[p]We're aware that there are challenges in the Ash and Revenant Spotlight Passes in Apex that cannot be completed due to their recent Legend Class changes. [/p][p]We'll update these challenges at the start of the next season to address this, but in the meantime, we've automatically completed them for all players with an active Spotlight Pass. [/p][p]Thank you for your patience while we get this sorted out![/p]
Patch 33.0.3 is rolling out with updates for Hearthstone, Battlegrounds, and more! Hearthstone Updates Dev Comment: With the launch of The Lost City of Un’Goro last week, our primary goals for this patch are to infuse power into several of the new cards and to tone down some older decks and early outliers. We’re doing buffs earlier in this expansion cycle because we can see from the early data that many of the new cards are not meeting expectations—and that nerfs alone won’t result in the changes we want to see. The power level of these cards has been lowered: Loh the Living Legend Old: [7 mana] New: [9 mana] Ball Hog Old: Battlecry and Deathrattle: Deal 3 damage to the lowest health enemy. New: Battlecry and Deathrattle: Deal 2 damage …
As we celebrate the final major patch for Baldur’s Gate 3, we have nothing but gratitude for all the support you've shown along the way. While this marks the end of one chapter, it's also the beginning of an exciting new journey ahead - and we can't wait to share more with you soon. In the meantime, we’re here to help you get comfy with Patch 8, from enabling cross-play with friends across platforms to choosing the perfect new subclass for your next adventure. To help make your travels around the Sword Coast as delightful as possible, Hotfix #32 is also going live today, where we’re tackling some crashes and performance issues. Check out the hotfix notes below! Hotfix #32 Game Version: 4.1.1.6848561 MODDING Toolkit The update to the toolkit…
Ballistic players, Today, we have details to share on v34.20 releasing tomorrow, March 25. This update includes weapon balance changes, economy adjustments, and a significant number of fixes. But first, we have a sneak preview of Ballistic’s first new map since launch: Hammer Fall! Introducing Hammer Fall Rising from the waters below, the spires and tight lanes of Hammer Fall bring a certain medieval flavor to the table. The castle’s verticality sets it apart from Skyline 10, and you’ll find there’s lots of comfortable cover, angles to hold, and corners to play. Hammer Fall will be a shell map at first. As we shared in our last update, this means the map will arrive in Ballistic without environmental art. This will allow us to quickly make…
Bug Fixes Miscellaneous Fixed an issue where the Wings of the Damned and Wings of the Faith items showed a mismatched outline when the Additional Player Highlight setting was enabled. Various stability and performance improvements.
Fixes: Fixed an issue that could occur with back-end services on PlayStation 4
[p]Heya everyone,[/p][p]We wanted to share a small update. The Steam version of Misc. A Tiny Tale will now be launching just a tiny bit later, on July 31st. [/p][p]However, we’re still on track for our original launch for Nintendo Switch on July 22nd, so if you’re eager to jump in early, that platform version will be ready to go first![/p][p][/p][p]Misc was originally built around the Nintendo Switch hardware, and we’re so proud of how it runs on that platform. With this short delay, we’re taking a bit of extra time to make sure the PC version feels just as polished and comfortable to play, with high-end performance, better options for PC, and quality-of-life tweaks suited to mouse and keyboard. We’re also using the time to address feedback…
[p]IMPORTANT NOTE: We had a bad bug in Beta 2: If you saved a game in that beta, that save is completely broken and will freeze the game even in a newer beta where that bug is fixed. However, we are looking into ways to fix these broken saves -- we have a plan but it'll be a few days before it's available. We'll post more at that time.[/p][p]NOTE: Multiplayer games are NOT backward-compatible with the last patch (v2.0.1c), so you CANNOT play with those who have that version (and they cannot play with you).[/p][p]Game saves ARE backward compatible with v2.0.1c, so if you switch back to that version, you can continue playing any saves made in this beta.[/p][p][/p]BETA 3[p][/p]BUGS FIXED:[p]* Saving a game in beta 2 will break the save. (Fixed…
Hello Shopkeepers! 👋 We are excited to announce that Shopkeeper Simulator is launching on Steam this summer! ☀️ Open the doors to your shop on July 22, 2025! 🎊 Step into the shoes of a supermarket manager and build your retail empire from the ground up. Whether you’re starting with a small shop or dreaming of a bustling supermarket, every decision you make will shape your success! 🏬 This is going to be the hottest release this summer! 🥵 Get ready now and add Shopkeeper Simulator to your Wishlist ✅ so you don't miss the premiere! 👇 Join us on July 22, 2025 and experience the thrill of running your own supermarket! We can promise hours of addictive, rewarding gameplay in the full version of the game! 😎 See you at the grand opening! S…
Hello Researchers! Research Story 1.0 will be releasing on July 21, 2025! View the annoucement trailer below: https://www.youtube.com/watch?v=0RwPrAlJjOE Public Beta on July 7 We're planning to make the 1.0 release update available in a public beta branch on July 7 for interested players, and use the final two weeks to catch and fix as many bugs as possible. Players who own the game will be able to opt in. More details will be shared when that happens! Our Early Access journey Early Access launched on 21 Feb 2023, and it's been over 2 years since then. We've added so much to the game, much more than I first planned! Partly due to the expanded scope, development for Early Access took longer as well. That said, with the story epilogue, marria…
- EXP progress for next rank is now also shown in the post-game stats screen. - Fixed a bug where the system message for destroying an Altar would show the incorrect number of Altars remaining when using a Charmed Flashlight in conjunction with the Last Hope perk. - Fixed a bug where cards added to the top of the deck by the Mirrorgeist weren't included in its shuffle animation. - Fixed a bug where the Altar card moved to the top of the deck by the Lucky Find perk would sometimes remain visible after the animation completes. - Fixed various bugs related to the cursor sprite not updating correctly when hovering over UI elements under certain conditions. - Fixed a bug where certain UI sound effects would play for buttons not visible on-screen…
Hello dear fans! The day has come - here is Re-Announce Trailer with Release Date. https://youtu.be/aT3J5SbwzGI The game was re-announced as BRUTAL JOHN 2. Releasing 22 July in Early Access. Early Access at launch will have 12 fully polished levels, a lot of content, and it's around 7 hours of gameplay. And don't worry guys - you will receive what was promised in BRUTAL JOHN 1 + many new, amazing improvements. Additionally, new high-quality key art and new screenshots were released, and demo was updated. Reasoning behind game Re-Announce: The game has evolved and moved so far from its original concept over 5 years of development that it could now be called Totally Updated Brutal John, or simply Brutal John 2. No more lame John you remembe…