I will be fixing bugs whenever those are found, and maybe even add new levels, and zombies, and weapons at some point. But right now I have other plans. Who knows.. Maybe a new ZKW after Sweet Dreams is done..?
Talking about ZKW (with fabulous rally-english!)
So, I decided to pick up a camera (okok, it was an iPad.. Whatever) and make myself look even more stupid with my fabulous rally-english. (live with it)
The whole point of the video was to tell you guys what's going on, without writing a bunch of text here. So, go watch the video, or don't.
Here we go:
https://www.youtube.com/watch?v=3Kp-Vr-cUb4
Multiplayer server updates!
Because of the Steam sale, our servers were working harder than ever before
Which is a good thing, in a way!
Expect random crashes, and "wtf" moments
I started working on a huge update for the server software, that would fix a-lot of the current versions problems. Including "over-flooding" issue (some of the disconnected players were not disconnected from the server, and stayed in there as ghost players. Blocking the real players out) and increasing the maximum game capacity from 30 to 40.
How long will this last?
I will be working on the servers for today, and tomorrow. If everything goes correctly, we will have a nice, new, working server by the end of today. But as you already know, things tend to go the way we don't want them to. So expect some random crashes during today and tomorrow, as I'm restarting the servers, and constantly updating them because of one tiny stupid brainfart. Yes. That's a thing.
Idea of this announcement, was to simply warn you, that you might see some random stuff happening over the next 48 hours. If you do, don't panic. Just write what's happening in this announcement. I will leave one old server running on the background, so if my fancy new one fails for some reason, you will still be able to play.
That's all for now!
Still Waiting!
Just wanted to keep you guys updated. Ok?
So, what is it?
The next patch has taken more time than I expected. This is not because of me actually. The software I use to make ZKW has some problems, which create memory-leaks in ZKW, and makes the game crash every time user is trying to upload a workshop-map on Steam.
I have contacted the developers already, and they are working on a new update.
So, as soon as I get the software update, you guys will be getting your ZKW update. So, in short. I'm not dead, and I'm not just being lazy here :)
Also, some of you might already know about this, but I've actually started working on another project, called "Sweet Dreams"
If you're interested seeing what thi project is, I'd suggest you should take a look at our Facebook and Twitter
Ok, that's all for now!
Keep the dead where they belong!
I'm back!
Heyo everyone!
Just wanted to say, that I just got back home from my vacation (been visiting my parents, and other relatives. Can't really say if that's a vacation or not) and I have to say. I'm happy to be back home again!
Brilliant! Yet another meaningful announcement from you..
Oh, but it is!
Now that I'm finally back, I will continue working on ZKW-Reborn!
I have so many great plans for the game (oh, and pssst! There's also another project I'm working on right now! You should check Still Running's Facebook and Twitter to find out more!)
But first! Let me take a sel...
No. Sorry.
Let me make a hot-patch for ZKW-Reborn. There has been some bugs reported about the last version, and I'll start killing those bugs off one by one. You should expect to see a new patch by the end of the weekend!
Ohkay, I think that's pretty much all for now!
Don't get eaten by zombies, m'kay?
Happy holidays everyone!
And what was the point of this announcement..?
I just wanted to wish you all happy holidays, and an awesome new year!
What are your plans for the rest of the year 2015? Killing zombies, maybe?
Have you already gotten ZKW-Reborn to your iOS/Android device?
Anyways, I really don't know what else to say right now.
There is now a holiday sale on Steam, so ZKW-Reborn is -75% off right now! In case you don't yet have ZKW-Reborn in your Steam library, I suggest grabbing it now!
I wish all new players welcome, and I hope everyone is enjoying the game!
I will be away from home for this holiday, so I won't be making any updates for ZKW-Reborn at this time. Right now I'm working on the multiplayer servers though, so even now I won't stop working! Now I'm just writing nonsense. Thank you all, you are awesome! :)
1.3.03 Update is here!
What's new this time?
Nothing much. But!
This update makes all platforms ready for the iOS version, that is coming next Monday (21.12.2015) so we all better be ready for that!
List. Because people love list of things. And I love listing.
-Gamepad support should be improved
-Small bugs here and there have been fixed
-This update makes it possible for me to make a major update for the multiplayer servers
-Multiplayer has been optimized more (there shouldn't be people flying all over the places anymore.. Shouldn't. That's the key word here)
-1,2,3 keys can now be binded for another use!
-You can now re-bind your weapon-selection keys!
Avast users!! Important!!
If you're using Avast as your anti-virus software, make sure you have updated that to the latest version available! I noticed that if you are running on a older version of Avast, it can cause the game to freeze on the start, and do funky things. So please, update your Avast before playing!
Known bugs with this version
There are a few.. unfortunately.
-Gamepad support is not working for MacOSX at this point. I'm sorry about this. But don't worry. This will get fixed as soon as possible!
-Steam overlay isn't working on MacOSX. Right now, there's actually nothing I can do to fix this. There seems to be a some kind of a bug in the game creation software I'm using, but I've been talking to the developers of the software, and they are fixing this bug. So don't worry!
iOS!
Yes! iOS version will be released next Monday! Stay tuned! And remember to follow Still Running's Facebook and Twitter so you won't miss anything!
Happy holidays folks!
iOS and other news!
What's up, Still Running?
-You don't know this, but I spent a pretty hectic night last night. Not like that! Stop it!
Working on ZKW ofcourse.
The whole multiplayer broke just yesterday (not for you, but fo the upcoming version) and I spend over 9 hours figuring this out with a friend of mine. At 2.15am the multiplayer was in working order again. You won't be seeing this update in a while yet tho, but just know this. Expect more great things from ZKW-Reborn!
So. iOS?
-Ah yes! Just a couple of minutes ago, I hit that "submit now" button on iTunes connect. The iOS version is now sent to Apple, and is now up to them when you, iOS users, will be getting your hands on the game! I would say it takes a couple of weeks, but I can't say for sure.
When we get the iOS players to join our army, we already have players from the magnificent PC-mustard-rice, MacOSX, Android, and iOS! Together we will crush the zombies! Or.. Well.. Turn into them while at it.
You decide!
I'll be updating things on our Facebook and Twitter whenever there's something to say about ZKW. So make sure you're tuned in, so you don't miss any important info about the game!
Oh. And if you see a guy named "Pekkanen" in the multiplayer. Say hi.
It's me :)
MacOSX Support for ZKW-Reborn !
FINALLY!
ZKW-Reborn is now supported on MacOSX!
Mac users! Go slay some zombies alongside with Windows and Android players! We are all one!
Yet another hot-patch for 1.3!
The second night was over.. In the morning, I was expecting to wake up yet in another terror.. Yes. There was terror. But notably less, than the night before.. So I took a deep breath, opened Steam, Facebook, Twitter, e-mail, youtube, and Google Play, to read about the horrible things that took place during the night. I was pleased to notice that things were getting better. But there was still work to be done...
[TO BE CONTINUED]
(Maybe I should just stick with making games, eh?)
Full list of things that were fixed
Famas, and upgraded pistol is now working properly!
Random and annoying crashes during online multiplayer about the bullets has now been fixed!
Weapons shooting/reloading speeds should now be fixed for good!
Katana's swinging speed fixed!
Shooting with grenade launcher resulted in an fatal error. Fixed!
Throwing a grenade on mobile made the guns non-workin, not anymore!
Elevators randomly decide they don't want to work as elevators anymore. I've talked to them, and they have accepted their job as elevators!
Game accusing players for hacking has been fixed!
Upgraded weapons loosing their upgrades after trying to reload a full clip, fixed!
Throwing grenades with gamepads have been fixed!
Here. Apologies that I it took some time to get the 1.3 in a stable state, but I hope it is stable now!
Keep the zombies headless! They actually like it that way!